Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DarkSharp
Atlas
Level 105
God Stats
13W - 13L
1,522 SR
Queue Stats
193W - 165L
1,602 Elo+
Party 2
Persephone
Persephone
Slg12
Persephone
Level 67
God Stats
26W - 11L
1,699 SR
Queue Stats
38W - 21L
1,645 Elo+
Party 2
Team Averages
Level 86
1,573 SR
1,582 Elo+

VS

Team Averages
Level 126
1,554 SR
1,555 Elo+
Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AinzOalGownDono
Anubis
Level 160
God Stats
4W - 3L
1,497 SR
Queue Stats
334W - 195L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
N1NJAGOLDENSUN
Ao Kuang
Level 69
God Stats
15W - 14L
1,664 SR
Queue Stats
58W - 52L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 1 / 1
6,296
630
7,241
7,677
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
DarkSharp
Atlas
11
1 / 2 / 0
6,768
677
5,499
11,566
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Slg12
Persephone
10
0 / 4 / 1
6,393
639
4,562
6,882
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 0 / 5
7,506
751
13,142
7,102
3,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 3
6,576
658
2,644
3,819
1,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
13
4 / 0 / 2
8,220
822
5,451
11,296
9,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
1
1
0.5
L
Ullr
 
Ullr
2
0
5
4.5
L
1
1
3
2.5
W
Atlas
DarkSharp
Atlas
1
2
0
0.5
L
Ao Kuang
4
0
2
5
W
Persephone
Slg12
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,302
Damage
21,237
26,125
Taken
22,217
12,608
Mitigated
14,262
4,303
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,241
4,907
0
2,373
7,677
2,641
0
1,958
5,719
0
24,066
L
Ullr
 
Ullr
13,142
5,030
0
590
7,102
3,339
128
3,054
3,990
0
44,454
L
2,644
107
0
1,264
3,819
1,765
26
1,610
2,109
21,699
0
W
Atlas
DarkSharp
Atlas
5,499
2,682
139
1,389
11,566
8,103
0
3,879
7,687
11,573
0
L
Ao Kuang
5,451
1,096
1,626
4,966
11,296
9,158
0
5,028
6,036
11,706
0
W
Persephone
Slg12
Persephone
4,562
408
0
402
6,882
1,864
0
2,265
4,614
19,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,457
Gold Earned
22,302
98
Minions Killed
123
0
Camps Cleared
0
533,568
Distance Traveled
483,555
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,296
630
46
5
0
172,483
0
L
Ullr
7,506
751
71
7
0
179,075
3
L
Anubis
6,576
658
32
3
0
108,193
1
W
Atlas
6,768
677
9
1
0
197,398
4
L
Ao Kuang
8,220
822
20
2
0
196,287
0
W
Persephone
6,393
639
43
4
0
163,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role