Player Matchup

Baba Yaga
Baba Yaga
Meatsy
Baba Yaga
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 45L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
MinkStinkus
Guan Yu
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 12L
1,950 Elo+
Solo
Maui
Maui
MuzMuffin
Maui
Level 148
God Stats
1W - 2L
1,451 SR
Queue Stats
145W - 143L
1,507 Elo+
Solo
Fenrir
Fenrir
Sekendrick
Fenrir
Level 135
God Stats
1W - 2L
1,491 SR
Queue Stats
51W - 72L
1,398 Elo+
Party 1
Izanami
Izanami
mutomboNukembe
Izanami
Level 89
God Stats
1W - 4L
1,445 SR
Queue Stats
22W - 37L
1,343 Elo+
Party 1
Team Averages
Level 88
1,477 SR
1,521 Elo+

VS

Team Averages
Level 116
1,542 SR
1,482 Elo+
Hel
Hel
 
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Atticusfin
Fenrir
Level 157
God Stats
4W - 7L
1,270 SR
Queue Stats
394W - 349L
1,644 Elo+
Party 2
Xing Tian
Xing Tian
CaptainScrapz
Xing Tian
Level 143
God Stats
4W - 1L
1,748 SR
Queue Stats
39W - 25L
1,488 Elo+
Party 3
Apollo
Apollo
HateLouis
Apollo
Level 160
God Stats
1W - 5L
1,505 SR
Queue Stats
47W - 46L
1,531 Elo+
Party 3
Mulan
Mulan
SgT_n00b94
Mulan
Level 98
God Stats
1W - 0L
1,685 SR
Queue Stats
7W - 13L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Meatsy
Baba Yaga
9
0 / 3 / 0
4,997
454
3,813
6,382
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
MinkStinkus
Guan Yu
10
2 / 2 / 0
6,006
546
5,251
7,890
8,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
7
0 / 2 / 2
5,060
460
1,897
9,715
5,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Sekendrick
Fenrir
9
0 / 2 / 2
5,229
475
3,872
8,543
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 0
5,414
492
4,698
5,516
1,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
3 / 1 / 5
6,019
547
5,522
7,366
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Atticusfin
Fenrir
11
5 / 0 / 3
6,697
609
5,898
6,425
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
CaptainScrapz
Xing Tian
9
0 / 0 / 5
5,622
511
3,789
7,025
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
HateLouis
Apollo
11
2 / 1 / 1
6,164
560
3,819
6,203
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
9
0 / 1 / 3
4,908
446
2,693
6,309
2,578
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
1
5
5.5
W
Fenrir
Atticusfin
Fenrir
5
0
3
6.5
W
Xing Tian
CaptainScrapz
Xing Tian
0
0
5
2.5
W
Apollo
HateLouis
Apollo
2
1
1
2.5
L
Baba Yaga
Meatsy
Baba Yaga
0
3
0
0
L
Guan Yu
MinkStinkus
Guan Yu
2
2
0
1
L
Maui
0
2
2
0.5
L
Fenrir
Sekendrick
Fenrir
0
2
2
0.5
W
Mulan
0
1
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
21,721
38,046
Taken
33,328
22,424
Mitigated
14,586
13,712
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,522
338
563
4,522
7,366
2,622
0
2,286
5,080
37,440
0
W
Fenrir
Atticusfin
Fenrir
5,898
1,944
0
5,269
6,425
2,554
0
443
5,982
0
42,004
W
Xing Tian
CaptainScrapz
Xing Tian
3,789
566
0
2,271
7,025
4,707
0
1,912
5,113
20,966
0
W
Apollo
HateLouis
Apollo
3,819
2,359
0
2,554
6,203
2,125
0
962
5,241
0
46,075
L
Baba Yaga
Meatsy
Baba Yaga
3,813
186
0
1,376
6,382
3,033
0
3,124
3,258
25,744
0
L
Guan Yu
MinkStinkus
Guan Yu
5,251
810
135
3,001
7,890
8,765
0
607
7,283
0
38,183
L
Maui
1,897
730
1,113
1,994
9,715
5,577
0
3,326
6,389
15,804
3,717
L
Fenrir
Sekendrick
Fenrir
3,872
664
0
3,542
8,543
3,268
0
864
7,679
0
32,072
W
Mulan
2,693
163
0
1,241
6,309
2,578
0
0
6,309
0
19,700
L
4,698
2,848
0
2,551
5,516
1,781
0
1,390
4,126
0
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
29,410
283
Minions Killed
318
0
Camps Cleared
0
1,019,292
Distance Traveled
1,094,258
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,019
547
77
7
0
210,343
2
W
Fenrir
6,697
609
82
7
0
256,887
0
W
Xing Tian
5,622
511
28
3
0
224,389
0
W
Apollo
6,164
560
90
8
0
211,006
2
L
Baba Yaga
4,997
454
45
4
0
202,583
1
L
Guan Yu
6,006
546
76
7
0
198,168
5
L
Maui
5,060
460
32
3
0
186,650
3
L
Fenrir
5,229
475
61
6
0
258,360
3
W
Mulan
4,908
446
41
4
0
191,633
2
L
Izanami
5,414
492
69
6
0
173,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role