Player Matchup

Nu Wa
Nu Wa
DadBob_
Nu Wa
Level 148
God Stats
23W - 15L
1,564 SR
Queue Stats
432W - 415L
1,494 Elo+
Party 1
Lancelot
Lancelot
QcAlwaysWin
Lancelot
Level 128
God Stats
10W - 8L
1,432 SR
Queue Stats
262W - 218L
1,510 Elo+
Party 1
Bacchus
Bacchus
Teddybearwarrior
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,615 Elo+
Party 1
Team Averages
Level 94
1,499 SR
1,540 Elo+

VS

Team Averages
Level 73
1,470 SR
1,401 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gator bait192
Nu Wa
Level 110
God Stats
7W - 9L
1,492 SR
Queue Stats
114W - 136L
1,452 Elo+
Solo
Medusa
Medusa
gabrieljucy
Medusa
Level 65
God Stats
5W - 13L
1,417 SR
Queue Stats
33W - 50L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DadBob_
Nu Wa
11
0 / 1 / 3
6,912
691
8,586
4,826
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
QcAlwaysWin
Lancelot
11
2 / 0 / 1
6,949
695
5,620
10,209
4,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 2
7,497
750
4,289
8,517
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 0
6,075
608
2,230
7,862
5,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 1 / 1
6,417
642
7,235
5,552
1,778
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
11
1 / 1 / 0
6,695
670
5,346
7,336
2,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Nu Wa
DadBob_
Nu Wa
0
1
3
1.5
L
0
1
1
0.5
W
Lancelot
QcAlwaysWin
Lancelot
2
0
1
2.5
W
1
0
2
2
L
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,495
Damage
14,811
23,552
Taken
20,750
15,576
Mitigated
9,990
3,833
Healing
2,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,230
331
0
1,215
7,862
5,912
0
4,268
3,594
7,061
0
W
Nu Wa
DadBob_
Nu Wa
8,586
3,318
0
501
4,826
1,679
607
1,634
3,192
37,253
0
L
7,235
2,066
0
0
5,552
1,778
0
3,390
2,162
32,288
0
W
Lancelot
QcAlwaysWin
Lancelot
5,620
437
0
2,176
10,209
4,692
69
4,272
5,937
0
27,297
W
4,289
62
0
1,156
8,517
9,205
87
3,643
4,874
15,303
0
L
Medusa
5,346
1,707
0
1,166
7,336
2,300
0
5,232
2,104
0
27,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,358
Gold Earned
19,187
134
Minions Killed
124
0
Camps Cleared
0
586,617
Distance Traveled
518,153
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,075
608
8
1
0
159,487
2
W
Nu Wa
6,912
691
73
7
0
179,222
2
L
Nu Wa
6,417
642
62
6
0
171,325
2
W
Lancelot
6,949
695
37
4
0
211,454
0
W
Bacchus
7,497
750
24
2
0
195,941
0
L
Medusa
6,695
670
54
5
0
187,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role