Player Matchup

Chronos
Chronos
CheryCola
Chronos
Level 87
God Stats
4W - 3L
1,376 SR
Queue Stats
175W - 172L
1,465 Elo+
Solo
Vulcan
Vulcan
EgoresCo3
Vulcan
Level 137
God Stats
1W - 2L
1,157 SR
Queue Stats
76W - 79L
1,510 Elo+
Solo
Chang'e
Chang'e
MehdiPaname13
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Yu Huang
Yu Huang
SirKlamca
Yu Huang
Level 144
God Stats
4W - 1L
1,689 SR
Queue Stats
136W - 134L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
razorclimbar
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,330 Elo+
Solo
Team Averages
Level 104
1,444 SR
1,448 Elo+

VS

Team Averages
Level 98
1,477 SR
1,463 Elo+
Hou Yi
Hou Yi
Idolobesie
Hou Yi
Level 147
God Stats
2W - 2L
1,490 SR
Queue Stats
121W - 114L
1,521 Elo+
Party 1
Horus
Horus
MASHINATOR999
Horus
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 209L
1,465 Elo+
Party 1
Ao Kuang
Ao Kuang
Sigfodree
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,525 Elo+
Solo
Atlas
Atlas
redalorn
Atlas
Level 25
God Stats
0W - 2L
1,191 SR
Queue Stats
28W - 57L
1,347 Elo+
Solo
Maui
Maui
the_arab_devil
Maui
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
234W - 234L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CheryCola
Chronos
20
10 / 4 / 8
13,360
703
22,568
18,963
9,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
EgoresCo3
Vulcan
20
1 / 3 / 14
13,018
685
28,086
13,905
7,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
20
3 / 4 / 17
12,494
658
18,312
32,264
25,772
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
SirKlamca
Yu Huang
20
5 / 3 / 12
13,206
695
28,568
16,868
9,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cu Chulainn
razorclimbar
Cu Chulainn
19
4 / 6 / 6
11,938
628
20,143
28,351
34,477
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Idolobesie
Hou Yi
20
8 / 3 / 11
12,105
637
32,017
25,389
15,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 13
10,694
563
22,603
26,811
36,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Sigfodree
Ao Kuang
20
8 / 4 / 10
12,126
638
19,427
23,887
25,965
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
redalorn
Atlas
17
2 / 7 / 13
10,576
557
13,432
26,201
41,553
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 4 / 17
11,093
584
8,682
28,723
35,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
84
23
Kills
20
20
Deaths
23
57
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chronos
CheryCola
Chronos
10
4
8
3.5
W
Vulcan
EgoresCo3
Vulcan
1
3
14
2.67
L
Hou Yi
Idolobesie
Hou Yi
8
3
11
4.5
L
2
5
13
1.7
W
Chang'e
3
4
17
2.88
L
Ao Kuang
Sigfodree
Ao Kuang
8
4
10
3.25
W
Yu Huang
SirKlamca
Yu Huang
5
3
12
3.67
W
Cu Chulainn
razorclimbar
Cu Chulainn
4
6
6
1.17
L
Atlas
redalorn
Atlas
2
7
13
1.21
L
0
4
17
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,677
Damage
96,161
110,351
Taken
131,011
85,804
Mitigated
155,558
42,184
Healing
62,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CheryCola
Chronos
22,568
7,233
238
993
18,963
9,226
4,091
7,492
11,035
42,105
0
W
Vulcan
EgoresCo3
Vulcan
28,086
9,954
3,459
2,405
13,905
7,316
883
5,988
7,832
73,013
0
L
Hou Yi
Idolobesie
Hou Yi
32,017
17,910
4,548
9,870
25,389
15,670
670
20,573
4,816
0
67,343
L
22,603
6,912
9,318
10,285
26,811
36,477
0
19,409
7,402
0
29,236
W
Chang'e
18,312
798
13,583
13,482
32,264
25,772
483
7,377
24,335
31,505
0
L
Ao Kuang
Sigfodree
Ao Kuang
19,427
4,684
4,045
8,770
23,887
25,965
1,123
17,477
6,410
37,085
0
W
Yu Huang
SirKlamca
Yu Huang
28,568
2,705
3,901
3,145
16,868
9,013
1,477
8,068
8,509
42,876
0
W
Cu Chulainn
razorclimbar
Cu Chulainn
20,143
2,632
169
809
28,351
34,477
279
12,616
15,006
92
30,365
L
Atlas
redalorn
Atlas
13,432
3,055
2,236
2,014
26,201
41,553
0
17,387
8,814
33,114
0
L
8,682
2,075
5,050
6,609
28,723
35,893
0
22,780
5,943
19,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,016
Gold Earned
56,594
208
Minions Killed
175
0
Camps Cleared
0
1,676,336
Distance Traveled
1,656,809
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,360
703
33
2
0
347,604
2
W
Vulcan
13,018
685
113
6
0
358,811
2
L
Hou Yi
12,105
637
64
3
0
311,031
2
L
Horus
10,694
563
9
0
0
361,481
0
W
Chang'e
12,494
658
14
1
0
338,552
1
L
Ao Kuang
12,126
638
46
2
0
338,328
6
W
Yu Huang
13,206
695
32
2
0
342,719
0
W
Cu Chulainn
11,938
628
16
1
0
288,650
0
L
Atlas
10,576
557
28
1
0
297,952
0
L
Maui
11,093
584
28
1
0
348,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role