Player Matchup

Hun Batz
Hun Batz
Ameisiin
Hun Batz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,405 Elo+
Party 1
Chang'e
Chang'e
Caique26
Chang'e
Level 59
God Stats
0W - 2L
1,382 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Jormungandr
Jormungandr
Michigangaming09
Jormungandr
Level 63
God Stats
8W - 10L
1,383 SR
Queue Stats
86W - 105L
1,350 Elo+
Solo
Bellona
Bellona
StayleexESP
Bellona
Level 84
God Stats
0W - 1L
1,668 SR
Queue Stats
46W - 36L
1,420 Elo+
Party 1
Charybdis
Charybdis
TheStryke85
Charybdis
Level 80
God Stats
20W - 12L
1,593 SR
Queue Stats
238W - 266L
1,466 Elo+
Solo
Team Averages
Level 68
1,505 SR
1,385 Elo+

VS

Team Averages
Level 115
1,460 SR
1,371 Elo+
Eset
Eset
CGExAdDexsxX
Eset
Level 114
God Stats
13W - 8L
1,558 SR
Queue Stats
480W - 502L
1,308 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 322L
1,368 Elo+
Solo
Awilix
Awilix
Colombian_Nocti
Awilix
Level 145
God Stats
36W - 35L
1,456 SR
Queue Stats
108W - 96L
1,448 Elo+
Solo
Artio
Artio
HadesSama35
Artio
Level 124
God Stats
3W - 4L
1,375 SR
Queue Stats
447W - 477L
1,397 Elo+
Solo
Chaac
Chaac
xScurrax
Chaac
Level 125
God Stats
4W - 9L
1,413 SR
Queue Stats
393W - 435L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ameisiin
Hun Batz
14
1 / 6 / 7
8,529
426
7,927
21,089
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Caique26
Chang'e
14
2 / 4 / 2
8,548
427
6,622
18,942
7,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Michigangaming09
Jormungandr
15
2 / 1 / 5
9,665
483
9,912
16,754
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
StayleexESP
Bellona
15
3 / 4 / 5
9,569
478
15,406
21,826
23,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TheStryke85
Charybdis
17
7 / 3 / 3
10,564
528
15,307
17,871
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
9,754
488
16,625
12,618
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
16
1 / 2 / 8
9,666
483
14,636
16,100
7,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 4 / 3
10,180
509
15,935
16,898
7,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 6 / 4
8,590
430
6,062
24,455
25,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
xScurrax
Chaac
15
2 / 2 / 1
9,646
482
9,607
21,550
19,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
15
Kills
18
18
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ameisiin
Hun Batz
1
6
7
0.75
W
4
3
3
1.83
W
Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
1
2
8
2.5
L
Chang'e
Caique26
Chang'e
2
4
2
0.75
W
9
4
3
2.63
W
2
6
4
0.67
L
Jormungandr
Michigangaming09
Jormungandr
2
1
5
4.5
L
Bellona
StayleexESP
Bellona
3
4
5
1.38
L
Charybdis
TheStryke85
Charybdis
7
3
3
2.83
W
Chaac
xScurrax
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,174
Damage
62,865
96,482
Taken
91,621
70,135
Mitigated
66,072
32,324
Healing
24,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ameisiin
Hun Batz
7,927
1,540
0
4,584
21,089
9,710
0
3,145
17,944
0
55,707
W
16,625
1,570
1,764
3,213
12,618
6,337
619
3,839
8,779
76,199
0
W
Ah Muzen Cab
Cag8spartano
Ah Muzen Cab
14,636
5,411
0
3,765
16,100
7,563
2,170
3,071
13,029
0
92,049
L
Chang'e
Caique26
Chang'e
6,622
951
3,201
5,840
18,942
7,802
679
8,567
10,375
47,625
0
W
15,935
6,203
476
1,083
16,898
7,632
691
3,096
13,802
0
81,600
W
6,062
510
1,551
5,673
24,455
25,218
0
6,081
18,374
23,975
0
L
Jormungandr
Michigangaming09
Jormungandr
9,912
3,318
0
3,846
16,754
22,175
208
5,615
11,139
51,758
0
L
Bellona
StayleexESP
Bellona
15,406
5,951
0
5,745
21,826
23,304
656
2,986
18,840
0
80,416
L
Charybdis
TheStryke85
Charybdis
15,307
8,581
0
9,108
17,871
7,144
0
2,374
15,497
0
91,527
W
Chaac
xScurrax
Chaac
9,607
2,278
0
7,061
21,550
19,322
911
447
21,103
0
66,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,875
Gold Earned
47,836
502
Minions Killed
507
0
Camps Cleared
0
1,791,484
Distance Traveled
1,785,249
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,529
426
80
4
0
386,160
2
W
Eset
9,754
488
122
6
0
347,721
4
W
Ah Muzen Cab
9,666
483
138
7
0
348,348
3
L
Chang'e
8,548
427
78
4
0
328,138
0
W
Awilix
10,180
509
85
4
0
376,431
2
W
Artio
8,590
430
32
2
0
362,638
7
L
Jormungandr
9,665
483
76
4
0
369,341
0
L
Bellona
9,569
478
111
6
0
373,831
0
L
Charybdis
10,564
528
157
8
0
334,014
2
W
Chaac
9,646
482
130
7
0
350,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role