Player Matchup

Hades
Hades
Blast Title v4
Hades
Level 160
God Stats
6W - 7L
1,411 SR
Queue Stats
1,101W - 1,126L
1,484 Elo+
Solo
Nu Wa
Nu Wa
TornKitsunere
Nu Wa
Level 81
God Stats
5W - 10L
1,529 SR
Queue Stats
10W - 18L
1,326 Elo+
Party 1
Neith
Neith
captwister
Neith
Level 126
God Stats
6W - 15L
1,327 SR
Queue Stats
220W - 237L
1,453 Elo+
Solo
Cerberus
Cerberus
flipster178
Cerberus
Level 64
God Stats
1W - 2L
1,458 SR
Queue Stats
11W - 8L
1,532 Elo+
Solo
Thanatos
Thanatos
shock1024
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,309 Elo+
Party 1
Team Averages
Level 87
1,445 SR
1,421 Elo+

VS

Team Averages
Level 122
1,378 SR
1,416 Elo+
Guan Yu
Guan Yu
RTB90sBaby
Guan Yu
Level 107
God Stats
158W - 139L
1,558 SR
Queue Stats
948W - 1,001L
1,479 Elo+
Solo
Scylla
Scylla
Raging_Calmly
Scylla
Level 109
God Stats
2W - 1L
1,353 SR
Queue Stats
35W - 58L
1,365 Elo+
Solo
Kukulkan
Kukulkan
jaspionbuster
Kukulkan
Level 114
God Stats
332W - 327L
1,475 SR
Queue Stats
362W - 376L
1,430 Elo+
Solo
Ares
Ares
killercllown
Ares
Level 154
God Stats
1W - 1L
1,220 SR
Queue Stats
28W - 43L
1,384 Elo+
Solo
Bastet
Bastet
popcorn_rolls
Bastet
Level 127
God Stats
1W - 1L
1,286 SR
Queue Stats
91W - 95L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 1
9,461
946
8,841
10,182
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 2 / 1
9,454
945
12,606
10,248
4,480
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
15
0 / 0 / 1
9,135
914
4,082
1,611
723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
flipster178
Cerberus
15
0 / 2 / 1
9,206
921
4,738
15,233
16,251
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
shock1024
Thanatos
15
1 / 9 / 0
9,582
958
6,796
15,691
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

199

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RTB90sBaby
Guan Yu
16
2 / 2 / 7
9,757
976
4,618
12,261
15,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 0 / 8
11,052
1,105
11,752
5,749
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
jaspionbuster
Kukulkan
16
2 / 0 / 5
10,799
1,080
11,453
3,951
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 11
10,025
1,003
5,943
9,378
10,951
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 0 / 6
10,850
1,085
13,368
9,113
3,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
15
15
Deaths
2
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
RTB90sBaby
Guan Yu
2
2
7
2.75
W
3
0
8
7
L
0
2
1
0.25
L
Neith
0
0
1
0.5
L
Cerberus
flipster178
Cerberus
0
2
1
0.25
W
Kukulkan
jaspionbuster
Kukulkan
2
0
5
4.5
W
2
0
11
7.5
W
6
0
6
9
L
Thanatos
shock1024
Thanatos
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
47,134
52,965
Taken
40,452
35,009
Mitigated
34,499
10,680
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,841
1,077
18
2,155
10,182
6,170
0
4,401
5,781
23,889
0
W
Guan Yu
RTB90sBaby
Guan Yu
4,618
622
3,345
4,005
12,261
15,430
0
7,533
4,728
0
16,633
W
11,752
364
0
0
5,749
2,432
0
4,650
1,099
37,945
0
L
12,606
3,798
684
1,644
10,248
4,480
0
5,456
4,792
45,903
0
L
Neith
4,082
786
0
141
1,611
723
0
560
1,051
0
17,481
L
Cerberus
flipster178
Cerberus
4,738
492
0
1,455
15,233
16,251
0
8,246
6,987
18,706
0
W
Kukulkan
jaspionbuster
Kukulkan
11,453
853
0
611
3,951
1,841
0
3,346
605
56,759
0
W
5,943
442
0
0
9,378
10,951
0
4,781
4,597
13,069
0
W
13,368
4,419
0
1,892
9,113
3,845
0
5,875
3,238
0
27,262
L
Thanatos
shock1024
Thanatos
6,796
1,578
0
4,583
15,691
7,385
0
10,485
5,206
0
23,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
52,483
225
Minions Killed
224
6
Camps Cleared
10
888,995
Distance Traveled
904,987
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,461
946
27
3
3
154,928
0
W
Guan Yu
9,757
976
26
3
0
181,541
0
W
Scylla
11,052
1,105
69
7
1
179,037
0
L
Nu Wa
9,454
945
89
9
1
176,514
0
L
Neith
9,135
914
29
3
0
180,208
0
L
Cerberus
9,206
921
31
3
0
185,339
0
W
Kukulkan
10,799
1,080
97
10
4
166,565
4
W
Ares
10,025
1,003
8
1
1
151,167
0
W
Bastet
10,850
1,085
24
2
4
226,677
1
L
Thanatos
9,582
958
49
5
2
192,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role