Player Matchup

Cupid
Cupid
Bluerageebar
Cupid
Level 108
God Stats
7W - 6L
1,561 SR
Queue Stats
679W - 697L
1,510 Elo+
Solo
Arachne
Arachne
Rontti1
Arachne
Level 80
God Stats
3W - 0L
1,798 SR
Queue Stats
54W - 58L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Sayishere
Cabrakan
Level 147
God Stats
5W - 6L
1,694 SR
Queue Stats
27W - 27L
1,578 Elo+
Solo
Vulcan
Vulcan
Schmeatus
Vulcan
Level 156
God Stats
10W - 15L
1,464 SR
Queue Stats
525W - 452L
1,521 Elo+
Solo
Chaac
Chaac
sadnessbig123
Chaac
Level 99
God Stats
4W - 5L
1,562 SR
Queue Stats
155W - 152L
1,502 Elo+
Solo
Team Averages
Level 118
1,616 SR
1,512 Elo+

VS

Team Averages
Level 108
1,531 SR
1,506 Elo+
Ymir
Ymir
KillerRizer
Ymir
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Rabbitlord
Baron Samedi
Level 112
God Stats
22W - 11L
1,629 SR
Queue Stats
168W - 177L
1,486 Elo+
Solo
Ravana
Ravana
RegularNormalGuy
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SkyismLX
Sun Wukong
Level 69
God Stats
6W - 6L
1,524 SR
Queue Stats
212W - 201L
1,552 Elo+
Solo
Ishtar
Ishtar
Vatrowo
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,703
741
2,654
1,957
555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Rontti1
Arachne
5
0 / 1 / 0
3,203
641
105
4,407
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
Sayishere
Cabrakan
5
3 / 0 / 1
4,015
803
1,553
3,594
2,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Schmeatus
Vulcan
6
0 / 0 / 0
3,499
700
1,623
1,566
588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 2 / 0
3,187
637
1,882
4,386
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,165
633
652
3,137
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Rabbitlord
Baron Samedi
5
0 / 1 / 0
3,257
651
987
1,912
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 1 / 2
3,457
691
998
2,114
822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SkyismLX
Sun Wukong
7
3 / 0 / 0
4,138
828
3,521
3,359
1,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
Vatrowo
Ishtar
1
0 / 1 / 0
2,523
505
405
1,102
177
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
1
0
0
L
Baron Samedi
Rabbitlord
Baron Samedi
0
1
0
0
L
0
1
2
1
W
Arachne
Rontti1
Arachne
0
1
0
0
W
Cabrakan
Sayishere
Cabrakan
3
0
1
3.5
W
Vulcan
Schmeatus
Vulcan
0
0
0
0
L
Sun Wukong
SkyismLX
Sun Wukong
3
0
0
3
L
Ishtar
Vatrowo
Ishtar
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,817
Damage
6,563
15,910
Taken
11,624
6,226
Mitigated
4,927
5,822
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,654
1,866
55
1,328
1,957
555
0
202
1,755
0
15,594
L
652
264
0
943
3,137
1,280
0
867
2,270
8,525
0
L
Baron Samedi
Rabbitlord
Baron Samedi
987
0
0
501
1,912
938
0
1,725
187
13,860
0
L
998
376
0
777
2,114
822
0
332
1,782
0
15,043
W
Arachne
Rontti1
Arachne
105
0
0
963
4,407
1,195
0
0
4,369
0
12,664
W
Cabrakan
Sayishere
Cabrakan
1,553
285
0
1,433
3,594
2,187
0
496
3,098
6,923
0
W
Vulcan
Schmeatus
Vulcan
1,623
454
0
500
1,566
588
0
941
625
20,246
0
L
Sun Wukong
SkyismLX
Sun Wukong
3,521
1,240
0
2,007
3,359
1,710
0
0
3,359
0
21,354
L
Ishtar
Vatrowo
Ishtar
405
405
0
258
1,102
177
0
252
850
0
1,946
W
1,882
814
0
1,543
4,386
1,701
0
0
4,095
0
15,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,607
Gold Earned
16,540
149
Minions Killed
122
0
Camps Cleared
0
478,017
Distance Traveled
389,416
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,703
741
33
7
0
85,046
1
L
Ymir
3,165
633
19
4
0
85,977
2
L
Baron Samedi
3,257
651
26
5
0
89,188
2
L
Ravana
3,457
691
33
7
0
103,302
2
W
Arachne
3,203
641
35
7
0
104,512
2
W
Cabrakan
4,015
803
10
2
0
87,529
0
W
Vulcan
3,499
700
42
8
0
106,225
2
L
Sun Wukong
4,138
828
42
8
0
90,216
1
L
Ishtar
2,523
505
2
0
0
20,733
0
W
Chaac
3,187
637
29
6
0
94,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role