Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Anne1337XD
Awilix
Level 129
God Stats
51W - 31L
1,652 SR
Queue Stats
365W - 375L
1,467 Elo+
Party 1
Eset
Eset
ShinSFX
Eset
Level 158
God Stats
3W - 3L
1,435 SR
Queue Stats
188W - 190L
1,499 Elo+
Solo
Atlas
Atlas
firstsgt999
Atlas
Level 141
God Stats
47W - 31L
1,587 SR
Queue Stats
343W - 364L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
xTheSteelH4mmer
Cthulhu
Level 129
God Stats
6W - 7L
1,598 SR
Queue Stats
450W - 456L
1,474 Elo+
Party 1
Team Averages
Level 137
1,554 SR
1,488 Elo+

VS

Team Averages
Level 125
1,600 SR
1,471 Elo+
Khepri
Khepri
Aymerick750
Khepri
Level 88
God Stats
4W - 1L
1,901 SR
Queue Stats
317W - 295L
1,567 Elo+
Party 2
Fenrir
Fenrir
Ezio78
Fenrir
Level 160
God Stats
11W - 9L
1,557 SR
Queue Stats
529W - 407L
1,583 Elo+
Party 2
Ishtar
Ishtar
Fretchkin
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Solo
Chaac
Chaac
RoiBronx
Chaac
Level 157
God Stats
0W - 1L
1,563 SR
Queue Stats
27W - 30L
1,503 Elo+
Party 2
Anubis
Anubis
SwitchHandheld
Anubis
Level 157
God Stats
239W - 218L
1,479 SR
Queue Stats
590W - 647L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 2 / 1
6,806
524
5,018
9,955
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Anne1337XD
Awilix
13
4 / 2 / 6
7,374
567
8,568
10,517
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
ShinSFX
Eset
13
5 / 1 / 2
7,327
564
7,809
4,978
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 6
6,358
489
2,749
6,233
4,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 5
6,948
534
8,843
10,071
8,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 3 / 2
5,601
431
3,310
7,969
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Ezio78
Fenrir
11
3 / 3 / 1
6,681
514
7,373
11,676
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Fretchkin
Ishtar
11
2 / 1 / 0
6,468
498
6,183
7,998
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
RoiBronx
Chaac
11
0 / 3 / 3
6,366
490
5,847
14,038
6,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 2
7,134
549
3,985
5,841
3,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
2
1
0.75
W
Awilix
Anne1337XD
Awilix
4
2
6
3.5
L
Khepri
0
3
2
0.33
L
Fenrir
Ezio78
Fenrir
3
3
1
1.17
L
Ishtar
Fretchkin
Ishtar
2
1
0
2
L
Chaac
RoiBronx
Chaac
0
3
3
0.5
W
Eset
ShinSFX
Eset
5
1
2
6
L
1
2
2
1
W
1
0
6
4
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,987
Damage
26,698
41,754
Taken
47,522
22,135
Mitigated
22,700
18,338
Healing
15,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,018
4,279
0
5,841
9,955
3,081
0
1,435
8,520
0
54,579
W
Awilix
Anne1337XD
Awilix
8,568
3,830
0
4,089
10,517
4,072
0
1,569
8,878
0
54,524
L
Khepri
3,310
632
0
1,344
7,969
5,012
0
3,349
4,620
13,718
3,783
L
Fenrir
Ezio78
Fenrir
7,373
2,177
0
2,606
11,676
4,919
0
4,202
7,474
0
48,552
L
Ishtar
Fretchkin
Ishtar
6,183
3,238
0
3,725
7,998
2,859
0
568
7,430
0
46,076
L
Chaac
RoiBronx
Chaac
5,847
1,319
0
5,915
14,038
6,906
0
8,189
5,849
0
37,598
W
Eset
ShinSFX
Eset
7,809
1,091
1,102
1,091
4,978
1,766
0
1,544
3,344
50,682
0
L
3,985
39
0
2,076
5,841
3,004
409
3,093
2,748
48,181
0
W
2,749
1,068
0
2,067
6,233
4,895
0
1,135
5,078
17,599
0
W
8,843
1,363
169
3,979
10,071
8,321
0
1,275
8,726
38,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
32,250
386
Minions Killed
361
0
Camps Cleared
0
1,251,767
Distance Traveled
1,200,864
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,806
524
90
7
0
206,886
3
W
Awilix
7,374
567
90
7
0
303,089
2
L
Khepri
5,601
431
22
2
0
251,652
3
L
Fenrir
6,681
514
75
6
0
259,912
1
L
Ishtar
6,468
498
77
6
0
215,736
3
L
Chaac
6,366
490
69
5
0
231,523
3
W
Eset
7,327
564
90
7
0
247,309
4
L
Anubis
7,134
549
118
9
0
242,041
5
W
Atlas
6,358
489
32
2
0
262,232
6
W
Cthulhu
6,948
534
84
6
0
232,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role