Player Matchup

Rama
Rama
KingSavJr
Rama
Level 64
God Stats
5W - 5L
1,451 SR
Queue Stats
242W - 267L
1,343 Elo+
Party 2
King Arthur
King Arthur
Tonnayyy
King Arthur
Level 63
God Stats
1W - 3L
1,205 SR
Queue Stats
98W - 125L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
bufo181
Jing Wei
Level 107
God Stats
1W - 1L
1,875 SR
Queue Stats
57W - 61L
1,380 Elo+
Solo
Cabrakan
Cabrakan
new-36965116
Cabrakan
Level 112
God Stats
4W - 4L
1,595 SR
Queue Stats
395W - 419L
1,481 Elo+
Solo
Shiva
Shiva
vastolorde567
Shiva
Level 126
God Stats
1W - 1L
1,791 SR
Queue Stats
20W - 32L
1,407 Elo+
Solo
Team Averages
Level 94
1,583 SR
1,400 Elo+

VS

Team Averages
Level 114
1,392 SR
1,402 Elo+
Olorun
Olorun
Andalanda
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,350 Elo+
Solo
Achilles
Achilles
NampaRoBear
Achilles
Level 157
God Stats
4W - 1L
1,620 SR
Queue Stats
208W - 236L
1,390 Elo+
Solo
Neith
Neith
NewtyPics
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,515 Elo+
Party 1
Lancelot
Lancelot
YmirsBoto
Lancelot
Level 146
God Stats
1W - 4L
1,067 SR
Queue Stats
505W - 523L
1,528 Elo+
Party 1
Anubis
Anubis
totoNacho
Anubis
Level 116
God Stats
1W - 0L
1,274 SR
Queue Stats
27W - 33L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 7 / 9
10,073
630
16,143
20,056
9,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Tonnayyy
King Arthur
16
2 / 4 / 6
10,250
641
8,225
27,094
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
bufo181
Jing Wei
18
2 / 5 / 10
10,594
662
11,089
14,911
8,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cabrakan
new-36965116
Cabrakan
16
1 / 7 / 10
10,234
640
9,511
25,435
34,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 7 / 5
11,174
698
25,515
35,934
27,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Andalanda
Olorun
19
5 / 4 / 19
11,746
734
28,615
17,008
9,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
NampaRoBear
Achilles
20
9 / 3 / 10
12,176
761
19,323
18,494
21,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
NewtyPics
Neith
20
7 / 1 / 18
11,817
739
22,620
13,775
7,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
YmirsBoto
Lancelot
18
3 / 6 / 20
11,002
688
13,833
17,312
23,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
totoNacho
Anubis
20
6 / 3 / 15
12,133
758
21,429
17,988
11,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
112
16
Kills
30
30
Deaths
17
40
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Olorun
Andalanda
Olorun
5
4
19
3.63
L
Rama
4
7
9
1.21
W
Achilles
NampaRoBear
Achilles
9
3
10
4.67
W
Neith
NewtyPics
Neith
7
1
18
16
L
King Arthur
Tonnayyy
King Arthur
2
4
6
1.25
W
Lancelot
YmirsBoto
Lancelot
3
6
20
2.17
L
Jing Wei
bufo181
Jing Wei
2
5
10
1.4
L
Cabrakan
new-36965116
Cabrakan
1
7
10
0.86
W
Anubis
totoNacho
Anubis
6
3
15
4.5
L
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,483
Damage
105,820
123,430
Taken
84,577
98,152
Mitigated
73,476
36,125
Healing
41,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Andalanda
Olorun
28,615
15,374
7,026
7,372
17,008
9,462
2,534
1,518
15,490
43,424
0
L
Rama
16,143
11,375
467
5,193
20,056
9,869
40
4,911
14,659
0
27,598
W
Achilles
NampaRoBear
Achilles
19,323
3,714
2,470
5,529
18,494
21,788
958
2,382
16,112
0
35,279
W
Neith
NewtyPics
Neith
22,620
6,114
1,735
6,182
13,775
7,415
2,262
1,222
12,553
0
42,473
L
King Arthur
Tonnayyy
King Arthur
8,225
276
1,656
10,929
27,094
18,782
0
15,253
11,352
0
19,803
W
Lancelot
YmirsBoto
Lancelot
13,833
3,080
249
263
17,312
23,509
1,080
1,976
15,336
0
19,917
L
Jing Wei
bufo181
Jing Wei
11,089
6,113
0
1,181
14,911
8,143
669
5,317
9,353
0
30,940
L
Cabrakan
new-36965116
Cabrakan
9,511
773
1,033
3,607
25,435
34,211
33
11,222
13,347
15,241
0
W
Anubis
totoNacho
Anubis
21,429
1,542
2,277
8,790
17,988
11,302
722
2,413
15,575
47,448
0
L
25,515
1,279
2,730
9,329
35,934
27,147
65
11,970
23,140
0
45,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
58,874
144
Minions Killed
169
0
Camps Cleared
0
1,223,123
Distance Traveled
1,429,129
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,746
734
24
2
0
267,123
0
L
Rama
10,073
630
25
2
0
203,391
0
W
Achilles
12,176
761
29
2
0
289,341
0
W
Neith
11,817
739
30
2
0
315,122
0
L
King Arthur
10,250
641
15
1
0
247,646
3
W
Lancelot
11,002
688
11
1
0
295,816
0
L
Jing Wei
10,594
662
53
3
0
254,877
0
L
Cabrakan
10,234
640
9
1
0
244,908
0
W
Anubis
12,133
758
75
5
0
261,727
0
L
Shiva
11,174
698
42
3
0
272,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role