Player Matchup

Cerberus
Cerberus
AceyDeuce
Cerberus
Level 128
God Stats
4W - 2L
1,470 SR
Queue Stats
46W - 46L
1,445 Elo+
Solo
Anubis
Anubis
DiadsHutdogs
Anubis
Level 67
God Stats
2W - 0L
1,533 SR
Queue Stats
94W - 109L
1,413 Elo+
Solo
Ao Kuang
Ao Kuang
headhunterprooo
Ao Kuang
Level 104
God Stats
5W - 1L
1,606 SR
Queue Stats
31W - 17L
1,562 Elo+
Solo
Scylla
Scylla
livecry
Scylla
Level 46
God Stats
4W - 1L
1,426 SR
Queue Stats
80W - 83L
1,392 Elo+
Solo
Thanatos
Thanatos
rafazyna
Thanatos
Level 47
God Stats
2W - 3L
1,354 SR
Queue Stats
85W - 112L
1,382 Elo+
Solo
Team Averages
Level 78
1,478 SR
1,439 Elo+

VS

Team Averages
Level 41
1,389 SR
1,364 Elo+
Arachne
Arachne
Astron Argiron
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,227 Elo+
Party 1
Heimdallr
Heimdallr
SilverMoonia912
Heimdallr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,296 Elo+
Party 1
Yemoja
Yemoja
aaronr6011
Yemoja
Level 40
God Stats
1W - 6L
1,307 SR
Queue Stats
15W - 33L
1,380 Elo+
Solo
Zeus
Zeus
mostHated1645
Zeus
Level 47
God Stats
0W - 6L
1,138 SR
Queue Stats
101W - 118L
1,367 Elo+
Solo
Hercules
Hercules
speedym831
Hercules
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceyDeuce
Cerberus
19
4 / 0 / 24
12,562
1,047
14,233
16,597
19,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
20
6 / 1 / 27
13,095
1,091
33,539
16,775
11,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
20
20 / 2 / 12
15,437
1,286
31,104
17,167
9,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
livecry
Scylla
20
8 / 1 / 23
13,309
1,109
19,041
11,085
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
rafazyna
Thanatos
19
6 / 1 / 18
12,436
1,036
13,363
6,382
3,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 3
10,832
903
5,994
27,961
14,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SilverMoonia912
Heimdallr
16
0 / 8 / 1
10,289
857
7,758
16,876
6,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
aaronr6011
Yemoja
17
0 / 2 / 3
10,958
913
5,761
18,109
15,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 10 / 2
12,161
1,013
25,604
22,640
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
speedym831
Hercules
17
2 / 10 / 3
11,710
976
14,189
32,633
19,410
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
17
44
Kills
5
5
Deaths
44
104
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AceyDeuce
Cerberus
4
0
24
16
L
0
14
3
0.11
W
Anubis
6
1
27
19.5
L
Heimdallr
SilverMoonia912
Heimdallr
0
8
1
0.06
L
Yemoja
aaronr6011
Yemoja
0
2
3
0.75
W
Ao Kuang
20
2
12
13
W
Scylla
livecry
Scylla
8
1
23
19.5
L
3
10
2
0.4
W
Thanatos
rafazyna
Thanatos
6
1
18
15
L
Hercules
speedym831
Hercules
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,280
Damage
59,306
68,006
Taken
118,219
48,865
Mitigated
63,674
32,256
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AceyDeuce
Cerberus
14,233
1,524
0
7,276
16,597
19,407
0
6,397
9,832
29,175
0
L
5,994
3,209
0
2,947
27,961
14,112
0
23,085
4,876
0
22,891
W
Anubis
33,539
3,812
0
9,342
16,775
11,186
0
8,686
7,641
56,103
0
L
Heimdallr
SilverMoonia912
Heimdallr
7,758
3,968
0
0
16,876
6,832
0
13,297
3,579
0
16,312
L
Yemoja
aaronr6011
Yemoja
5,761
1,746
7,521
1,521
18,109
15,280
0
14,342
3,767
31,101
0
W
Ao Kuang
31,104
12,823
0
7,925
17,167
9,963
0
7,593
9,343
50,863
3,379
W
Scylla
livecry
Scylla
19,041
1,299
383
1,699
11,085
4,966
0
4,607
6,228
40,283
0
L
25,604
9,202
0
1,290
22,640
8,040
0
19,532
3,108
53,077
0
W
Thanatos
rafazyna
Thanatos
13,363
3,496
0
5,631
6,382
3,343
0
2,647
3,597
0
32,970
L
Hercules
speedym831
Hercules
14,189
6,987
318
4,155
32,633
19,410
0
26,643
5,990
0
30,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,839
Gold Earned
55,950
253
Minions Killed
204
12
Camps Cleared
4
1,129,767
Distance Traveled
892,573
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,562
1,047
58
5
0
233,302
0
L
Arachne
10,832
903
42
4
1
195,977
2
W
Anubis
13,095
1,091
43
4
1
222,989
0
L
Heimdallr
10,289
857
18
2
2
126,807
0
L
Yemoja
10,958
913
44
4
1
180,430
0
W
Ao Kuang
15,437
1,286
36
3
11
222,418
1
W
Scylla
13,309
1,109
59
5
0
218,138
1
L
Zeus
12,161
1,013
73
6
0
183,500
1
W
Thanatos
12,436
1,036
57
5
0
232,920
1
L
Hercules
11,710
976
27
2
0
205,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role