Player Matchup

Vamana
Vamana
BaronKit
Vamana
Level 160
God Stats
5W - 8L
1,466 SR
Queue Stats
238W - 218L
1,567 Elo+
Party 2
Rama
Rama
Cobrahh
Rama
Level 160
God Stats
57W - 8L
1,965 SR
Queue Stats
250W - 110L
1,852 Elo+
Party 1
Set
Set
Fμry
Set
Level 154
God Stats
4W - 1L
1,972 SR
Queue Stats
336W - 181L
1,878 Elo+
Party 1
Bellona
Bellona
iWeagle
Bellona
Level 150
God Stats
2W - 0L
1,811 SR
Queue Stats
209W - 175L
1,586 Elo+
Party 2
Merlin
Merlin
vaavv
Merlin
Level 159
God Stats
1W - 0L
1,275 SR
Queue Stats
26W - 17L
1,655 Elo+
Party 2
Team Averages
Level 157
1,698 SR
1,707 Elo+

VS

Team Averages
Level 100
1,649 SR
1,623 Elo+
Set
Set
PolishFreak
Set
Level 49
God Stats
3W - 5L
1,613 SR
Queue Stats
63W - 53L
1,549 Elo+
Solo
Baron Samedi
Baron Samedi
gurthycaulk
Baron Samedi
Level 67
God Stats
1W - 1L
1,804 SR
Queue Stats
112W - 77L
1,743 Elo+
Solo
Neith
Neith
j053ph6
Neith
Level 107
God Stats
1W - 2L
1,507 SR
Queue Stats
480W - 447L
1,687 Elo+
Solo
Sol
Sol
lottiemae
Sol
Level 127
God Stats
0W - 1L
1,816 SR
Queue Stats
132W - 128L
1,579 Elo+
Solo
Ne Zha
Ne Zha
saturn514
Ne Zha
Level 151
God Stats
3W - 5L
1,507 SR
Queue Stats
328W - 316L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BaronKit
Vamana
20
6 / 2 / 8
17,488
583
26,929
34,707
46,417
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Cobrahh
Rama
20
14 / 3 / 6
20,544
685
41,337
36,865
15,905
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
Fμry
Set
20
7 / 9 / 6
17,736
591
22,344
31,668
35,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
iWeagle
Bellona
20
6 / 4 / 4
18,461
615
18,863
28,399
29,816
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
vaavv
Merlin
20
3 / 5 / 7
16,497
550
16,158
16,548
6,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 6
15,387
513
27,901
34,880
40,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
gurthycaulk
Baron Samedi
20
3 / 4 / 12
15,009
500
21,203
36,307
47,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
j053ph6
Neith
20
5 / 7 / 8
14,385
480
18,820
22,941
14,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 12 / 0
14,240
475
14,148
31,742
15,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
saturn514
Ne Zha
20
2 / 5 / 9
14,062
469
11,781
32,634
18,094
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
58
36
Kills
23
23
Deaths
36
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Vamana
BaronKit
Vamana
6
2
8
5
W
Rama
Cobrahh
Rama
14
3
6
5.67
W
Set
Fμry
Set
7
9
6
1.11
L
10
8
6
1.63
L
Baron Samedi
gurthycaulk
Baron Samedi
3
4
12
2.25
W
Bellona
iWeagle
Bellona
6
4
4
2
L
Neith
j053ph6
Neith
5
7
8
1.29
L
3
12
0
0.25
L
Ne Zha
saturn514
Ne Zha
2
5
9
1.3
W
Merlin
vaavv
Merlin
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,631
Damage
93,853
148,187
Taken
158,504
134,372
Mitigated
136,281
54,150
Healing
45,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BaronKit
Vamana
26,929
10,029
1,432
15,792
34,707
46,417
1,756
8,849
25,370
0
123,866
W
Rama
Cobrahh
Rama
41,337
30,994
0
23,030
36,865
15,905
10,168
13,376
23,489
0
247,065
W
Set
Fμry
Set
22,344
8,537
0
9,151
31,668
35,850
2,013
5,128
25,620
1,002
148,180
L
27,901
10,160
0
9,331
34,880
40,683
2,766
4,729
29,278
0
135,362
L
Baron Samedi
gurthycaulk
Baron Samedi
21,203
3,113
2,581
12,599
36,307
47,706
0
4,894
30,642
81,146
0
W
Bellona
iWeagle
Bellona
18,863
6,341
0
2,097
28,399
29,816
1,618
5,713
22,145
0
193,592
L
Neith
j053ph6
Neith
18,820
6,413
0
7,231
22,941
14,381
0
3,983
18,484
0
124,343
L
14,148
3,773
0
9,397
31,742
15,417
0
527
30,883
115,988
9,211
L
Ne Zha
saturn514
Ne Zha
11,781
2,224
0
4,326
32,634
18,094
0
3,009
28,886
0
130,118
W
Merlin
vaavv
Merlin
16,158
379
0
2,648
16,548
6,384
1,410
3,485
12,767
131,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,726
Gold Earned
73,083
1,013
Minions Killed
845
0
Camps Cleared
0
2,929,783
Distance Traveled
2,850,064
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,488
583
127
4
0
628,172
1
W
Rama
20,544
685
264
9
0
554,495
8
W
Set
17,736
591
205
7
0
556,532
3
L
Set
15,387
513
216
7
0
555,019
6
L
Baron Samedi
15,009
500
85
3
0
590,064
1
W
Bellona
18,461
615
246
8
0
660,101
3
L
Neith
14,385
480
206
7
0
547,746
2
L
Sol
14,240
475
172
6
0
519,380
1
L
Ne Zha
14,062
469
166
6
0
637,855
8
W
Merlin
16,497
550
171
6
0
530,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role