Player Matchup

Tyr
Tyr
BentsenBurner
Tyr
Level 60
God Stats
7W - 10L
1,468 SR
Queue Stats
70W - 91L
1,412 Elo+
Party 1
Artemis
Artemis
Dastes
Artemis
Level 17
God Stats
5W - 9L
1,404 SR
Queue Stats
19W - 27L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
FatherNurgle
Hun Batz
Level 68
God Stats
3W - 6L
1,483 SR
Queue Stats
119W - 138L
1,445 Elo+
Party 1
Merlin
Merlin
Lavidicus
Merlin
Level 113
God Stats
5W - 6L
1,517 SR
Queue Stats
34W - 32L
1,486 Elo+
Solo
Maui
Maui
WegamePlayer
Maui
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,442 Elo+
Solo
Team Averages
Level 65
1,475 SR
1,436 Elo+

VS

Team Averages
Level 75
1,370 SR
1,474 Elo+
Kukulkan
Kukulkan
DreansF
Kukulkan
Level 113
God Stats
5W - 7L
1,410 SR
Queue Stats
13W - 22L
1,382 Elo+
Solo
Eset
Eset
FaTeZeuRDeAhT
Eset
Level 61
God Stats
1W - 2L
1,153 SR
Queue Stats
223W - 237L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Nelson4hire
Gilgamesh
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 35L
1,440 Elo+
Solo
Fenrir
Fenrir
lusiosbladerHS
Fenrir
Level 110
God Stats
9W - 4L
1,564 SR
Queue Stats
67W - 55L
1,559 Elo+
Solo
Medusa
Medusa
startook
Medusa
Level 48
God Stats
3W - 8L
1,223 SR
Queue Stats
26W - 29L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,197
927
11,031
20,129
21,065
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
Dastes
Artemis
16
1 / 7 / 5
10,503
955
9,133
15,682
7,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
FatherNurgle
Hun Batz
16
4 / 10 / 3
10,891
990
17,201
26,058
12,965
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Lavidicus
Merlin
16
1 / 2 / 5
10,391
945
6,091
12,731
6,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 5
10,569
961
8,955
21,655
31,987
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

104

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DreansF
Kukulkan
17
0 / 1 / 16
10,680
971
8,508
7,291
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 3 / 16
12,303
1,118
25,927
11,401
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Nelson4hire
Gilgamesh
17
2 / 2 / 14
11,364
1,033
12,377
15,429
13,979
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
16 / 1 / 5
13,764
1,251
22,397
15,906
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
startook
Medusa
18
1 / 1 / 18
11,566
1,051
20,885
10,504
5,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
8
Kills
26
26
Deaths
8
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Artemis
Dastes
Artemis
1
7
5
0.5
W
Kukulkan
DreansF
Kukulkan
0
1
16
8
W
7
3
16
5
L
Hun Batz
FatherNurgle
Hun Batz
4
10
3
0.55
L
Merlin
Lavidicus
Merlin
1
2
5
1.75
W
Gilgamesh
Nelson4hire
Gilgamesh
2
2
14
4.5
L
1
3
5
1.17
W
16
1
5
18.5
W
Medusa
startook
Medusa
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,411
Damage
90,094
96,255
Taken
60,531
80,428
Mitigated
40,008
3,028
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,031
1,096
0
889
20,129
21,065
0
5,979
13,678
0
21,601
L
Artemis
Dastes
Artemis
9,133
5,515
0
1,005
15,682
7,788
0
6,706
8,848
0
30,222
W
Kukulkan
DreansF
Kukulkan
8,508
522
81
986
7,291
3,701
0
1,403
5,888
27,588
0
W
25,927
954
1,183
1,507
11,401
5,438
0
2,667
8,734
34,555
0
L
Hun Batz
FatherNurgle
Hun Batz
17,201
4,846
0
0
26,058
12,965
0
9,497
16,292
0
28,670
L
Merlin
Lavidicus
Merlin
6,091
384
57
535
12,731
6,623
0
6,896
5,735
36,862
0
W
Gilgamesh
Nelson4hire
Gilgamesh
12,377
5,187
1,492
1,593
15,429
13,979
0
3,612
10,425
1,027
31,180
L
8,955
917
0
542
21,655
31,987
0
6,201
15,172
14,087
0
W
22,397
7,106
0
5,467
15,906
11,414
0
3,898
12,008
0
29,695
W
Medusa
startook
Medusa
20,885
11,661
0
1,713
10,504
5,476
0
3,466
7,038
0
50,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,551
Gold Earned
59,677
157
Minions Killed
219
3
Camps Cleared
7
1,002,048
Distance Traveled
1,103,019
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,197
927
27
2
1
251,708
0
L
Artemis
10,503
955
49
4
0
157,899
0
W
Kukulkan
10,680
971
57
5
0
220,619
0
W
Eset
12,303
1,118
21
2
0
228,575
2
L
Hun Batz
10,891
990
19
2
0
206,545
0
L
Merlin
10,391
945
51
5
0
165,047
0
W
Gilgamesh
11,364
1,033
45
4
1
199,506
0
L
Maui
10,569
961
11
1
2
220,849
0
W
Fenrir
13,764
1,251
31
3
4
243,529
0
W
Medusa
11,566
1,051
65
6
2
210,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role