Player Matchup

Danzaburou
Danzaburou
Ana ng1250
Danzaburou
Level 55
God Stats
6W - 4L
1,406 SR
Queue Stats
79W - 123L
1,262 Elo+
Solo
Bellona
Bellona
AttractedToPain
Bellona
Level 63
God Stats
3W - 7L
1,358 SR
Queue Stats
102W - 138L
1,328 Elo+
Solo
Cthulhu
Cthulhu
bumonline2
Cthulhu
Level 48
God Stats
4W - 12L
1,463 SR
Queue Stats
27W - 45L
1,305 Elo+
Solo
He Bo
He Bo
jdssj_10
He Bo
Level 87
God Stats
1W - 4L
1,384 SR
Queue Stats
19W - 16L
1,397 Elo+
Solo
Hun Batz
Hun Batz
svart-titan
Hun Batz
Level 67
God Stats
2W - 3L
1,804 SR
Queue Stats
127W - 125L
1,300 Elo+
Solo
Team Averages
Level 64
1,483 SR
1,318 Elo+

VS

Team Averages
Level 72
1,366 SR
1,337 Elo+
Vulcan
Vulcan
Bubbenko
Vulcan
Level 61
God Stats
2W - 5L
1,120 SR
Queue Stats
123W - 153L
1,324 Elo+
Solo
Xbalanque
Xbalanque
GV_ldd
Xbalanque
Level 56
God Stats
3W - 6L
1,264 SR
Queue Stats
34W - 48L
1,266 Elo+
Solo
Lancelot
Lancelot
NBackus
Lancelot
Level 67
God Stats
1W - 0L
1,489 SR
Queue Stats
16W - 23L
1,234 Elo+
Solo
Mulan
Mulan
Xono Operaus
Mulan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 49L
1,376 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xono Uberaus
Kumbhakarna
Level 148
God Stats
4W - 3L
1,455 SR
Queue Stats
324W - 335L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ana ng1250
Danzaburou
15
2 / 6 / 0
9,629
438
13,888
22,421
8,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 0
9,902
450
11,543
26,790
29,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
bumonline2
Cthulhu
15
1 / 2 / 1
9,692
441
10,407
19,003
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
jdssj_10
He Bo
15
5 / 5 / 1
9,990
454
14,886
17,468
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
svart-titan
Hun Batz
17
3 / 4 / 1
10,809
491
7,646
17,549
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bubbenko
Vulcan
15
3 / 6 / 7
10,298
468
12,092
15,191
9,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
GV_ldd
Xbalanque
16
5 / 3 / 1
10,135
461
14,076
17,080
7,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
NBackus
Lancelot
16
5 / 2 / 5
10,749
489
9,080
15,097
7,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 4 / 3
11,801
536
24,722
21,398
25,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Xono Uberaus
Kumbhakarna
15
1 / 0 / 11
10,359
471
9,539
19,835
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
14
Kills
21
21
Deaths
15
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ana ng1250
Danzaburou
2
6
0
0.33
L
3
4
0
0.75
W
Vulcan
Bubbenko
Vulcan
3
6
7
1.08
W
Xbalanque
GV_ldd
Xbalanque
5
3
1
1.83
W
Lancelot
NBackus
Lancelot
5
2
5
3.75
W
7
4
3
2.13
W
Kumbhakarna
Xono Uberaus
Kumbhakarna
1
0
11
6.5
L
Cthulhu
bumonline2
Cthulhu
1
2
1
0.75
L
He Bo
jdssj_10
He Bo
5
5
1
1.1
L
Hun Batz
svart-titan
Hun Batz
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
69,509
103,231
Taken
88,601
74,550
Mitigated
72,336
31,256
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ana ng1250
Danzaburou
13,888
7,266
58
8,525
22,421
8,872
2,106
6,673
15,748
0
71,216
L
11,543
4,186
0
8,897
26,790
29,975
125
3,700
23,090
0
52,188
W
Vulcan
Bubbenko
Vulcan
12,092
4,597
377
3,570
15,191
9,301
224
7,918
7,273
61,104
0
W
Xbalanque
GV_ldd
Xbalanque
14,076
8,800
0
4,241
17,080
7,770
540
5,437
11,643
0
75,251
W
Lancelot
NBackus
Lancelot
9,080
1,629
0
250
15,097
7,144
518
4,840
10,257
0
60,038
W
24,722
7,002
0
5,243
21,398
25,935
782
2,871
18,527
50
84,361
W
Kumbhakarna
Xono Uberaus
Kumbhakarna
9,539
1,213
0
2,258
19,835
22,186
0
5,319
14,516
37,366
7,824
L
Cthulhu
bumonline2
Cthulhu
10,407
490
652
3,626
19,003
21,311
107
2,796
16,207
56,089
0
L
He Bo
jdssj_10
He Bo
14,886
939
371
2,889
17,468
6,109
924
5,199
12,269
72,063
0
L
Hun Batz
svart-titan
Hun Batz
7,646
2,865
0
6,238
17,549
8,283
0
2,276
15,273
0
84,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
53,342
517
Minions Killed
499
0
Camps Cleared
0
1,862,131
Distance Traveled
2,071,835
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,629
438
98
4
0
353,576
4
L
Bellona
9,902
450
92
4
0
363,023
6
W
Vulcan
10,298
468
103
5
0
406,641
1
W
Xbalanque
10,135
461
115
5
0
354,296
3
W
Lancelot
10,749
489
101
5
0
514,183
1
W
Mulan
11,801
536
130
6
0
414,017
1
W
Kumbhakarna
10,359
471
50
2
0
382,698
3
L
Cthulhu
9,692
441
77
4
0
409,504
4
L
He Bo
9,990
454
98
4
0
363,962
2
L
Hun Batz
10,809
491
152
7
0
372,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role