Player Matchup

Ymir
Ymir
CALIRIAN
Ymir
Level 99
God Stats
51W - 36L
1,571 SR
Queue Stats
600W - 588L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Mraclh
Nu Wa
Level 140
God Stats
20W - 32L
1,433 SR
Queue Stats
132W - 138L
1,509 Elo+
Solo
Heimdallr
Heimdallr
RaYm4n669
Heimdallr
Level 142
God Stats
3W - 5L
1,401 SR
Queue Stats
68W - 67L
1,474 Elo+
Solo
Guan Yu
Guan Yu
germ4n_g4mer144
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,561 Elo+
Solo
Ah Puch
Ah Puch
ЧёрныйВолк
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,451 Elo+
Solo
Team Averages
Level 121
1,481 SR
1,487 Elo+

VS

Team Averages
Level 113
1,627 SR
1,458 Elo+
Thanatos
Thanatos
CrimsonGrom
Thanatos
Level 100
God Stats
23W - 18L
1,581 SR
Queue Stats
59W - 67L
1,432 Elo+
Party 1
Ishtar
Ishtar
CrimsonPotato78
Ishtar
Level 67
God Stats
4W - 2L
1,846 SR
Queue Stats
55W - 57L
1,449 Elo+
Party 1
Poseidon
Poseidon
HydroBlits
Poseidon
Level 158
God Stats
8W - 10L
1,588 SR
Queue Stats
124W - 116L
1,513 Elo+
Solo
Kukulkan
Kukulkan
Manuerty
Kukulkan
Level 140
God Stats
2W - 2L
1,521 SR
Queue Stats
42W - 36L
1,503 Elo+
Solo
He Bo
He Bo
oluwalock10
He Bo
Level 101
God Stats
7W - 7L
1,599 SR
Queue Stats
269W - 279L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 1 / 6
11,001
1,100
6,611
17,189
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Mraclh
Nu Wa
16
3 / 1 / 8
10,554
1,055
12,408
5,736
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
RaYm4n669
Heimdallr
16
5 / 2 / 7
11,338
1,134
12,391
6,194
3,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 9
10,478
1,048
14,290
19,070
23,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 5 / 6
9,582
958
8,318
13,202
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrimsonGrom
Thanatos
15
1 / 5 / 5
9,348
935
9,508
16,910
8,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 6 / 7
10,199
1,020
11,069
14,954
5,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
HydroBlits
Poseidon
15
4 / 1 / 3
10,430
1,043
13,239
5,890
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Manuerty
Kukulkan
17
2 / 0 / 7
10,810
1,081
11,528
5,358
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 6
10,403
1,040
13,008
12,195
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
14
Kills
11
11
Deaths
14
36
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
1
6
6
L
Thanatos
CrimsonGrom
Thanatos
1
5
5
0.7
L
1
6
7
0.75
L
Poseidon
HydroBlits
Poseidon
4
1
3
5.5
L
Kukulkan
Manuerty
Kukulkan
2
0
7
5.5
W
Nu Wa
Mraclh
Nu Wa
3
1
8
7
W
Heimdallr
RaYm4n669
Heimdallr
5
2
7
4.25
W
3
2
9
3.75
L
3
2
6
3
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,018
Damage
58,352
61,391
Taken
55,307
53,483
Mitigated
22,767
14,380
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,611
1,420
0
4,097
17,189
17,991
0
11,897
5,292
13,609
0
L
Thanatos
CrimsonGrom
Thanatos
9,508
1,569
79
6,113
16,910
8,126
0
5,257
11,653
0
15,534
L
11,069
5,625
0
1,110
14,954
5,659
0
9,726
5,228
0
33,560
L
Poseidon
HydroBlits
Poseidon
13,239
1,583
0
0
5,890
2,209
0
3,709
2,181
40,437
0
L
Kukulkan
Manuerty
Kukulkan
11,528
994
0
289
5,358
2,698
0
3,208
2,150
55,980
0
W
Nu Wa
Mraclh
Nu Wa
12,408
1,989
384
793
5,736
2,627
0
3,774
1,962
39,756
0
W
Heimdallr
RaYm4n669
Heimdallr
12,391
5,473
0
172
6,194
3,002
0
2,300
3,894
0
43,658
W
14,290
2,168
3,671
4,540
19,070
23,273
0
11,199
7,871
0
18,479
L
13,008
323
0
0
12,195
4,075
0
5,437
6,758
27,526
0
W
8,318
427
0
723
13,202
6,590
0
8,605
4,597
26,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
51,190
200
Minions Killed
271
9
Camps Cleared
9
977,862
Distance Traveled
1,064,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,001
1,100
17
2
1
182,547
0
L
Thanatos
9,348
935
6
1
0
282,036
0
L
Ishtar
10,199
1,020
53
5
2
182,280
0
L
Poseidon
10,430
1,043
70
7
2
201,573
0
L
Kukulkan
10,810
1,081
112
11
2
197,819
1
W
Nu Wa
10,554
1,055
57
6
1
190,835
0
W
Heimdallr
11,338
1,134
69
7
6
192,491
0
W
Guan Yu
10,478
1,048
11
1
0
224,404
0
L
He Bo
10,403
1,040
30
3
3
200,599
0
W
Ah Puch
9,582
958
46
5
1
187,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role