Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EC Quasar
Kumbhakarna
Level 109
God Stats
1W - 2L
1,375 SR
Queue Stats
58W - 56L
1,436 Elo+
Solo
Lancelot
Lancelot
Nebula2Storm3
Lancelot
Level 127
God Stats
2W - 4L
1,437 SR
Queue Stats
191W - 195L
1,406 Elo+
Solo
Chernobog
Chernobog
justinjing
Chernobog
Level 107
God Stats
4W - 4L
1,708 SR
Queue Stats
340W - 312L
1,441 Elo+
Solo
Terra
Terra
totoNacho
Terra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,245 Elo+
Solo
Team Averages
Level 106
1,504 SR
1,406 Elo+

VS

Team Averages
Level 81
1,522 SR
1,333 Elo+
Ra
Ra
Andalanda
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,333 Elo+
Solo
Yu Huang
Yu Huang
Bill Bellamy
Yu Huang
Level 141
God Stats
2W - 4L
1,512 SR
Queue Stats
324W - 355L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
DepREdaDorrr3000
Ao Kuang
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 26L
1,026 Elo+
Solo
Xbalanque
Xbalanque
Dillbilly420704
Xbalanque
Level 86
God Stats
13W - 3L
1,648 SR
Queue Stats
313W - 313L
1,383 Elo+
Solo
Hachiman
Hachiman
new-36965116
Hachiman
Level 112
God Stats
4W - 4L
1,450 SR
Queue Stats
395W - 419L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
4 / 5 / 7
9,848
758
12,070
14,134
7,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
EC Quasar
Kumbhakarna
17
1 / 4 / 12
9,586
737
5,530
20,409
29,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Nebula2Storm3
Lancelot
16
6 / 7 / 8
9,817
755
13,904
17,820
12,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
justinjing
Chernobog
15
6 / 5 / 12
9,731
749
17,982
13,922
8,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Terra
totoNacho
Terra
17
3 / 5 / 9
9,706
747
7,049
18,902
16,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
10,616
817
17,809
12,699
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yu Huang
Bill Bellamy
Yu Huang
19
5 / 2 / 18
11,346
873
19,333
10,313
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 15
9,963
766
4,613
16,027
15,845
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Dillbilly420704
Xbalanque
17
6 / 4 / 11
10,538
811
14,103
13,803
6,823
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
new-36965116
Hachiman
19
8 / 3 / 9
11,214
863
15,479
13,024
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
89
20
Kills
26
26
Deaths
20
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
4
5
7
1.5
W
5
5
10
2
W
Yu Huang
Bill Bellamy
Yu Huang
5
2
18
7
W
2
6
15
1.58
W
Xbalanque
Dillbilly420704
Xbalanque
6
4
11
2.88
L
Kumbhakarna
EC Quasar
Kumbhakarna
1
4
12
1.75
L
Lancelot
Nebula2Storm3
Lancelot
6
7
8
1.43
L
Chernobog
justinjing
Chernobog
6
5
12
2.4
W
Hachiman
new-36965116
Hachiman
8
3
9
4.17
L
Terra
totoNacho
Terra
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,535
Damage
71,337
85,187
Taken
65,866
75,153
Mitigated
41,796
29,518
Healing
27,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
12,070
578
190
2,083
14,134
7,891
336
8,585
5,549
26,046
0
W
17,809
1,347
6,550
3,053
12,699
5,430
355
6,577
6,122
29,229
0
W
Yu Huang
Bill Bellamy
Yu Huang
19,333
1,134
1,697
2,692
10,313
5,004
1,129
3,977
6,336
44,379
0
W
4,613
1,096
324
3,335
16,027
15,845
1,332
5,676
10,351
10,254
0
W
Xbalanque
Dillbilly420704
Xbalanque
14,103
4,476
2,740
2,653
13,803
6,823
4,378
4,925
8,878
0
26,833
L
Kumbhakarna
EC Quasar
Kumbhakarna
5,530
357
2,063
3,378
20,409
29,600
540
9,538
10,871
13,521
0
L
Lancelot
Nebula2Storm3
Lancelot
13,904
722
1,325
3,036
17,820
12,674
140
8,528
9,292
0
19,047
L
Chernobog
justinjing
Chernobog
17,982
8,472
1,070
2,011
13,922
8,083
225
6,941
6,981
0
33,272
W
Hachiman
new-36965116
Hachiman
15,479
5,500
2,053
2,391
13,024
8,694
871
3,494
9,530
0
33,728
L
Terra
totoNacho
Terra
7,049
229
7,459
6,903
18,902
16,905
490
8,163
10,739
18,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,688
Gold Earned
53,677
112
Minions Killed
144
0
Camps Cleared
0
1,149,257
Distance Traveled
1,254,145
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,848
758
30
2
0
233,941
0
W
Ra
10,616
817
35
3
0
248,962
0
W
Yu Huang
11,346
873
45
3
0
264,589
1
W
Ao Kuang
9,963
766
6
0
0
257,193
0
W
Xbalanque
10,538
811
25
2
0
257,804
1
L
Kumbhakarna
9,586
737
10
1
0
254,108
2
L
Lancelot
9,817
755
14
1
0
240,974
0
L
Chernobog
9,731
749
31
2
0
190,780
4
W
Hachiman
11,214
863
33
3
0
225,597
0
L
Terra
9,706
747
27
2
0
229,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role