Player Matchup

Da Ji
Da Ji
D0Bl3CR02
Da Ji
Level 47
God Stats
2W - 0L
1,297 SR
Queue Stats
6W - 3L
1,326 Elo+
Party 2
Ymir
Ymir
chocoleyrool
Ymir
Level 108
God Stats
8W - 4L
1,544 SR
Queue Stats
196W - 154L
1,515 Elo+
Party 2
Osiris
Osiris
l-lBonesl-l
Osiris
Level 126
God Stats
1W - 0L
1,793 SR
Queue Stats
251W - 199L
1,472 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,438 Elo+

VS

Team Averages
Level 69
1,539 SR
1,344 Elo+
Nemesis
Nemesis
Action5044
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,307 Elo+
Party 1
Shiva
Shiva
legoman0910
Shiva
Level 126
God Stats
2W - 1L
1,625 SR
Queue Stats
37W - 46L
1,361 Elo+
Party 1
Terra
Terra
migmortal
Terra
Level 65
God Stats
2W - 2L
1,491 SR
Queue Stats
50W - 57L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
D0Bl3CR02
Da Ji
14
5 / 0 / 4
8,698
725
8,892
7,330
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 8
8,837
736
14,641
12,866
12,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
14
3 / 0 / 5
8,401
700
12,563
9,576
6,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Action5044
Nemesis
11
0 / 4 / 1
7,460
622
2,139
11,992
7,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,686
641
15,156
15,306
9,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Terra
migmortal
Terra
11
0 / 3 / 1
7,604
634
4,988
15,934
10,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Action5044
Nemesis
0
4
1
0.13
W
Da Ji
D0Bl3CR02
Da Ji
5
0
4
7
W
2
1
8
6
W
Osiris
3
0
5
5.5
L
1
3
0
0.33
L
Terra
migmortal
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,096
Damage
22,283
29,772
Taken
43,232
22,977
Mitigated
27,329
7,977
Healing
14,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Action5044
Nemesis
2,139
560
1,206
776
11,992
7,281
0
5,256
6,378
0
4,973
W
Da Ji
D0Bl3CR02
Da Ji
8,892
1,895
0
1,428
7,330
4,024
0
777
6,553
0
37,242
W
14,641
2,481
0
3,258
12,866
12,891
0
2,518
10,348
32,893
0
W
Osiris
12,563
3,228
0
3,291
9,576
6,062
0
1,802
7,774
0
36,037
L
15,156
2,415
662
3,655
15,306
9,184
0
5,155
9,792
0
39,914
L
Terra
migmortal
Terra
4,988
612
3,689
4,824
15,934
10,864
26
3,173
12,386
20,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,936
Gold Earned
22,750
150
Minions Killed
94
0
Camps Cleared
0
726,455
Distance Traveled
648,538
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,460
622
6
1
0
206,788
0
W
Da Ji
8,698
725
60
5
0
253,760
2
W
Ymir
8,837
736
48
4
0
214,271
1
W
Osiris
8,401
700
42
4
0
258,424
0
L
Shiva
7,686
641
62
5
0
227,447
4
L
Terra
7,604
634
26
2
0
214,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role