Player Matchup

Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
AlfMaxChu
Zhong Kui
Level 155
God Stats
3W - 1L
1,706 SR
Queue Stats
289W - 252L
1,569 Elo+
Party 1
Atlas
Atlas
nfgibaaaator228
Atlas
Level 89
God Stats
4W - 0L
1,693 SR
Queue Stats
50W - 47L
1,536 Elo+
Party 1
Team Averages
Level 133
1,633 SR
1,535 Elo+

VS

Team Averages
Level 103
1,473 SR
1,505 Elo+
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AdmiralVinny
Geb
Level 117
God Stats
0W - 3L
1,266 SR
Queue Stats
9W - 14L
1,288 Elo+
Solo
Chaac
Chaac
iPsychopath
Chaac
Level 37
God Stats
1W - 1L
1,653 SR
Queue Stats
3W - 7L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 0 / 1
5,474
912
4,527
3,844
1,458
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
AlfMaxChu
Zhong Kui
9
1 / 1 / 2
5,121
854
5,504
6,349
4,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 0 / 3
5,313
886
3,790
6,891
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 1 / 1
4,763
794
4,006
4,728
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 1 / 1
5,142
857
4,116
6,779
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 1 / 0
5,047
841
5,537
5,281
3,639
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
3
Kills
1
1
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
1
2.5
L
Chang'e
 
Chang'e
0
1
1
0.5
L
0
1
1
0.5
W
Zhong Kui
AlfMaxChu
Zhong Kui
1
1
2
2
L
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,821
Damage
13,659
17,084
Taken
16,788
11,047
Mitigated
8,958
5,708
Healing
6,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,527
1,086
0
912
3,844
1,458
0
1,680
2,164
0
15,129
L
Chang'e
 
Chang'e
4,006
364
915
2,049
4,728
1,729
0
2,015
2,713
13,264
0
L
4,116
757
215
1,905
6,779
3,590
0
3,925
2,854
9,002
0
W
Zhong Kui
AlfMaxChu
Zhong Kui
5,504
952
0
3,146
6,349
4,910
567
2,894
3,455
22,509
0
L
5,537
346
0
1,364
5,281
3,639
0
3,408
1,873
0
14,084
W
3,790
1,468
0
1,650
6,891
4,679
270
3,552
3,339
8,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,908
Gold Earned
14,952
73
Minions Killed
63
0
Camps Cleared
0
393,661
Distance Traveled
365,674
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,474
912
23
4
0
143,112
1
L
Chang'e
4,763
794
33
6
0
83,114
0
L
Geb
5,142
857
17
3
0
142,452
1
W
Zhong Kui
5,121
854
42
7
0
110,640
3
L
Chaac
5,047
841
13
2
0
140,108
1
W
Atlas
5,313
886
8
1
0
139,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role