Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Chairu
Anubis
Level 24
God Stats
3W - 0L
1,682 SR
Queue Stats
36W - 10L
1,756 Elo+
Party 1
Team Averages
Level 89
1,561 SR
1,585 Elo+

VS

Team Averages
Level 108
1,500 SR
1,472 Elo+
Ishtar
Ishtar
KDMOS
Ishtar
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,465 Elo+
Party 2
Shiva
Shiva
MøønLiight
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Anhur
Anhur
Ryxna
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
6 / 1 / 4
8,452
845
8,925
8,955
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
 
Geb
12
3 / 1 / 8
8,229
823
8,240
10,503
11,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
Chairu
Anubis
12
3 / 3 / 6
7,669
767
8,213
8,660
3,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KDMOS
Ishtar
10
0 / 3 / 2
6,054
605
6,277
9,401
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 2 / 0
7,344
734
4,337
11,635
11,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Ryxna
Anhur
11
1 / 7 / 3
6,917
692
6,134
12,076
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
6
1
4
8
W
Geb
 
Geb
3
1
8
7
W
Anubis
Chairu
Anubis
3
3
6
2
L
Ishtar
KDMOS
Ishtar
0
3
2
0.33
L
4
2
0
2
L
Anhur
Ryxna
Anhur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
16,748
28,118
Taken
33,112
18,726
Mitigated
19,147
10,712
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,925
5,874
0
5,533
8,955
3,975
1,532
12
8,943
0
40,641
W
Geb
 
Geb
8,240
969
0
2,224
10,503
11,213
13
16
10,487
14,849
0
W
Anubis
Chairu
Anubis
8,213
885
0
2,955
8,660
3,538
685
24
8,636
27,455
0
L
Ishtar
KDMOS
Ishtar
6,277
2,980
0
1,438
9,401
4,223
0
4,044
5,357
0
21,428
L
4,337
1,094
320
859
11,635
11,091
0
6,618
5,017
0
14,115
L
Anhur
Ryxna
Anhur
6,134
3,291
0
1,297
12,076
3,833
0
5,811
6,265
0
15,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
20,315
128
Minions Killed
74
0
Camps Cleared
0
503,563
Distance Traveled
447,517
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,452
845
76
8
0
160,054
3
W
Geb
8,229
823
9
1
0
183,388
2
W
Anubis
7,669
767
43
4
0
160,121
2
L
Ishtar
6,054
605
43
4
0
154,819
0
L
Shiva
7,344
734
15
2
0
160,350
1
L
Anhur
6,917
692
16
2
0
132,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role