Player Matchup

Anhur
Anhur
Cydihy
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 19L
1,624 Elo+
Party 2
Merlin
Merlin
Mazuiiko_
Merlin
Level 125
God Stats
0W - 1L
1,785 SR
Queue Stats
29W - 41L
1,397 Elo+
Solo
Achilles
Achilles
TrickoTect
Achilles
Level 122
God Stats
3W - 7L
1,402 SR
Queue Stats
397W - 270L
1,683 Elo+
Party 2
Team Averages
Level 91
1,563 SR
1,568 Elo+

VS

Team Averages
Level 24
1,560 SR
1,607 Elo+
Mulan
Mulan
Kebabjanne
Mulan
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,598 Elo+
Party 1
Olorun
Olorun
Lilla-Linen
Olorun
Level 18
God Stats
8W - 0L
1,784 SR
Queue Stats
28W - 10L
1,626 Elo+
Party 1
Camazotz
Camazotz
NonPhekki
Camazotz
Level 44
God Stats
5W - 2L
1,397 SR
Queue Stats
74W - 39L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cydihy
Anhur
10
0 / 3 / 0
5,920
592
4,760
8,715
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Mazuiiko_
Merlin
11
0 / 3 / 1
6,630
663
8,691
6,445
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
TrickoTect
Achilles
12
2 / 3 / 0
7,486
749
8,862
11,769
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
3 / 0 / 5
7,394
739
6,477
11,836
7,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
3 / 2 / 5
7,917
792
9,495
9,929
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
NonPhekki
Camazotz
13
3 / 0 / 5
7,682
768
7,066
10,738
4,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
9
9
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cydihy
Anhur
0
3
0
0
W
Mulan
3
0
5
5.5
W
Olorun
3
2
5
2.75
L
Merlin
Mazuiiko_
Merlin
0
3
1
0.17
W
Camazotz
NonPhekki
Camazotz
3
0
5
5.5
L
Achilles
TrickoTect
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,313
Damage
23,038
26,929
Taken
32,503
17,413
Mitigated
17,111
6,210
Healing
14,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cydihy
Anhur
4,760
1,950
0
2,024
8,715
3,386
0
2,715
5,829
0
13,180
W
Mulan
6,477
695
421
4,532
11,836
7,775
0
3,738
7,805
0
13,867
W
Olorun
9,495
4,745
683
4,027
9,929
5,193
1,088
1,983
7,460
38,411
4,623
L
Merlin
Mazuiiko_
Merlin
8,691
78
0
500
6,445
2,646
0
2,488
3,880
29,459
0
W
Camazotz
NonPhekki
Camazotz
7,066
1,318
0
4,847
10,738
4,143
0
3,037
7,615
0
30,155
L
Achilles
TrickoTect
Achilles
8,862
2,409
0
3,686
11,769
11,381
0
3,706
7,581
0
23,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,036
Gold Earned
22,993
109
Minions Killed
140
0
Camps Cleared
0
519,747
Distance Traveled
590,666
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,920
592
20
2
0
151,926
0
W
Mulan
7,394
739
17
2
0
204,761
3
W
Olorun
7,917
792
67
7
0
170,952
4
L
Merlin
6,630
663
48
5
0
179,868
3
W
Camazotz
7,682
768
56
6
0
214,953
3
L
Achilles
7,486
749
41
4
0
187,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role