Player Matchup

Cernunnos
Cernunnos
Braddersxx25
Cernunnos
Level 21
God Stats
0W - 2L
1,244 SR
Queue Stats
4W - 12L
1,319 Elo+
Solo
Merlin
Merlin
DrNoIdentity
Merlin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,378 Elo+
Solo
Loki
Loki
GhostNinjaJMS
Loki
Level 80
God Stats
3W - 5L
1,492 SR
Queue Stats
571W - 616L
1,486 Elo+
Solo
Chiron
Chiron
IsmiteWin
Chiron
Level 83
God Stats
7W - 7L
1,458 SR
Queue Stats
285W - 299L
1,386 Elo+
Solo
Ra
Ra
Trump20244939
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,508 Elo+
Solo
Team Averages
Level 67
1,439 SR
1,416 Elo+

VS

Team Averages
Level 107
1,417 SR
1,488 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BieldooBR
Chang'e
Level 109
God Stats
1W - 0L
1,290 SR
Queue Stats
28W - 27L
1,465 Elo+
Solo
Cliodhna
Cliodhna
Leonhellscream
Cliodhna
Level 114
God Stats
1W - 1L
1,285 SR
Queue Stats
71W - 77L
1,477 Elo+
Solo
Vulcan
Vulcan
POPIJEOC
Vulcan
Level 155
God Stats
9W - 7L
1,511 SR
Queue Stats
401W - 440L
1,467 Elo+
Solo
Atlas
Atlas
salmonmilk
Atlas
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Braddersxx25
Cernunnos
18
3 / 8 / 5
10,682
668
9,000
20,188
9,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
1 / 8 / 6
8,870
554
7,405
14,536
5,653
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 7 / 2
10,480
655
6,086
13,455
5,610
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
IsmiteWin
Chiron
17
7 / 8 / 7
11,374
711
15,532
20,840
9,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 2 / 7
11,732
733
15,076
15,971
7,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
5 / 3 / 16
12,090
756
8,963
18,524
35,578
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
BieldooBR
Chang'e
16
2 / 4 / 16
10,273
642
10,526
14,147
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
18
14 / 6 / 8
12,108
757
23,023
18,777
9,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
POPIJEOC
Vulcan
20
7 / 4 / 11
12,465
779
20,872
11,864
6,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
20
5 / 4 / 25
12,880
805
15,467
18,477
23,737
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
109
19
Kills
33
33
Deaths
21
27
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
3
16
4.33
W
Chang'e
BieldooBR
Chang'e
2
4
16
2.5
L
Cernunnos
Braddersxx25
Cernunnos
3
8
5
0.69
L
Merlin
1
8
6
0.5
L
4
7
2
0.71
L
Chiron
IsmiteWin
Chiron
7
8
7
1.31
W
Cliodhna
14
6
8
3
W
Vulcan
POPIJEOC
Vulcan
7
4
11
3.13
L
4
2
7
3.75
W
Atlas
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,099
Damage
78,851
84,990
Taken
81,789
37,460
Mitigated
80,533
27,166
Healing
29,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,963
3,335
2,743
5,544
18,524
35,578
1,108
4,446
14,078
16,594
0
W
Chang'e
BieldooBR
Chang'e
10,526
462
4,191
4,472
14,147
5,734
2,227
3,870
10,277
25,577
0
L
Cernunnos
Braddersxx25
Cernunnos
9,000
3,437
0
1,469
20,188
9,465
0
14,838
5,350
0
26,271
L
Merlin
7,405
186
777
468
14,536
5,653
0
9,544
4,992
19,322
0
L
6,086
1,336
927
830
13,455
5,610
62
7,734
5,721
0
23,216
L
Chiron
IsmiteWin
Chiron
15,532
5,853
2,016
4,390
20,840
9,018
0
13,647
7,168
0
33,132
W
Cliodhna
23,023
3,105
812
3,909
18,777
9,332
1,367
7,223
11,554
0
32,943
W
Vulcan
POPIJEOC
Vulcan
20,872
5,565
736
2,635
11,864
6,152
1,485
2,596
9,268
47,272
0
L
15,076
724
7,131
9,158
15,971
7,714
33
10,040
5,931
39,651
0
W
Atlas
15,467
4,907
2,368
2,403
18,477
23,737
1,004
4,346
14,131
32,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,138
Gold Earned
59,816
209
Minions Killed
165
0
Camps Cleared
0
1,261,924
Distance Traveled
1,506,017
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,090
756
14
1
0
336,270
2
W
Chang'e
10,273
642
34
2
0
257,621
0
L
Cernunnos
10,682
668
55
3
0
226,624
0
L
Merlin
8,870
554
21
1
0
211,050
0
L
Loki
10,480
655
34
2
0
250,019
0
L
Chiron
11,374
711
36
2
0
252,908
1
W
Cliodhna
12,108
757
22
1
0
285,141
1
W
Vulcan
12,465
779
65
4
0
339,751
5
L
Ra
11,732
733
63
4
0
321,323
0
W
Atlas
12,880
805
30
2
0
287,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role