Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Fashu_
Hera
Level 110
God Stats
9W - 11L
1,378 SR
Queue Stats
611W - 645L
1,437 Elo+
Solo
Susano
Susano
Vitor_Foice
Susano
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,350 Elo+
Solo
Team Averages
Level 109
1,476 SR
1,457 Elo+

VS

Team Averages
Level 60
1,304 SR
1,420 Elo+
Tyr
Tyr
Acyti
Tyr
Level 65
God Stats
6W - 15L
1,282 SR
Queue Stats
163W - 162L
1,473 Elo+
Solo
Cthulhu
Cthulhu
AresJunior91
Cthulhu
Level 34
God Stats
1W - 2L
1,278 SR
Queue Stats
23W - 28L
1,289 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luchens87_bruno
Ah Muzen Cab
Level 68
God Stats
0W - 2L
1,203 SR
Queue Stats
210W - 264L
1,384 Elo+
Solo
Eset
Eset
MRLegoshi15
Eset
Level 104
God Stats
0W - 3L
1,258 SR
Queue Stats
495W - 549L
1,455 Elo+
Solo
Jing Wei
Jing Wei
sir-noir
Jing Wei
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 0 / 0
8,087
539
10,273
7,851
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
 
Medusa
14
3 / 1 / 2
8,007
534
13,469
6,681
2,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
11
1 / 0 / 7
7,516
501
2,444
6,674
5,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Fashu_
Hera
14
5 / 0 / 1
8,237
549
8,125
6,440
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
12
2 / 0 / 1
7,264
484
3,695
10,453
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Acyti
Tyr
13
0 / 0 / 0
6,975
465
3,585
15,212
12,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
AresJunior91
Cthulhu
11
1 / 0 / 0
6,828
455
4,136
12,841
10,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Luchens87_bruno
Ah Muzen Cab
9
0 / 5 / 1
5,660
377
2,691
9,119
2,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
6,221
415
3,948
8,787
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
sir-noir
Jing Wei
10
0 / 4 / 0
5,979
399
1,934
12,136
4,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
0
0
W
Medusa
 
Medusa
3
1
2
4
W
Geb
 
Geb
1
0
7
4.5
L
Tyr
Acyti
Tyr
0
0
0
0
L
Cthulhu
AresJunior91
Cthulhu
1
0
0
1
W
Hera
Fashu_
Hera
5
0
1
5.5
L
Ah Muzen Cab
Luchens87_bruno
Ah Muzen Cab
0
5
1
0.1
L
0
3
0
0
W
Susano
2
0
1
2.5
L
Jing Wei
sir-noir
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,006
Damage
16,294
38,099
Taken
58,095
18,720
Mitigated
33,932
17,520
Healing
17,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,273
1,924
112
5,772
7,851
3,327
830
0
7,851
66,610
0
W
Medusa
 
Medusa
13,469
6,080
57
1,628
6,681
2,720
352
1,903
4,778
0
71,403
W
Geb
 
Geb
2,444
293
0
2,353
6,674
5,638
0
2,245
4,429
11,441
2,120
L
Tyr
Acyti
Tyr
3,585
876
0
8,711
15,212
12,829
0
9,907
5,305
0
54,831
L
Cthulhu
AresJunior91
Cthulhu
4,136
572
49
3,968
12,841
10,369
0
828
12,013
33,668
0
W
Hera
Fashu_
Hera
8,125
1,557
0
1,864
6,440
2,805
2,878
2,903
3,537
67,931
0
L
Ah Muzen Cab
Luchens87_bruno
Ah Muzen Cab
2,691
849
388
1,353
9,119
2,890
0
1,762
7,357
0
25,072
L
3,948
114
165
2,302
8,787
3,439
0
4,979
3,808
44,896
0
W
Susano
3,695
878
0
5,734
10,453
4,230
48
1,033
9,420
0
47,664
L
Jing Wei
sir-noir
Jing Wei
1,934
797
0
978
12,136
4,405
168
3,254
8,882
0
41,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,111
Gold Earned
31,663
469
Minions Killed
319
0
Camps Cleared
0
1,415,094
Distance Traveled
1,229,594
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,087
539
111
7
0
243,117
9
W
Medusa
8,007
534
120
8
0
317,148
2
W
Geb
7,516
501
31
2
0
286,139
7
L
Tyr
6,975
465
81
5
0
238,869
2
L
Cthulhu
6,828
455
54
4
0
257,131
3
W
Hera
8,237
549
126
8
0
268,415
2
L
Ah Muzen Cab
5,660
377
45
3
0
237,137
0
L
Eset
6,221
415
72
5
0
259,127
3
W
Susano
7,264
484
81
5
0
300,275
6
L
Jing Wei
5,979
399
67
4
0
237,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role