Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PackageHandler
Jormungandr
Level 147
God Stats
1W - 0L
1,730 SR
Queue Stats
130W - 115L
1,550 Elo+
Solo
Nu Wa
Nu Wa
Toxicismything
Nu Wa
Level 28
God Stats
4W - 4L
1,516 SR
Queue Stats
85W - 102L
1,467 Elo+
Solo
Ullr
Ullr
TrueAtIas
Ullr
Level 124
God Stats
1W - 0L
1,378 SR
Queue Stats
20W - 6L
1,747 Elo+
Solo
Team Averages
Level 93
1,525 SR
1,553 Elo+

VS

Team Averages
Level 63
1,431 SR
1,552 Elo+
Scylla
Scylla
 
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Badseeed
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,659 Elo+
Solo
Neith
Neith
DerangedLynx
Neith
Level 16
God Stats
6W - 14L
1,308 SR
Queue Stats
15W - 21L
1,394 Elo+
Solo
Susano
Susano
Imbipolar
Susano
Level 144
God Stats
4W - 14L
1,348 SR
Queue Stats
774W - 793L
1,623 Elo+
Solo
Merlin
Merlin
TakeMeGothMummy
Merlin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 0 / 0
4,429
886
2,091
3,870
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ra
 
Ra
8
1 / 3 / 0
4,164
833
1,638
3,838
1,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
PackageHandler
Jormungandr
9
0 / 0 / 2
4,387
877
1,622
2,343
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 1 / 0
4,042
808
1,820
2,706
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
2 / 0 / 0
4,771
954
3,785
3,350
1,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 1 / 1
4,123
825
2,273
3,464
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
10
2 / 0 / 1
4,584
917
4,183
5,212
3,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
0 / 1 / 2
4,346
869
3,295
2,680
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Imbipolar
Susano
9
2 / 1 / 1
4,594
919
3,528
4,303
2,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 0 / 0
2,212
442
0
88
38

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
4
4
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
W
Ra
 
Ra
1
3
0
0.33
L
Scylla
 
Scylla
0
1
1
0.5
L
Nike
2
0
1
2.5
L
0
1
2
1
L
Susano
Imbipolar
Susano
2
1
1
2.5
W
Jormungandr
PackageHandler
Jormungandr
0
0
2
1
L
0
0
0
0
W
0
1
0
0
W
Ullr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,956
Damage
13,279
16,107
Taken
15,747
6,547
Mitigated
7,858
1,969
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,091
1,021
0
500
3,870
1,419
0
203
3,667
0
15,485
W
Ra
 
Ra
1,638
169
360
442
3,838
1,338
33
429
3,409
5,378
0
L
Scylla
 
Scylla
2,273
323
0
460
3,464
1,185
0
1,187
2,277
11,428
0
L
Nike
4,183
1,242
0
1,700
5,212
3,540
0
2,324
2,888
0
13,519
L
3,295
879
127
418
2,680
1,052
0
442
2,238
0
10,704
L
Susano
Imbipolar
Susano
3,528
408
0
490
4,303
2,043
0
1,039
3,264
0
9,987
W
Jormungandr
PackageHandler
Jormungandr
1,622
952
0
667
2,343
1,482
0
636
1,707
8,812
0
L
0
0
0
0
88
38
0
88
0
0
0
W
1,820
842
0
0
2,706
927
0
607
2,099
9,735
0
W
Ullr
3,785
1,318
0
0
3,350
1,381
0
398
2,952
0
12,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,793
Gold Earned
19,859
110
Minions Killed
69
0
Camps Cleared
0
581,543
Distance Traveled
448,004
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,429
886
36
7
0
137,635
0
W
Ra
4,164
833
10
2
0
104,202
0
L
Scylla
4,123
825
20
4
0
102,262
0
L
Nike
4,584
917
18
4
0
119,298
0
L
Neith
4,346
869
19
4
0
99,505
0
L
Susano
4,594
919
12
2
0
126,939
3
W
Jormungandr
4,387
877
19
4
0
120,989
2
L
Merlin
2,212
442
0
0
0
0
0
W
Nu Wa
4,042
808
11
2
0
98,372
1
W
Ullr
4,771
954
34
7
0
120,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role