Player Matchup

Tyr
Tyr
MiMiuCohones
Tyr
Level 119
God Stats
3W - 2L
1,778 SR
Queue Stats
146W - 183L
1,491 Elo+
Solo
Fenrir
Fenrir
NeatSwei
Fenrir
Level 128
God Stats
2W - 3L
1,547 SR
Queue Stats
67W - 74L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Xijaun
Baron Samedi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 32L
1,292 Elo+
Solo
Team Averages
Level 103
1,609 SR
1,416 Elo+

VS

Team Averages
Level 105
1,536 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
J4ZZY_360
Ymir
Level 54
God Stats
7W - 5L
1,469 SR
Queue Stats
151W - 185L
1,326 Elo+
Party 1
Yu Huang
Yu Huang
victor_sin_mas_
Yu Huang
Level 157
God Stats
4W - 2L
1,639 SR
Queue Stats
114W - 89L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
7,489
749
7,598
9,156
7,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Fenrir
NeatSwei
Fenrir
13
8 / 3 / 1
8,177
818
10,299
11,525
6,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Xijaun
Baron Samedi
12
0 / 5 / 5
7,190
719
6,286
9,574
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 4 / 6
8,234
823
7,263
8,992
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 4 / 9
7,845
785
3,478
12,292
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
14
5 / 2 / 6
8,308
831
11,584
6,879
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
11
12
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
6
2
W
Ymir
1
4
9
1.38
L
2
4
5
1.13
L
Fenrir
NeatSwei
Fenrir
8
3
1
2.83
L
Baron Samedi
Xijaun
Baron Samedi
0
5
5
0.5
W
Yu Huang
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,183
Damage
22,325
30,255
Taken
28,163
18,106
Mitigated
18,479
6,151
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,263
3,805
0
1,749
8,992
3,557
0
1,155
7,837
0
30,740
W
Ymir
3,478
1,434
0
1,229
12,292
11,749
0
3,854
8,438
10,994
0
L
7,598
1,010
0
1,100
9,156
7,326
0
4,547
4,609
0
22,665
L
Fenrir
NeatSwei
Fenrir
10,299
2,196
0
2,324
11,525
6,806
0
5,343
6,182
0
23,281
L
Baron Samedi
Xijaun
Baron Samedi
6,286
987
580
2,147
9,574
3,974
111
5,230
4,344
25,552
0
W
Yu Huang
11,584
1,035
0
990
6,879
3,173
242
1,297
5,582
28,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,856
Gold Earned
24,387
102
Minions Killed
107
0
Camps Cleared
0
519,073
Distance Traveled
517,373
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,234
823
50
5
0
167,909
1
W
Ymir
7,845
785
12
1
0
164,269
3
L
Tyr
7,489
749
24
2
0
193,578
1
L
Fenrir
8,177
818
29
3
0
173,747
0
L
Baron Samedi
7,190
719
49
5
0
151,748
3
W
Yu Huang
8,308
831
45
5
0
185,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role