Player Matchup

Medusa
Medusa
 
Medusa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AnObseseKing
Amaterasu
Level 81
God Stats
5W - 2L
1,663 SR
Queue Stats
270W - 184L
1,537 Elo+
Party 1
Baba Yaga
Baba Yaga
FlipRoll
Baba Yaga
Level 160
God Stats
21W - 6L
1,633 SR
Queue Stats
688W - 385L
1,618 Elo+
Party 1
Horus
Horus
HateLouis
Horus
Level 160
God Stats
1W - 0L
1,688 SR
Queue Stats
36W - 24L
1,605 Elo+
Party 1
Team Averages
Level 139
1,597 SR
1,552 Elo+

VS

Team Averages
Level 124
1,463 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bihhh PLEASE
Terra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 308L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GODYO
Ah Muzen Cab
Level 160
God Stats
41W - 44L
1,458 SR
Queue Stats
1,992W - 2,170L
1,497 Elo+
Solo
Bastet
Bastet
Hafadood
Bastet
Level 127
God Stats
4W - 5L
1,374 SR
Queue Stats
372W - 387L
1,543 Elo+
Solo
Khepri
Khepri
b rab00
Khepri
Level 145
God Stats
1W - 4L
1,485 SR
Queue Stats
175W - 178L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 2 / 8
12,514
782
40,242
21,026
15,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
 
Khepri
18
1 / 1 / 20
11,680
730
10,549
25,086
35,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
AnObseseKing
Amaterasu
17
0 / 1 / 17
11,510
719
11,134
28,146
41,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
FlipRoll
Baba Yaga
20
8 / 1 / 13
12,888
806
34,091
21,343
17,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
HateLouis
Horus
16
2 / 4 / 13
11,186
699
13,680
30,006
46,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
1 / 4 / 6
9,650
603
19,479
35,576
34,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 4 / 6
10,619
664
16,498
27,347
38,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
GODYO
Ah Muzen Cab
18
4 / 4 / 4
10,739
671
30,772
15,679
8,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bastet
Hafadood
Bastet
17
3 / 6 / 3
10,218
639
21,281
21,071
12,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
b rab00
Khepri
17
0 / 3 / 8
10,597
662
10,319
24,492
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
36
21
Kills
9
9
Deaths
21
71
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
8
7
W
Khepri
 
Khepri
1
1
20
11
L
Mulan
 
Mulan
1
4
6
1
W
Amaterasu
AnObseseKing
Amaterasu
0
1
17
8.5
L
1
4
6
1
W
Baba Yaga
FlipRoll
Baba Yaga
8
1
13
14.5
L
Ah Muzen Cab
GODYO
Ah Muzen Cab
4
4
4
1.5
L
Bastet
Hafadood
Bastet
3
6
3
0.75
W
Horus
HateLouis
Horus
2
4
13
2.13
L
Khepri
b rab00
Khepri
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,696
Damage
98,349
125,607
Taken
124,165
155,656
Mitigated
122,438
63,989
Healing
58,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
40,242
18,699
2,751
5,553
21,026
15,959
6,055
4,540
16,486
0
69,793
W
Khepri
 
Khepri
10,549
914
5,655
5,746
25,086
35,045
180
6,083
19,003
17,654
0
L
Mulan
 
Mulan
19,479
4,584
1,823
12,744
35,576
34,515
272
11,738
23,838
0
31,037
W
Amaterasu
AnObseseKing
Amaterasu
11,134
4,653
6,566
10,858
28,146
41,371
743
6,200
21,946
0
19,921
L
16,498
2,859
17,103
11,940
27,347
38,298
180
8,803
18,544
23,751
0
W
Baba Yaga
FlipRoll
Baba Yaga
34,091
2,547
538
5,401
21,343
17,183
1,154
4,531
16,812
73,254
0
L
Ah Muzen Cab
GODYO
Ah Muzen Cab
30,772
10,979
1,040
3,922
15,679
8,983
1,035
7,970
7,709
0
68,017
L
Bastet
Hafadood
Bastet
21,281
4,637
1,145
2,158
21,071
12,336
201
7,651
13,420
0
30,059
W
Horus
HateLouis
Horus
13,680
6,821
9,132
11,789
30,006
46,098
434
5,463
24,543
0
19,675
L
Khepri
b rab00
Khepri
10,319
866
2,628
4,493
24,492
28,306
0
8,478
16,014
18,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,778
Gold Earned
51,823
220
Minions Killed
163
0
Camps Cleared
0
1,643,144
Distance Traveled
1,377,392
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,514
782
88
6
0
286,556
3
W
Khepri
11,680
730
18
1
0
349,548
0
L
Mulan
9,650
603
25
2
0
271,925
1
W
Amaterasu
11,510
719
25
2
0
334,221
5
L
Terra
10,619
664
14
1
0
280,979
0
W
Baba Yaga
12,888
806
71
4
0
361,650
0
L
Ah Muzen Cab
10,739
671
87
5
0
206,875
0
L
Bastet
10,218
639
28
2
0
320,579
3
W
Horus
11,186
699
18
1
0
311,169
3
L
Khepri
10,597
662
9
1
0
297,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role