Player Matchup

Danzaburou
Danzaburou
Chezza0909
Danzaburou
Level 108
God Stats
15W - 8L
1,512 SR
Queue Stats
211W - 231L
1,391 Elo+
Solo
Amaterasu
Amaterasu
Groh Khan
Amaterasu
Level 124
God Stats
3W - 1L
1,492 SR
Queue Stats
41W - 36L
1,510 Elo+
Party 3
Maui
Maui
Jabaaba
Maui
Level 86
God Stats
2W - 2L
1,292 SR
Queue Stats
44W - 47L
1,473 Elo+
Party 3
The Morrigan
The Morrigan
Lovee Morgan
The Morrigan
Level 125
God Stats
5W - 8L
1,394 SR
Queue Stats
324W - 338L
1,397 Elo+
Party 2
Scylla
Scylla
ignowant
Scylla
Level 103
God Stats
8W - 6L
1,381 SR
Queue Stats
287W - 258L
1,436 Elo+
Party 2
Team Averages
Level 109
1,414 SR
1,442 Elo+

VS

Team Averages
Level 83
1,421 SR
1,469 Elo+
Vulcan
Vulcan
DadBob_
Vulcan
Level 148
God Stats
1W - 1L
1,543 SR
Queue Stats
91W - 84L
1,499 Elo+
Party 1
Thor
Thor
Guacamole-168
Thor
Level 32
God Stats
0W - 1L
1,501 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo
Lancelot
Lancelot
QcAlwaysWin
Lancelot
Level 128
God Stats
1W - 3L
1,460 SR
Queue Stats
52W - 42L
1,488 Elo+
Party 1
Shiva
Shiva
Teddybearwarrior
Shiva
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
6W - 4L
1,567 Elo+
Party 1
Artio
Artio
WBSphantomxvx
Artio
Level 102
God Stats
1W - 4L
1,322 SR
Queue Stats
144W - 171L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chezza0909
Danzaburou
17
5 / 3 / 11
11,232
1,123
19,225
11,792
5,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
Groh Khan
Amaterasu
16
4 / 1 / 10
11,119
1,112
16,350
18,944
21,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
Jabaaba
Maui
17
3 / 0 / 15
11,981
1,198
8,471
11,153
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Lovee Morgan
The Morrigan
16
5 / 1 / 12
11,118
1,112
20,017
9,374
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
ignowant
Scylla
16
5 / 0 / 12
10,833
1,083
15,121
7,802
3,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

287

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DadBob_
Vulcan
15
1 / 2 / 3
10,037
1,004
15,449
9,655
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 3
9,947
995
7,542
17,282
12,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
QcAlwaysWin
Lancelot
15
1 / 6 / 2
9,395
940
11,043
20,101
12,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 3 / 2
9,569
957
13,462
18,123
16,894
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 3
9,621
962
4,576
20,690
30,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
22
Kills
5
5
Deaths
22
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chezza0909
Danzaburou
5
3
11
3.5
L
Vulcan
DadBob_
Vulcan
1
2
3
1.25
W
Amaterasu
Groh Khan
Amaterasu
4
1
10
9
L
2
8
3
0.44
W
Maui
Jabaaba
Maui
3
0
15
10.5
W
The Morrigan
Lovee Morgan
The Morrigan
5
1
12
11
L
Lancelot
QcAlwaysWin
Lancelot
1
6
2
0.33
L
1
3
2
0.67
L
0
3
3
0.5
W
Scylla
ignowant
Scylla
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,184
Damage
52,072
59,065
Taken
85,851
49,032
Mitigated
76,870
13,038
Healing
7,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chezza0909
Danzaburou
19,225
10,192
0
3,694
11,792
5,539
0
5,347
6,445
0
45,804
L
Vulcan
DadBob_
Vulcan
15,449
4,661
0
566
9,655
5,241
0
5,663
3,920
41,090
0
W
Amaterasu
Groh Khan
Amaterasu
16,350
8,569
1,722
2,912
18,944
21,328
0
5,476
13,468
0
23,741
L
7,542
1,282
0
0
17,282
12,167
0
9,896
7,181
0
32,126
W
Maui
Jabaaba
Maui
8,471
2,571
0
2,915
11,153
13,994
0
3,556
7,597
23,058
0
W
The Morrigan
Lovee Morgan
The Morrigan
20,017
3,910
79
530
9,374
4,710
0
2,475
6,899
29,549
4,091
L
Lancelot
QcAlwaysWin
Lancelot
11,043
2,776
0
1,367
20,101
12,298
0
8,999
10,781
0
24,747
L
13,462
2,075
394
358
18,123
16,894
0
7,660
10,326
44
28,693
L
4,576
644
2,278
2,865
20,690
30,270
0
8,499
11,868
18,938
0
W
Scylla
ignowant
Scylla
15,121
325
0
1,186
7,802
3,461
0
3,215
4,587
22,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,283
Gold Earned
48,569
177
Minions Killed
183
5
Camps Cleared
5
951,638
Distance Traveled
915,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,232
1,123
74
7
1
161,099
0
L
Vulcan
10,037
1,004
58
6
0
210,705
0
W
Amaterasu
11,119
1,112
26
3
1
214,928
0
L
Thor
9,947
995
50
5
0
150,432
0
W
Maui
11,981
1,198
19
2
0
196,286
0
W
The Morrigan
11,118
1,112
32
3
2
186,839
0
L
Lancelot
9,395
940
28
3
0
175,967
0
L
Shiva
9,569
957
26
3
4
187,885
0
L
Artio
9,621
962
21
2
1
190,232
0
W
Scylla
10,833
1,083
26
3
1
192,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role