Player Matchup

Freya
Freya
BAS I10I
Freya
Level 105
God Stats
1W - 5L
1,237 SR
Queue Stats
130W - 110L
1,519 Elo+
Solo
Susano
Susano
BLiND2FEAR
Susano
Level 160
God Stats
0W - 1L
1,465 SR
Queue Stats
142W - 120L
1,503 Elo+
Party 2
Ares
Ares
BatGirl333
Ares
Level 86
God Stats
10W - 5L
1,583 SR
Queue Stats
139W - 133L
1,503 Elo+
Party 2
Erlang Shen
Erlang Shen
CC F0X
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 23L
1,543 Elo+
Party 2
Terra
Terra
PrydoManiac
Terra
Level 156
God Stats
13W - 16L
1,461 SR
Queue Stats
766W - 795L
1,539 Elo+
Solo
Team Averages
Level 127
1,449 SR
1,521 Elo+

VS

Team Averages
Level 118
1,500 SR
1,438 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
STEELOFHELL
Nemesis
Level 121
God Stats
2W - 1L
1,494 SR
Queue Stats
77W - 91L
1,408 Elo+
Solo
Cerberus
Cerberus
SquidgyFrogg5500
Cerberus
Level 112
God Stats
4W - 1L
1,678 SR
Queue Stats
104W - 104L
1,481 Elo+
Solo
Agni
Agni
XXDawnxstarXX
Agni
Level 67
God Stats
1W - 2L
1,293 SR
Queue Stats
23W - 25L
1,443 Elo+
Party 1
Chaac
Chaac
codekoen
Chaac
Level 146
God Stats
4W - 2L
1,535 SR
Queue Stats
56W - 76L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BAS I10I
Freya
18
5 / 6 / 8
11,150
743
22,649
25,478
14,398
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
BLiND2FEAR
Susano
19
8 / 7 / 8
12,714
848
30,874
24,120
14,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 7 / 13
10,811
721
10,163
31,192
44,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
CC F0X
Erlang Shen
14
1 / 6 / 7
10,169
678
9,351
22,474
20,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 12
10,797
720
9,287
25,616
25,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
11 / 3 / 12
12,654
844
25,851
19,227
10,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
STEELOFHELL
Nemesis
18
7 / 3 / 14
11,076
738
12,652
16,385
10,248
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 20
11,402
760
14,734
31,070
39,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
4 / 3 / 23
11,434
762
27,882
13,070
7,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
codekoen
Chaac
19
6 / 4 / 17
11,702
780
29,059
27,009
39,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
16
Kills
30
31
Deaths
17
48
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
11
3
12
5.67
L
Freya
BAS I10I
Freya
5
6
8
1.5
L
Susano
BLiND2FEAR
Susano
8
7
8
1.71
L
1
7
13
1.07
L
Erlang Shen
CC F0X
Erlang Shen
1
6
7
0.75
L
1
5
12
1.4
W
Nemesis
STEELOFHELL
Nemesis
7
3
14
4.67
W
2
4
20
3
W
4
3
23
5.17
W
Chaac
codekoen
Chaac
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,324
Damage
110,178
128,880
Taken
106,761
120,046
Mitigated
106,758
50,373
Healing
57,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
25,851
2,521
10,057
8,174
19,227
10,748
2,022
7,614
11,613
46,616
0
L
Freya
BAS I10I
Freya
22,649
7,351
3,278
9,882
25,478
14,398
941
15,215
10,263
37,392
0
L
Susano
BLiND2FEAR
Susano
30,874
3,819
1,474
6,291
24,120
14,374
4,306
13,297
10,823
0
47,890
L
10,163
1,267
945
2,250
31,192
44,971
236
15,760
15,432
14,919
0
L
Erlang Shen
CC F0X
Erlang Shen
9,351
5,054
1,852
3,693
22,474
20,359
721
10,442
12,032
0
13,946
L
9,287
844
12,785
7,923
25,616
25,944
1,319
13,753
11,863
29,848
0
W
Nemesis
STEELOFHELL
Nemesis
12,652
2,871
1,396
5,750
16,385
10,248
1,796
6,258
10,127
0
25,543
W
14,734
997
1,647
12,296
31,070
39,566
269
12,870
18,200
26,382
0
W
27,882
3,179
3,884
2,116
13,070
7,072
1,766
3,288
9,782
51,791
0
W
Chaac
codekoen
Chaac
29,059
3,127
1,501
10,582
27,009
39,124
2,362
12,069
14,940
0
48,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,641
Gold Earned
58,268
125
Minions Killed
179
0
Camps Cleared
0
1,217,956
Distance Traveled
1,442,967
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,654
844
35
2
0
301,172
0
L
Freya
11,150
743
33
2
0
235,776
0
L
Susano
12,714
848
43
3
0
242,833
2
L
Ares
10,811
721
8
1
0
240,587
0
L
Erlang Shen
10,169
678
8
1
0
199,135
1
L
Terra
10,797
720
33
2
0
299,625
2
W
Nemesis
11,076
738
28
2
0
307,563
0
W
Cerberus
11,402
760
41
3
0
285,901
4
W
Agni
11,434
762
47
3
0
284,458
0
W
Chaac
11,702
780
28
2
0
263,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role