Player Matchup

Achilles
Achilles
Darth Alroth
Achilles
Level 85
God Stats
8W - 16L
1,399 SR
Queue Stats
85W - 80L
1,498 Elo+
Solo
King Arthur
King Arthur
RayFromThe8
King Arthur
Level 106
God Stats
6W - 7L
1,574 SR
Queue Stats
334W - 336L
1,471 Elo+
Party 1
Merlin
Merlin
Subzero Bx
Merlin
Level 95
God Stats
29W - 35L
1,469 SR
Queue Stats
263W - 258L
1,512 Elo+
Party 1
Charybdis
Charybdis
Thulsahelm
Charybdis
Level 45
God Stats
14W - 13L
1,713 SR
Queue Stats
116W - 157L
1,298 Elo+
Solo
Baba Yaga
Baba Yaga
lIlPIagueIlI
Baba Yaga
Level 43
God Stats
0W - 1L
1,729 SR
Queue Stats
40W - 52L
1,422 Elo+
Solo
Team Averages
Level 75
1,577 SR
1,440 Elo+

VS

Team Averages
Level 122
1,458 SR
1,384 Elo+
Sun Wukong
Sun Wukong
Austism1905
Sun Wukong
Level 140
God Stats
5W - 1L
1,533 SR
Queue Stats
61W - 48L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
CapnKerfuffle
Baron Samedi
Level 160
God Stats
1W - 0L
1,318 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
Maylapp
Kukulkan
Level 127
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Discordia
Discordia
Pr0bablySatan
Discordia
Level 37
God Stats
1W - 0L
1,372 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 2
Sylvanus
Sylvanus
aridor_303
Sylvanus
Level 145
God Stats
7W - 2L
1,728 SR
Queue Stats
132W - 124L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darth Alroth
Achilles
17
5 / 4 / 2
11,766
1,070
11,836
22,259
29,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
RayFromThe8
King Arthur
17
0 / 3 / 6
10,690
972
14,470
22,992
26,990
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Subzero Bx
Merlin
17
1 / 4 / 2
11,153
1,014
15,836
9,987
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Thulsahelm
Charybdis
16
1 / 7 / 2
10,531
957
8,307
21,947
9,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
lIlPIagueIlI
Baba Yaga
17
3 / 2 / 5
11,120
1,011
23,792
10,488
5,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

143

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Austism1905
Sun Wukong
18
8 / 0 / 10
13,061
1,187
22,372
21,091
20,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
CapnKerfuffle
Baron Samedi
18
8 / 1 / 5
12,818
1,165
19,563
14,665
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Maylapp
Kukulkan
18
2 / 1 / 13
11,906
1,082
21,178
9,915
4,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Pr0bablySatan
Discordia
17
1 / 3 / 13
10,682
971
8,330
8,582
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
aridor_303
Sylvanus
17
1 / 5 / 15
11,309
1,028
10,487
22,033
16,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
10
Kills
20
20
Deaths
10
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Austism1905
Sun Wukong
8
0
10
13
W
Baron Samedi
CapnKerfuffle
Baron Samedi
8
1
5
10.5
L
Achilles
Darth Alroth
Achilles
5
4
2
1.5
W
Kukulkan
Maylapp
Kukulkan
2
1
13
8.5
W
Discordia
Pr0bablySatan
Discordia
1
3
13
2.5
L
King Arthur
RayFromThe8
King Arthur
0
3
6
1
L
Merlin
Subzero Bx
Merlin
1
4
2
0.5
L
Charybdis
Thulsahelm
Charybdis
1
7
2
0.29
W
Sylvanus
aridor_303
Sylvanus
1
5
15
1.7
L
Baba Yaga
lIlPIagueIlI
Baba Yaga
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,241
Damage
81,930
87,673
Taken
76,286
75,713
Mitigated
53,426
6,692
Healing
28,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Austism1905
Sun Wukong
22,372
5,421
0
3,578
21,091
20,654
0
10,399
10,317
0
35,986
W
Baron Samedi
CapnKerfuffle
Baron Samedi
19,563
1,743
4,725
4,154
14,665
7,708
0
8,665
5,847
39,334
0
L
Achilles
Darth Alroth
Achilles
11,836
2,946
0
2,643
22,259
29,637
0
13,260
8,680
79
19,372
W
Kukulkan
Maylapp
Kukulkan
21,178
506
0
1,078
9,915
4,481
0
4,879
4,940
66,061
0
W
Discordia
Pr0bablySatan
Discordia
8,330
839
0
0
8,582
3,611
0
3,049
5,323
15,391
0
L
King Arthur
RayFromThe8
King Arthur
14,470
429
0
0
22,992
26,990
0
15,433
7,241
444
25,564
L
Merlin
Subzero Bx
Merlin
15,836
867
0
40
9,987
4,146
0
5,912
3,999
64,715
0
L
Charybdis
Thulsahelm
Charybdis
8,307
3,577
0
1,912
21,947
9,143
0
17,437
4,314
0
23,751
W
Sylvanus
aridor_303
Sylvanus
10,487
2,282
7,143
8,025
22,033
16,972
0
12,782
8,989
22,339
0
L
Baba Yaga
lIlPIagueIlI
Baba Yaga
23,792
519
0
2,097
10,488
5,797
0
6,569
3,881
33,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,260
Gold Earned
59,776
218
Minions Killed
246
4
Camps Cleared
7
1,055,925
Distance Traveled
1,022,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,061
1,187
16
1
4
232,889
0
W
Baron Samedi
12,818
1,165
70
6
2
219,494
0
L
Achilles
11,766
1,070
24
2
1
224,431
0
W
Kukulkan
11,906
1,082
114
10
0
222,577
0
W
Discordia
10,682
971
17
2
0
186,823
0
L
King Arthur
10,690
972
20
2
2
235,021
0
L
Merlin
11,153
1,014
118
11
0
192,479
0
L
Charybdis
10,531
957
32
3
0
191,838
0
W
Sylvanus
11,309
1,028
29
3
1
160,937
0
L
Baba Yaga
11,120
1,011
24
2
1
212,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role