Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AnabolicAwilix
Loki
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 137L
1,615 Elo+
Solo
Nemesis
Nemesis
TheBeazt
Nemesis
Level 159
God Stats
3W - 5L
1,575 SR
Queue Stats
320W - 252L
1,557 Elo+
Solo
Nox
Nox
墨染傾城ぃ
Nox
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 148L
1,463 Elo+
Party 1
Charybdis
Charybdis
那个不痛丶月月轻松
Charybdis
Level 155
God Stats
4W - 9L
1,396 SR
Queue Stats
99W - 95L
1,512 Elo+
Party 1
Team Averages
Level 136
1,494 SR
1,530 Elo+

VS

Team Averages
Level 129
1,483 SR
1,517 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dayrod
Gilgamesh
Level 89
God Stats
4W - 4L
1,319 SR
Queue Stats
67W - 60L
1,575 Elo+
Solo
Ishtar
Ishtar
adrian-mh
Ishtar
Level 154
God Stats
42W - 38L
1,559 SR
Queue Stats
607W - 629L
1,430 Elo+
Solo
Cliodhna
Cliodhna
leeduuc
Cliodhna
Level 118
God Stats
11W - 9L
1,537 SR
Queue Stats
269W - 255L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 5 / 4
5,814
447
5,080
10,953
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 4
6,591
507
6,147
9,994
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
TheBeazt
Nemesis
13
0 / 2 / 1
7,133
549
5,211
8,376
3,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 1 / 2
7,336
564
6,651
7,247
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 1
6,612
509
4,809
10,574
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 8
7,819
601
5,573
10,537
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
 
Hel
12
1 / 4 / 4
7,080
545
4,875
7,559
2,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Dayrod
Gilgamesh
13
3 / 1 / 3
8,358
643
7,899
10,822
9,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
adrian-mh
Ishtar
14
6 / 1 / 4
8,607
662
7,754
9,271
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
leeduuc
Cliodhna
14
5 / 2 / 5
8,248
634
5,005
9,635
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
16
16
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
4
0.6
W
Atlas
 
Atlas
1
1
8
5
W
Hel
 
Hel
1
4
4
0.75
L
2
4
4
1
W
Gilgamesh
Dayrod
Gilgamesh
3
1
3
4.5
L
Nemesis
TheBeazt
Nemesis
0
2
1
0.25
W
Ishtar
adrian-mh
Ishtar
6
1
4
8
W
Cliodhna
leeduuc
Cliodhna
5
2
5
3.75
L
5
1
2
6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,898
Damage
31,106
47,144
Taken
47,824
16,916
Mitigated
28,197
15,012
Healing
21,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,080
947
0
7,365
10,953
3,677
0
2,137
8,768
0
29,745
W
Atlas
 
Atlas
5,573
2,124
0
2,671
10,537
8,531
0
1,114
9,423
28,871
0
W
Hel
 
Hel
4,875
1,055
2,206
3,002
7,559
2,981
378
2,913
4,646
38,180
0
L
6,147
1,330
0
460
9,994
3,215
0
1,616
8,266
0
47,400
W
Gilgamesh
Dayrod
Gilgamesh
7,899
2,291
0
3,783
10,822
9,291
528
1,773
9,049
0
53,937
L
Nemesis
TheBeazt
Nemesis
5,211
2,115
0
1,840
8,376
3,967
0
97
8,279
0
56,406
W
Ishtar
adrian-mh
Ishtar
7,754
5,300
0
5,576
9,271
3,489
146
851
8,420
0
64,440
W
Cliodhna
leeduuc
Cliodhna
5,005
1,041
0
4,141
9,635
3,905
0
0
9,635
0
65,997
L
6,651
655
0
1,040
7,247
3,062
0
3,768
3,255
39,721
0
L
4,809
944
0
4,307
10,574
2,995
0
2,408
8,128
0
50,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
40,112
388
Minions Killed
454
0
Camps Cleared
0
1,366,624
Distance Traveled
1,332,426
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,814
447
52
4
0
298,269
7
W
Atlas
7,819
601
35
3
0
287,910
1
W
Hel
7,080
545
75
6
0
267,012
0
L
Loki
6,591
507
69
5
0
270,814
3
W
Gilgamesh
8,358
643
105
8
0
232,415
2
L
Nemesis
7,133
549
108
8
0
279,166
1
W
Ishtar
8,607
662
127
10
0
238,109
4
W
Cliodhna
8,248
634
112
9
0
306,980
4
L
Nox
7,336
564
66
5
0
282,136
6
L
Charybdis
6,612
509
93
7
0
236,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role