Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Leonidass300_-
Nu Wa
Level 121
God Stats
3W - 3L
1,308 SR
Queue Stats
240W - 272L
1,391 Elo+
Party 3
Persephone
Persephone
Noozpick
Persephone
Level 155
God Stats
8W - 6L
1,656 SR
Queue Stats
335W - 348L
1,416 Elo+
Solo
Scylla
Scylla
Pompote3000
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,350 Elo+
Party 3
Athena
Athena
Sach5125
Athena
Level 22
God Stats
1W - 1L
1,265 SR
Queue Stats
43W - 59L
1,290 Elo+
Solo
Team Averages
Level 88
1,446 SR
1,389 Elo+

VS

Team Averages
Level 76
1,500 SR
1,398 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DenisFRV
Mercury
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 69L
1,320 Elo+
Party 2
Arachne
Arachne
Paczek87
Arachne
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 283L
1,405 Elo+
Solo
Ymir
Ymir
Xasws
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 42L
1,449 Elo+
Party 1
Geb
Geb
alanum69
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
8 / 4 / 9
11,298
807
17,211
11,805
7,084
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 2 / 14
12,217
873
22,497
7,693
4,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Noozpick
Persephone
19
2 / 0 / 18
11,096
793
25,136
7,924
4,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
2 / 5 / 11
9,527
681
8,875
11,425
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Sach5125
Athena
16
2 / 6 / 16
10,989
785
9,664
21,723
29,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 3 / 8
10,261
733
16,503
16,274
7,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
DenisFRV
Mercury
16
4 / 3 / 10
9,349
668
7,625
14,852
8,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Paczek87
Arachne
16
3 / 5 / 9
9,386
670
6,603
18,508
11,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Xasws
Ymir
17
3 / 5 / 8
10,437
746
11,715
24,090
26,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 8
8,317
594
8,474
21,680
22,646
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
23
Kills
17
17
Deaths
23
68
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
9
3.13
L
Medusa
 
Medusa
6
3
8
3.33
L
Mercury
DenisFRV
Mercury
4
3
10
3
W
9
2
14
8
W
Persephone
Noozpick
Persephone
2
0
18
11
L
Arachne
Paczek87
Arachne
3
5
9
1.5
W
Scylla
2
5
11
1.5
W
Athena
Sach5125
Athena
2
6
16
1.67
L
Ymir
Xasws
Ymir
3
5
8
1.4
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,383
Damage
50,920
60,570
Taken
95,404
51,556
Mitigated
77,665
15,162
Healing
22,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
17,211
10,542
0
2,104
11,805
7,084
1,529
4,476
7,329
0
37,168
L
Medusa
 
Medusa
16,503
6,196
802
4,131
16,274
7,974
0
13,569
2,705
0
44,221
L
Mercury
DenisFRV
Mercury
7,625
1,351
2,942
2,527
14,852
8,428
0
11,541
3,311
0
19,061
W
22,497
8,048
642
1,681
7,693
4,608
3,075
2,691
5,002
52,883
0
W
Persephone
Noozpick
Persephone
25,136
1,403
2,196
1,847
7,924
4,510
1,718
1,977
5,947
55,744
0
L
Arachne
Paczek87
Arachne
6,603
4,875
1,528
3,881
18,508
11,783
0
12,619
5,889
0
16,529
W
Scylla
8,875
672
552
2,562
11,425
5,866
650
5,477
5,948
14,189
0
W
Athena
Sach5125
Athena
9,664
2,095
1,147
2,431
21,723
29,488
457
5,568
16,155
16,334
0
L
Ymir
Xasws
Ymir
11,715
1,097
1,767
2,920
24,090
26,834
0
17,283
6,807
35,029
0
L
8,474
696
1,062
1,204
21,680
22,646
0
11,160
10,520
14,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
47,750
197
Minions Killed
142
0
Camps Cleared
0
1,333,925
Distance Traveled
1,405,014
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,298
807
45
3
0
243,516
0
L
Medusa
10,261
733
57
4
0
278,250
0
L
Mercury
9,349
668
10
1
0
328,606
0
W
Nu Wa
12,217
873
68
5
0
265,058
0
W
Persephone
11,096
793
52
4
0
314,261
2
L
Arachne
9,386
670
29
2
0
280,015
0
W
Scylla
9,527
681
15
1
0
241,972
0
W
Athena
10,989
785
17
1
0
269,118
3
L
Ymir
10,437
746
37
3
0
241,929
0
L
Geb
8,317
594
9
1
0
276,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role