Player Matchup

Poseidon
Poseidon
Gold III
ENTENSE2o6
Poseidon
Gold III
Level 160
God Stats
19W - 13L
1,586 SR
Queue Stats
98W - 108L
1,456 MMR
Solo
Sylvanus
Sylvanus
Gold II
FrankieArtiller
Sylvanus
Gold II
Level 146
God Stats
11W - 9L
1,557 SR
Queue Stats
106W - 102L
1,504 MMR
Party 1
Set
Set
Gold V
I bIank l
Set
Gold V
Level 137
God Stats
4W - 1L
1,776 SR
Queue Stats
452W - 479L
1,382 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Skuankyro
Baron Samedi
Gold V
Level 123
God Stats
94W - 71L
1,604 SR
Queue Stats
295W - 293L
1,376 MMR
Party 1
Neith
Neith
Platinum IV
TyShotEm
Neith
Platinum IV
Level 109
God Stats
41W - 49L
1,550 SR
Queue Stats
84W - 90L
1,799 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,615 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,547 SR
1,386 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
HardyII
Danzaburou
Gold V
Level 69
God Stats
0W - 1L
1,393 SR
Queue Stats
12W - 19L
1,436 MMR
Solo
Medusa
Medusa
Silver III
KingLeoDes
Medusa
Silver III
Level 160
God Stats
13W - 16L
1,502 SR
Queue Stats
461W - 492L
933 MMR
Solo
Awilix
Awilix
Gold III
Napstaz
Awilix
Gold III
Level 160
God Stats
0W - 1L
1,716 SR
Queue Stats
44W - 44L
1,535 MMR
Solo
Artio
Artio
Gold IV
chkn_strp
Artio
Gold IV
Level 158
God Stats
29W - 26L
1,623 SR
Queue Stats
237W - 232L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ENTENSE2o6
Poseidon
20
8 / 1 / 12
14,200
645
12,763
12,404
4,978
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
18
4 / 1 / 20
12,351
561
12,042
25,525
26,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 4 / 8
13,326
606
21,824
23,714
13,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Skuankyro
Baron Samedi
19
6 / 3 / 12
13,119
596
24,370
15,912
10,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TyShotEm
Neith
18
9 / 3 / 9
12,925
588
20,141
17,326
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BellonaCernunnosCliodhna

VS

Bans
ThorAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 5 / 1
10,002
455
12,197
19,082
7,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
HardyII
Danzaburou
16
1 / 5 / 2
9,649
439
7,287
24,309
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
KingLeoDes
Medusa
12
1 / 10 / 1
8,186
372
5,399
16,107
5,641
Awilix
Napstaz
Awilix
17
8 / 10 / 1
11,896
541
17,164
27,704
10,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
chkn_strp
Artio
14
0 / 9 / 5
9,505
432
8,156
32,338
30,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
36
Kills
12
12
Deaths
39
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
1
0.5
W
Poseidon
ENTENSE2o6
Poseidon
8
1
12
14
W
Sylvanus
4
1
20
14
L
Danzaburou
HardyII
Danzaburou
1
5
2
0.4
W
9
4
8
3.25
L
Medusa
KingLeoDes
Medusa
1
10
1
0.15
L
Awilix
Napstaz
Awilix
8
10
1
0.85
W
Baron Samedi
Skuankyro
Baron Samedi
6
3
12
4
W
Neith
TyShotEm
Neith
9
3
9
4.5
L
Artio
chkn_strp
Artio
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,140
Damage
50,203
94,881
Taken
119,540
64,152
Mitigated
62,309
46,422
Healing
27,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,197
472
1,434
6,367
19,082
7,684
0
8,745
9,961
80,070
0
W
Poseidon
ENTENSE2o6
Poseidon
12,763
2,810
87
8,140
12,404
4,978
3,541
2,335
10,069
116,277
0
W
Sylvanus
12,042
2,455
4,504
12,564
25,525
26,326
1,623
5,508
20,017
42,475
15,972
L
Danzaburou
HardyII
Danzaburou
7,287
2,448
0
6,806
24,309
7,678
0
7,783
16,466
0
70,134
W
21,824
10,209
0
5,923
23,714
13,571
4,073
3,427
20,287
0
126,143
L
Medusa
KingLeoDes
Medusa
5,399
2,197
0
730
16,107
5,641
1,032
10,003
5,996
0
36,160
L
Awilix
Napstaz
Awilix
17,164
6,398
0
3,778
27,704
10,939
0
8,630
18,976
0
74,319
W
Baron Samedi
Skuankyro
Baron Samedi
24,370
3,058
2,856
6,838
15,912
10,232
3,555
8,107
7,805
104,533
0
W
Neith
TyShotEm
Neith
20,141
8,980
0
5,510
17,326
9,045
5,003
4,711
12,615
0
85,097
L
Artio
chkn_strp
Artio
8,156
156
1,311
7,199
32,338
30,367
0
11,358
20,797
39,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,921
Gold Earned
49,238
623
Minions Killed
464
0
Camps Cleared
0
2,113,554
Distance Traveled
1,790,274
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,002
455
150
7
0
339,061
0
W
Poseidon
14,200
645
155
7
0
433,231
0
W
Sylvanus
12,351
561
87
4
0
416,699
2
L
Danzaburou
9,649
439
111
5
0
382,184
5
W
Set
13,326
606
141
6
0
477,106
2
L
Medusa
8,186
372
56
3
0
264,863
2
L
Awilix
11,896
541
95
4
0
383,877
0
W
Baron Samedi
13,119
596
144
7
0
382,429
2
W
Neith
12,925
588
96
4
0
404,089
9
L
Artio
9,505
432
52
2
0
420,289
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role