Player Matchup

Ao Kuang
Ao Kuang
KajShin
Ao Kuang
Level 61
God Stats
8W - 10L
1,419 SR
Queue Stats
67W - 71L
1,446 Elo+
Solo
Skadi
Skadi
RiseofHentai
Skadi
Level 65
God Stats
1W - 2L
1,475 SR
Queue Stats
151W - 209L
1,398 Elo+
Party 1
Vamana
Vamana
Slannp
Vamana
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 119L
1,291 Elo+
Party 1
Scylla
Scylla
oProfVerdadeiro
Scylla
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 114L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
yDarkSpanw
Sylvanus
Level 68
God Stats
0W - 3L
1,146 SR
Queue Stats
143W - 179L
1,423 Elo+
Party 1
Team Averages
Level 61
1,408 SR
1,389 Elo+

VS

Team Averages
Level 57
1,459 SR
1,416 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Felyia19
Da Ji
Level 106
God Stats
4W - 5L
1,416 SR
Queue Stats
68W - 82L
1,436 Elo+
Party 3
Aphrodite
Aphrodite
ZyEve
Aphrodite
Level 29
God Stats
4W - 3L
1,449 SR
Queue Stats
38W - 46L
1,337 Elo+
Party 2
Bellona
Bellona
kcocGolbler
Bellona
Level 27
God Stats
5W - 6L
1,524 SR
Queue Stats
42W - 63L
1,392 Elo+
Party 3
Medusa
Medusa
mundiçinha
Medusa
Level 54
God Stats
5W - 3L
1,405 SR
Queue Stats
70W - 73L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KajShin
Ao Kuang
16
5 / 7 / 1
10,638
507
9,840
25,945
11,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 3 / 2
11,588
552
19,669
16,189
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
Slannp
Vamana
15
1 / 1 / 4
9,755
465
6,538
16,974
9,118
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
0 / 4 / 3
8,919
425
5,722
10,887
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
yDarkSpanw
Sylvanus
14
2 / 3 / 7
10,391
495
7,660
27,475
23,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 3 / 7
10,680
509
13,554
15,806
9,654
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Felyia19
Da Ji
18
10 / 5 / 5
11,428
544
22,216
20,672
10,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ZyEve
Aphrodite
13
1 / 2 / 3
9,247
440
5,029
9,180
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
kcocGolbler
Bellona
16
4 / 2 / 9
10,782
513
13,230
17,638
19,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
16
1 / 3 / 2
9,960
474
13,009
19,878
8,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
14
Kills
17
18
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
7
1.5
W
Da Ji
Felyia19
Da Ji
10
5
5
2.5
L
Ao Kuang
KajShin
Ao Kuang
5
7
1
0.79
L
6
3
2
2.33
L
Vamana
Slannp
Vamana
1
1
4
3
W
Aphrodite
ZyEve
Aphrodite
1
2
3
1.25
W
Bellona
kcocGolbler
Bellona
4
2
9
4.25
W
Medusa
1
3
2
0.67
L
0
4
3
0.38
L
Sylvanus
yDarkSpanw
Sylvanus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,429
Damage
67,038
97,470
Taken
83,174
53,971
Mitigated
53,584
32,354
Healing
35,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,554
1,329
2,270
4,973
15,806
9,654
1,370
3,405
12,401
108,598
0
W
Da Ji
Felyia19
Da Ji
22,216
6,128
0
8,532
20,672
10,586
476
7,814
12,858
0
95,889
L
Ao Kuang
KajShin
Ao Kuang
9,840
2,644
0
8,865
25,945
11,106
1,398
2,807
23,138
78,858
2,309
L
19,669
8,082
0
750
16,189
7,008
0
2,420
13,769
0
109,613
L
Vamana
Slannp
Vamana
6,538
2,305
0
5,925
16,974
9,118
1,560
3,063
13,911
0
51,179
W
Aphrodite
ZyEve
Aphrodite
5,029
1,129
2,127
3,450
9,180
5,347
170
2,210
6,970
22,121
4,391
W
Bellona
kcocGolbler
Bellona
13,230
3,146
0
4,701
17,638
19,587
706
5,291
12,347
0
56,276
W
Medusa
13,009
5,369
0
9,733
19,878
8,410
1,278
3,899
15,979
0
100,062
L
5,722
653
0
278
10,887
3,347
117
2,176
8,711
51,234
0
L
Sylvanus
yDarkSpanw
Sylvanus
7,660
2,186
4,630
11,906
27,475
23,392
75
7,692
19,783
33,483
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,291
Gold Earned
52,097
463
Minions Killed
566
0
Camps Cleared
0
1,947,923
Distance Traveled
1,859,468
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,680
509
153
7
0
358,145
4
W
Da Ji
11,428
544
128
6
0
380,017
3
L
Ao Kuang
10,638
507
102
5
0
374,616
5
L
Skadi
11,588
552
152
7
0
395,442
0
L
Vamana
9,755
465
75
4
0
437,101
2
W
Aphrodite
9,247
440
49
2
0
302,190
0
W
Bellona
10,782
513
97
5
0
451,664
1
W
Medusa
9,960
474
139
7
0
367,452
2
L
Scylla
8,919
425
91
4
0
394,603
0
L
Sylvanus
10,391
495
43
2
0
346,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role