Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
aniuwka
Izanami
Level 47
God Stats
11W - 7L
1,543 SR
Queue Stats
67W - 144L
1,377 Elo+
Party 2
Neith
Neith
serwusnerwus
Neith
Level 32
God Stats
42W - 65L
1,428 SR
Queue Stats
62W - 133L
1,350 Elo+
Party 2
Team Averages
Level 80
1,490 SR
1,409 Elo+

VS

Team Averages
Level 19
1,471 SR
956 Elo+
Chaac
Chaac
HeyDark85
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
956 Elo+
Party 1
Sol
Sol
PiniaEnAlmibar
Sol
Level 6
God Stats
0W - 2L
1,414 SR
Queue Stats
0W - 5L
956 Elo+
Party 1
Danzaburou
Danzaburou
WhaleH
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 1 / 5
9,559
869
13,563
10,182
5,289
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
aniuwka
Izanami
15
3 / 0 / 10
8,880
807
8,791
7,793
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 9
7,886
717
4,299
7,641
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HeyDark85
Chaac
11
0 / 3 / 0
6,502
591
5,772
12,933
8,981
11
0 / 6 / 1
6,725
611
5,602
10,812
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
WhaleH
Danzaburou
11
1 / 4 / 0
7,158
651
7,064
8,261
3,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
2
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
5
10.5
L
Chaac
HeyDark85
Chaac
0
3
0
0
L
0
6
1
0.08
L
Danzaburou
WhaleH
Danzaburou
1
4
0
0.25
W
Izanami
aniuwka
Izanami
3
0
10
8
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,653
Damage
18,438
25,616
Taken
32,006
11,819
Mitigated
16,661
12,720
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,563
1,395
1,527
4,836
10,182
5,289
430
1,851
8,331
50,533
0
L
Chaac
HeyDark85
Chaac
5,772
1,092
0
1,571
12,933
8,981
0
5,408
7,525
0
16,683
L
5,602
1,752
0
1,832
10,812
4,045
0
5,090
5,722
25,772
0
L
Danzaburou
WhaleH
Danzaburou
7,064
1,757
0
993
8,261
3,635
0
3,065
5,196
0
24,617
W
Izanami
aniuwka
Izanami
8,791
5,143
0
3,773
7,793
3,404
1,858
2,141
5,652
0
38,681
W
4,299
976
0
2,584
7,641
3,126
809
1,653
5,988
0
14,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
20,385
162
Minions Killed
109
0
Camps Cleared
0
569,630
Distance Traveled
580,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,559
869
67
6
0
207,295
0
L
Chaac
6,502
591
24
2
0
203,463
0
L
Sol
6,725
611
38
3
0
190,092
0
L
Danzaburou
7,158
651
47
4
0
187,077
0
W
Izanami
8,880
807
71
6
0
191,235
0
W
Neith
7,886
717
24
2
0
171,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role