Player Matchup

Hera
Hera
 
Hera
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Agent SPAM
Ne Zha
Level 156
God Stats
44W - 59L
1,427 SR
Queue Stats
224W - 253L
1,333 Elo+
Solo
Charybdis
Charybdis
AnX Arctic
Charybdis
Level 126
God Stats
2W - 4L
1,315 SR
Queue Stats
125W - 153L
1,365 Elo+
Party 1
Pele
Pele
Tazworldmoney
Pele
Level 129
God Stats
8W - 7L
1,359 SR
Queue Stats
158W - 221L
1,359 Elo+
Party 1
King Arthur
King Arthur
i-sauci
King Arthur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,492 Elo+
Solo
Team Averages
Level 131
1,420 SR
1,410 Elo+

VS

Team Averages
Level 109
1,478 SR
1,445 Elo+
Chiron
Chiron
AyDios
Chiron
Level 159
God Stats
4W - 3L
1,586 SR
Queue Stats
258W - 266L
1,450 Elo+
Solo
Fenrir
Fenrir
ClownPaintFaygo
Fenrir
Level 82
God Stats
42W - 49L
1,470 SR
Queue Stats
127W - 163L
1,359 Elo+
Solo
Eset
Eset
Jaker139
Eset
Level 119
God Stats
1W - 6L
1,399 SR
Queue Stats
465W - 429L
1,571 Elo+
Solo
Bellona
Bellona
Rafasaur
Bellona
Level 86
God Stats
104W - 134L
1,421 SR
Queue Stats
131W - 167L
1,374 Elo+
Solo
Atlas
Atlas
TonyPolony
Atlas
Level 101
God Stats
10W - 10L
1,515 SR
Queue Stats
476W - 599L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 1
6,377
531
4,112
6,137
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
Agent SPAM
Ne Zha
10
2 / 2 / 2
6,264
522
3,229
9,899
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
AnX Arctic
Charybdis
10
0 / 3 / 1
5,737
478
3,867
9,023
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 0 / 1
6,648
554
3,997
8,218
4,867
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
i-sauci
King Arthur
13
3 / 0 / 0
7,457
621
6,398
9,311
5,743
Mystical Earring

Mystical Earring

+15
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AyDios
Chiron
12
3 / 1 / 0
6,861
572
9,696
8,241
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
0 / 3 / 1
5,237
436
1,458
10,138
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
11
2 / 2 / 0
6,249
521
5,616
6,243
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Rafasaur
Bellona
7
0 / 1 / 0
5,238
437
2,234
5,624
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
10
0 / 1 / 1
6,073
506
2,990
8,010
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
5
6
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
1
0.5
W
Ne Zha
Agent SPAM
Ne Zha
2
2
2
1.5
W
Charybdis
AnX Arctic
Charybdis
0
3
1
0.17
L
Chiron
AyDios
Chiron
3
1
0
3
L
0
3
1
0.17
L
Eset
2
2
0
1
L
Bellona
Rafasaur
Bellona
0
1
0
0
W
3
0
1
3.5
L
Atlas
0
1
1
0.5
W
King Arthur
i-sauci
King Arthur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,603
Damage
21,994
42,588
Taken
38,256
19,816
Mitigated
20,052
12,144
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,112
936
0
1,890
6,137
2,393
615
3,209
2,928
57,327
0
W
Ne Zha
Agent SPAM
Ne Zha
3,229
671
311
1,995
9,899
3,926
0
1,880
8,019
0
40,192
W
Charybdis
AnX Arctic
Charybdis
3,867
1,104
0
3,634
9,023
2,887
277
689
8,334
0
32,747
L
Chiron
AyDios
Chiron
9,696
4,994
212
2,748
8,241
2,747
0
0
8,241
0
58,548
L
1,458
655
62
763
10,138
4,097
0
1,610
8,528
0
27,007
L
Eset
5,616
160
80
1,225
6,243
2,571
0
1,943
4,300
48,682
0
L
Bellona
Rafasaur
Bellona
2,234
1,042
0
1,957
5,624
4,209
0
0
5,624
0
24,629
W
3,997
524
0
1,274
8,218
4,867
0
1,055
7,163
0
41,436
L
Atlas
2,990
1,027
0
1,955
8,010
6,428
0
559
7,451
24,024
1,226
W
King Arthur
i-sauci
King Arthur
6,398
1,356
0
3,040
9,311
5,743
0
1,773
7,538
0
52,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
29,658
403
Minions Killed
316
0
Camps Cleared
0
1,203,151
Distance Traveled
1,032,614
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,377
531
98
8
0
244,644
3
W
Ne Zha
6,264
522
59
5
0
236,237
3
W
Charybdis
5,737
478
56
5
0
198,554
2
L
Chiron
6,861
572
86
7
0
219,461
2
L
Fenrir
5,237
436
50
4
0
188,920
0
L
Eset
6,249
521
94
8
0
252,978
2
L
Bellona
5,238
437
51
4
0
149,909
1
W
Pele
6,648
554
75
6
0
258,682
1
L
Atlas
6,073
506
35
3
0
221,346
1
W
King Arthur
7,457
621
115
10
0
265,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role