Player Matchup

Hachiman
Hachiman
PanZergling2
Hachiman
Level 42
God Stats
19W - 17L
1,442 SR
Queue Stats
147W - 170L
1,392 Elo+
Party 1
Janus
Janus
Piotrof
Janus
Level 94
God Stats
5W - 2L
1,688 SR
Queue Stats
148W - 158L
1,502 Elo+
Solo
Bacchus
Bacchus
TSMShi
Bacchus
Level 68
God Stats
3W - 2L
1,484 SR
Queue Stats
157W - 181L
1,391 Elo+
Party 1
Team Averages
Level 68
1,538 SR
1,428 Elo+

VS

Team Averages
Level 131
1,414 SR
1,550 Elo+
Nu Wa
Nu Wa
PingBong
Nu Wa
Level 108
God Stats
0W - 5L
1,243 SR
Queue Stats
28W - 36L
1,543 Elo+
Solo
Medusa
Medusa
mandala28
Medusa
Level 134
God Stats
2W - 4L
1,457 SR
Queue Stats
31W - 20L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
misaky28
Amaterasu
Level 152
God Stats
8W - 7L
1,543 SR
Queue Stats
286W - 184L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PanZergling2
Hachiman
18
6 / 4 / 6
12,157
715
15,850
19,431
10,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Piotrof
Janus
17
6 / 1 / 5
12,570
739
15,219
11,251
6,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TSMShi
Bacchus
18
2 / 0 / 12
13,022
766
13,424
19,908
32,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PingBong
Nu Wa
16
2 / 5 / 3
11,378
669
9,185
13,064
6,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
mandala28
Medusa
16
1 / 6 / 3
10,459
615
13,629
15,309
7,617
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
misaky28
Amaterasu
15
2 / 3 / 3
10,626
625
14,794
22,258
26,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
PanZergling2
Hachiman
6
4
6
2.25
L
Nu Wa
PingBong
Nu Wa
2
5
3
0.7
W
Janus
Piotrof
Janus
6
1
5
8.5
W
Bacchus
TSMShi
Bacchus
2
0
12
8
L
Medusa
mandala28
Medusa
1
6
3
0.42
L
Amaterasu
misaky28
Amaterasu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,493
Damage
37,608
50,590
Taken
50,631
48,556
Mitigated
41,059
18,440
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
PanZergling2
Hachiman
15,850
9,121
0
7,868
19,431
10,252
1,828
3,737
15,155
0
59,662
L
Nu Wa
PingBong
Nu Wa
9,185
1,847
463
1,530
13,064
6,605
171
7,860
5,204
54,506
0
W
Janus
Piotrof
Janus
15,219
618
343
3,821
11,251
6,120
408
2,305
8,714
86,513
0
W
Bacchus
TSMShi
Bacchus
13,424
3,043
0
6,408
19,908
32,184
743
3,317
16,162
39,848
0
L
Medusa
mandala28
Medusa
13,629
5,184
245
1,203
15,309
7,617
752
9,989
5,320
0
43,440
L
Amaterasu
misaky28
Amaterasu
14,794
2,864
217
2,206
22,258
26,837
281
10,849
11,409
0
38,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,749
Gold Earned
32,463
240
Minions Killed
179
0
Camps Cleared
0
918,954
Distance Traveled
929,919
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,157
715
65
4
0
286,976
6
L
Nu Wa
11,378
669
70
4
0
268,674
0
W
Janus
12,570
739
132
8
0
306,137
1
W
Bacchus
13,022
766
43
3
0
325,841
2
L
Medusa
10,459
615
66
4
0
306,915
2
L
Amaterasu
10,626
625
43
3
0
354,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role