Player Matchup

Janus
Janus
Dillbilly420704
Janus
Level 86
God Stats
11W - 8L
1,493 SR
Queue Stats
313W - 313L
1,360 Elo+
Solo
Shiva
Shiva
Loan022
Shiva
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
295W - 361L
1,313 Elo+
Solo
Loki
Loki
S11itzNgiggles
Loki
Level 129
God Stats
5W - 7L
1,421 SR
Queue Stats
385W - 413L
1,358 Elo+
Solo
Scylla
Scylla
bassmaster144
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,335 Elo+
Solo
Hun Batz
Hun Batz
willimond
Hun Batz
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 108L
1,380 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,349 Elo+

VS

Team Averages
Level 99
1,335 SR
1,337 Elo+
Ganesha
Ganesha
F1RESTR4IGHT
Ganesha
Level 89
God Stats
1W - 2L
1,217 SR
Queue Stats
90W - 94L
1,364 Elo+
Solo
Shiva
Shiva
IMPROPER NAME
Shiva
Level 146
God Stats
0W - 1L
1,502 SR
Queue Stats
39W - 60L
1,305 Elo+
Party 1
Ullr
Ullr
JerseyNutz21
Ullr
Level 108
God Stats
6W - 19L
1,177 SR
Queue Stats
576W - 587L
1,493 Elo+
Solo
Sobek
Sobek
MyFingerDidit
Sobek
Level 29
God Stats
0W - 3L
1,278 SR
Queue Stats
23W - 48L
1,242 Elo+
Party 1
Thoth
Thoth
Toxic Impact
Thoth
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 14
13,699
721
32,746
12,028
5,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Loan022
Shiva
20
2 / 4 / 26
13,221
696
20,040
42,379
38,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 3 / 11
13,869
730
21,298
12,511
6,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 3 / 16
13,642
718
33,196
11,246
5,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
willimond
Hun Batz
19
4 / 5 / 15
12,689
668
13,946
16,321
8,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
F1RESTR4IGHT
Ganesha
19
0 / 6 / 12
11,182
589
8,130
34,351
30,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 12
11,784
620
13,119
23,320
22,989
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
12 / 9 / 5
14,555
766
26,353
30,601
15,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
2 / 6 / 10
12,489
657
8,989
33,370
44,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 6 / 8
11,602
611
16,224
17,268
7,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
65
31
Kills
18
19
Deaths
31
82
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
4
14
3.75
L
Ganesha
F1RESTR4IGHT
Ganesha
0
6
12
1
L
1
4
12
1.75
L
12
9
5
1.61
W
Shiva
Loan022
Shiva
2
4
26
3.75
L
2
6
10
1.17
W
10
3
11
5.17
L
3
6
8
1.17
W
7
3
16
5
W
Hun Batz
willimond
Hun Batz
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,226
Damage
72,815
94,485
Taken
138,910
64,423
Mitigated
121,603
35,711
Healing
42,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,746
769
2,616
1,413
12,028
5,609
2,090
5,749
6,051
56,191
0
L
Ganesha
F1RESTR4IGHT
Ganesha
8,130
617
3,946
8,281
34,351
30,862
608
17,533
16,818
22,741
0
L
13,119
1,661
4,547
3,270
23,320
22,989
808
12,875
10,445
0
24,360
L
26,353
20,983
1,353
9,028
30,601
15,349
2,593
12,275
18,326
0
52,663
W
Shiva
Loan022
Shiva
20,040
3,360
3,440
20,039
42,379
38,118
456
14,445
27,398
0
37,291
L
8,989
1,233
1,849
6,071
33,370
44,629
274
15,050
18,320
17,510
0
W
21,298
495
1,555
1,525
12,511
6,500
1,098
4,149
8,265
0
41,739
L
16,224
1,201
989
3,421
17,268
7,774
766
8,209
9,059
36,396
0
W
33,196
2,571
0
1,736
11,246
5,611
2,079
2,552
8,600
56,896
0
W
Hun Batz
willimond
Hun Batz
13,946
2,041
498
2,889
16,321
8,585
2,273
5,243
10,828
0
29,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,120
Gold Earned
61,612
186
Minions Killed
184
0
Camps Cleared
0
1,774,995
Distance Traveled
1,522,547
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,699
721
62
3
0
360,777
2
L
Ganesha
11,182
589
0
0
0
315,537
0
L
Shiva
11,784
620
27
1
0
374,406
0
L
Ullr
14,555
766
70
4
0
235,890
0
W
Shiva
13,221
696
30
2
0
318,000
1
L
Sobek
12,489
657
23
1
0
301,295
0
W
Loki
13,869
730
27
1
0
405,408
2
L
Thoth
11,602
611
64
3
0
295,419
0
W
Scylla
13,642
718
50
3
0
346,472
0
W
Hun Batz
12,689
668
17
1
0
344,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role