Player Matchup

Set
Set
Alpha Nawan
Set
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,296 Elo+
Party 1
Chang'e
Chang'e
Klaudupaa
Chang'e
Level 153
God Stats
2W - 5L
1,549 SR
Queue Stats
27W - 26L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
Z Nirqs
Gilgamesh
Level 82
God Stats
2W - 0L
1,445 SR
Queue Stats
31W - 33L
1,377 Elo+
Party 1
Team Averages
Level 98
1,498 SR
1,395 Elo+

VS

Team Averages
Level 100
1,451 SR
1,434 Elo+
Merlin
Merlin
Kami__Samaa
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Solo
Hercules
Hercules
MMsterio
Hercules
Level 159
God Stats
0W - 1L
1,354 SR
Queue Stats
4W - 4L
1,554 Elo+
Solo
Da Ji
Da Ji
Xijaun
Da Ji
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 32L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
7,935
794
6,409
11,292
7,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Klaudupaa
Chang'e
15
4 / 0 / 4
8,451
845
14,283
9,252
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Z Nirqs
Gilgamesh
14
4 / 0 / 3
8,250
825
6,411
7,364
5,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 2
6,598
660
4,600
7,056
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MMsterio
Hercules
13
2 / 2 / 1
6,985
699
8,128
14,617
11,262
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Xijaun
Da Ji
10
1 / 3 / 1
6,661
666
5,468
10,384
3,755
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
3
3
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
L
Merlin
0
3
2
0.33
W
Chang'e
Klaudupaa
Chang'e
4
0
4
6
L
Hercules
MMsterio
Hercules
2
2
1
1.25
L
Da Ji
Xijaun
Da Ji
1
3
1
0.5
W
Gilgamesh
Z Nirqs
Gilgamesh
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,103
Damage
18,196
27,908
Taken
32,057
16,682
Mitigated
17,463
14,407
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,409
2,575
1,621
2,405
11,292
7,131
251
1,239
10,053
0
15,760
L
Merlin
4,600
333
41
35
7,056
2,446
0
3,516
3,369
24,086
0
W
Chang'e
Klaudupaa
Chang'e
14,283
870
3,191
4,966
9,252
3,835
537
1,659
7,593
49,194
0
L
Hercules
MMsterio
Hercules
8,128
1,595
0
3,041
14,617
11,262
0
5,513
8,896
0
26,127
L
Da Ji
Xijaun
Da Ji
5,468
697
0
1,180
10,384
3,755
0
5,356
4,815
0
21,615
W
Gilgamesh
Z Nirqs
Gilgamesh
6,411
1,047
413
1,811
7,364
5,716
0
1,747
5,617
0
17,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,636
Gold Earned
20,244
121
Minions Killed
111
0
Camps Cleared
0
662,314
Distance Traveled
560,235
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,935
794
21
2
0
215,022
2
L
Merlin
6,598
660
46
5
0
182,361
2
W
Chang'e
8,451
845
78
8
0
209,083
5
L
Hercules
6,985
699
31
3
0
185,988
1
L
Da Ji
6,661
666
34
3
0
191,886
4
W
Gilgamesh
8,250
825
22
2
0
238,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role