Player Matchup

Hercules
Hercules
AxiSlideShow
Hercules
Level 136
God Stats
0W - 5L
1,124 SR
Queue Stats
156W - 145L
1,533 Elo+
Solo
Yu Huang
Yu Huang
DEVAS859TATOR
Yu Huang
Level 122
God Stats
1W - 5L
1,398 SR
Queue Stats
192W - 227L
1,453 Elo+
Solo
Skadi
Skadi
H41GY92
Skadi
Level 108
God Stats
3W - 4L
1,336 SR
Queue Stats
227W - 238L
1,471 Elo+
Solo
Pele
Pele
I_ViE4Z-ol
Pele
Level 68
God Stats
7W - 5L
1,629 SR
Queue Stats
206W - 181L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
levcek-ram
Cu Chulainn
Level 103
God Stats
53W - 31L
1,610 SR
Queue Stats
135W - 131L
1,449 Elo+
Solo
Team Averages
Level 107
1,419 SR
1,483 Elo+

VS

Team Averages
Level 150
1,535 SR
1,478 Elo+
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Golden-Steyn
Bellona
Level 133
God Stats
67W - 62L
1,543 SR
Queue Stats
268W - 273L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
real_shredder
Gilgamesh
Level 149
God Stats
7W - 4L
1,632 SR
Queue Stats
187W - 244L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AxiSlideShow
Hercules
12
2 / 3 / 3
9,060
431
7,256
18,106
21,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
DEVAS859TATOR
Yu Huang
17
1 / 2 / 1
11,025
525
9,236
13,039
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
H41GY92
Skadi
16
1 / 5 / 2
10,253
488
12,417
13,357
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 3
9,708
462
10,300
23,497
9,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
levcek-ram
Cu Chulainn
16
1 / 5 / 1
10,125
482
14,645
23,428
26,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
7 / 2 / 4
11,878
566
15,088
22,476
11,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
 
Merlin
18
3 / 0 / 3
11,414
544
10,289
6,444
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
 
Artemis
17
2 / 4 / 3
10,313
491
9,817
16,004
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Golden-Steyn
Bellona
19
8 / 0 / 3
12,932
616
25,590
24,165
32,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
real_shredder
Gilgamesh
14
0 / 1 / 10
9,812
467
5,262
16,186
13,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
20
20
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
4
4.5
W
Merlin
 
Merlin
3
0
3
4.5
W
Artemis
 
Artemis
2
4
3
0.88
L
Hercules
AxiSlideShow
Hercules
2
3
3
1.17
L
Yu Huang
DEVAS859TATOR
Yu Huang
1
2
1
0.75
W
Bellona
Golden-Steyn
Bellona
8
0
3
9.5
L
Skadi
H41GY92
Skadi
1
5
2
0.4
L
2
5
3
0.7
L
Cu Chulainn
levcek-ram
Cu Chulainn
1
5
1
0.3
W
Gilgamesh
real_shredder
Gilgamesh
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,854
Damage
66,046
91,427
Taken
85,275
67,730
Mitigated
65,708
23,371
Healing
31,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,088
3,709
0
7,777
22,476
11,104
0
2,270
20,206
0
122,393
W
Merlin
 
Merlin
10,289
719
0
894
6,444
2,494
46
2,587
3,857
109,209
0
W
Artemis
 
Artemis
9,817
5,234
0
7,852
16,004
5,924
1,110
0
16,004
0
84,121
L
Hercules
AxiSlideShow
Hercules
7,256
2,410
738
5,145
18,106
21,858
0
1,393
16,134
0
37,131
L
Yu Huang
DEVAS859TATOR
Yu Huang
9,236
364
0
2,720
13,039
5,388
0
4,683
8,356
98,065
0
W
Bellona
Golden-Steyn
Bellona
25,590
13,798
0
9,418
24,165
32,597
1,575
2,255
21,910
0
121,752
L
Skadi
H41GY92
Skadi
12,417
5,363
0
994
13,357
4,470
22
1,601
11,756
0
93,034
L
10,300
2,676
0
10,944
23,497
9,813
0
2,212
21,285
0
92,431
L
Cu Chulainn
levcek-ram
Cu Chulainn
14,645
3,406
0
2,830
23,428
26,201
0
400
23,028
6,999
74,648
W
Gilgamesh
real_shredder
Gilgamesh
5,262
984
2,444
3,157
16,186
13,589
38
4,308
11,878
0
29,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
56,349
673
Minions Killed
725
0
Camps Cleared
0
2,009,832
Distance Traveled
2,092,560
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,878
566
168
8
0
480,577
1
W
Merlin
11,414
544
181
9
0
425,930
8
W
Artemis
10,313
491
116
6
0
339,348
6
L
Hercules
9,060
431
56
3
0
391,442
7
L
Yu Huang
11,025
525
189
9
0
393,335
8
W
Bellona
12,932
616
211
10
0
416,492
3
L
Skadi
10,253
488
156
7
0
378,760
5
L
Pele
9,708
462
126
6
0
435,644
0
L
Cu Chulainn
10,125
482
146
7
0
410,651
5
W
Gilgamesh
9,812
467
49
2
0
430,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role