Player Matchup

Gilgamesh
Gilgamesh
BlackHawk022944
Gilgamesh
Level 116
God Stats
127W - 142L
1,490 SR
Queue Stats
966W - 1,158L
1,450 Elo+
Solo
Artio
Artio
Grux690
Artio
Level 98
God Stats
1W - 0L
1,479 SR
Queue Stats
13W - 20L
1,325 Elo+
Solo
Aphrodite
Aphrodite
Saint_Dutch
Aphrodite
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 44L
1,391 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,388 Elo+

VS

Team Averages
Level 84
1,386 SR
1,357 Elo+
Thanatos
Thanatos
Craquedo
Thanatos
Level 157
God Stats
8W - 5L
1,692 SR
Queue Stats
392W - 262L
1,612 Elo+
Solo
Achilles
Achilles
Nwe_Jesus
Achilles
Level 88
God Stats
5W - 11L
1,321 SR
Queue Stats
147W - 233L
1,338 Elo+
Party 1
Hel
Hel
PinkFluffy72
Hel
Level 6
God Stats
1W - 6L
1,146 SR
Queue Stats
3W - 16L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackHawk022944
Gilgamesh
20
5 / 3 / 6
16,526
787
23,207
27,852
25,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Grux690
Artio
20
1 / 3 / 9
14,839
707
12,323
37,445
47,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Saint_Dutch
Aphrodite
20
5 / 1 / 5
14,830
706
14,399
12,214
8,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Craquedo
Thanatos
18
2 / 3 / 5
12,951
617
25,222
19,670
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
Nwe_Jesus
Achilles
19
4 / 3 / 2
12,894
614
20,856
29,809
55,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 5 / 5
12,601
600
10,586
13,735
8,070
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackHawk022944
Gilgamesh
5
3
6
2.67
L
Thanatos
Craquedo
Thanatos
2
3
5
1.5
W
Artio
Grux690
Artio
1
3
9
1.83
L
Achilles
Nwe_Jesus
Achilles
4
3
2
1.67
L
1
5
5
0.7
W
Aphrodite
Saint_Dutch
Aphrodite
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,929
Damage
56,664
77,511
Taken
63,214
82,690
Mitigated
77,104
41,991
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackHawk022944
Gilgamesh
23,207
7,377
2,849
3,387
27,852
25,965
867
2,815
23,862
2,578
87,104
L
Thanatos
Craquedo
Thanatos
25,222
7,790
0
16,167
19,670
13,645
0
6,110
13,560
0
80,550
W
Artio
Grux690
Artio
12,323
1,786
1,890
7,392
37,445
47,972
504
6,252
28,352
52,626
0
L
Achilles
Nwe_Jesus
Achilles
20,856
6,547
0
2,625
29,809
55,389
0
13,923
15,886
76
46,948
L
10,586
2,877
3,882
3,978
13,735
8,070
0
7,138
6,597
40,331
0
W
Aphrodite
Saint_Dutch
Aphrodite
14,399
495
18,199
8,274
12,214
8,753
377
1,819
9,911
76,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,195
Gold Earned
38,446
261
Minions Killed
228
0
Camps Cleared
0
1,232,596
Distance Traveled
979,304
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,526
787
62
3
0
404,027
4
L
Thanatos
12,951
617
115
5
0
343,634
3
W
Artio
14,839
707
73
3
0
397,895
1
L
Achilles
12,894
614
54
3
0
344,130
1
L
Hel
12,601
600
59
3
0
291,540
1
W
Aphrodite
14,830
706
126
6
0
430,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role