Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beckyteamooo
Chang'e
Level 143
God Stats
11W - 7L
1,535 SR
Queue Stats
271W - 321L
1,360 Elo+
Solo
Charybdis
Charybdis
DatBoiDami
Charybdis
Level 96
God Stats
11W - 4L
1,580 SR
Queue Stats
81W - 69L
1,454 Elo+
Solo
Mercury
Mercury
carlos055m
Mercury
Level 104
God Stats
1W - 0L
1,317 SR
Queue Stats
28W - 40L
1,336 Elo+
Party 1
Yemoja
Yemoja
juanes90s
Yemoja
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,318 Elo+
Party 1
Team Averages
Level 116
1,486 SR
1,393 Elo+

VS

Team Averages
Level 91
1,462 SR
1,327 Elo+
Discordia
Discordia
Asclepius Rod
Discordia
Level 50
God Stats
6W - 3L
1,703 SR
Queue Stats
74W - 91L
1,339 Elo+
Solo
Artemis
Artemis
GalaxyLion12
Artemis
Level 116
God Stats
1W - 4L
1,465 SR
Queue Stats
70W - 87L
1,303 Elo+
Solo
Cerberus
Cerberus
Rozaspirit
Cerberus
Level 46
God Stats
5W - 8L
1,258 SR
Queue Stats
74W - 106L
1,287 Elo+
Solo
Loki
Loki
Savage_Hyphen
Loki
Level 158
God Stats
7W - 8L
1,363 SR
Queue Stats
188W - 202L
1,363 Elo+
Solo
Izanami
Izanami
shadow-green01
Izanami
Level 86
God Stats
5W - 4L
1,520 SR
Queue Stats
111W - 137L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 1
6,191
619
3,053
4,556
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Beckyteamooo
Chang'e
11
5 / 2 / 2
6,547
655
4,523
8,004
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DatBoiDami
Charybdis
9
1 / 1 / 2
5,070
507
5,855
10,265
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
carlos055m
Mercury
10
3 / 0 / 2
5,898
590
3,794
6,479
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
juanes90s
Yemoja
8
0 / 0 / 3
5,353
535
2,261
4,174
1,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Asclepius Rod
Discordia
10
1 / 2 / 1
5,714
571
2,919
4,790
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GalaxyLion12
Artemis
9
1 / 3 / 0
5,239
524
3,447
7,040
2,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Rozaspirit
Cerberus
9
0 / 1 / 1
5,537
554
1,786
6,367
2,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 2 / 2
4,898
490
3,653
5,922
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
4,965
497
8,209
7,649
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
10
Kills
3
3
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
Discordia
Asclepius Rod
Discordia
1
2
1
0.75
W
Chang'e
Beckyteamooo
Chang'e
5
2
2
3
W
Charybdis
DatBoiDami
Charybdis
1
1
2
2
L
Artemis
GalaxyLion12
Artemis
1
3
0
0.33
L
Cerberus
Rozaspirit
Cerberus
0
1
1
0.5
L
0
2
2
0.5
W
Mercury
carlos055m
Mercury
3
0
2
4
W
Yemoja
juanes90s
Yemoja
0
0
3
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
20,014
33,478
Taken
31,768
10,447
Mitigated
11,711
13,784
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,053
537
0
1,530
4,556
2,081
780
0
4,556
34,870
0
L
Discordia
Asclepius Rod
Discordia
2,919
245
0
960
4,790
1,705
0
2,042
2,496
41,029
0
W
Chang'e
Beckyteamooo
Chang'e
4,523
257
203
3,234
8,004
2,823
1,355
2,199
5,805
31,842
0
W
Charybdis
DatBoiDami
Charybdis
5,855
3,989
0
4,326
10,265
2,174
0
767
9,498
0
33,777
L
Artemis
GalaxyLion12
Artemis
3,447
1,557
0
697
7,040
2,714
0
2,768
3,940
0
29,590
L
Cerberus
Rozaspirit
Cerberus
1,786
206
1,674
2,252
6,367
2,841
0
1,440
4,883
16,022
5,609
L
3,653
1,267
0
1,327
5,922
2,311
0
1,393
4,444
0
27,161
W
Mercury
carlos055m
Mercury
3,794
1,346
0
833
6,479
1,901
0
386
6,093
0
34,856
W
Yemoja
juanes90s
Yemoja
2,261
724
2,176
1,482
4,174
1,468
0
806
3,368
13,293
0
L
8,209
6,718
0
1,466
7,649
2,140
0
1,423
6,168
0
44,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,059
Gold Earned
26,353
274
Minions Killed
268
0
Camps Cleared
0
966,331
Distance Traveled
952,597
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,191
619
73
7
0
171,539
1
L
Discordia
5,714
571
72
7
0
189,214
3
W
Chang'e
6,547
655
59
6
0
186,243
0
W
Charybdis
5,070
507
56
6
0
175,760
4
L
Artemis
5,239
524
40
4
0
177,602
0
L
Cerberus
5,537
554
38
4
0
196,131
1
L
Loki
4,898
490
47
5
0
215,225
4
W
Mercury
5,898
590
66
7
0
257,359
2
W
Yemoja
5,353
535
20
2
0
175,430
2
L
Izanami
4,965
497
71
7
0
174,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role