Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ayvryy
Cabrakan
Level 115
God Stats
16W - 14L
1,592 SR
Queue Stats
534W - 506L
1,518 Elo+
Solo
Arachne
Arachne
CHILLAXEN4RL
Arachne
Level 131
God Stats
29W - 18L
1,645 SR
Queue Stats
264W - 256L
1,565 Elo+
Party 2
Sol
Sol
OsoDanii CQB
Sol
Level 128
God Stats
6W - 7L
1,598 SR
Queue Stats
999W - 993L
1,451 Elo+
Solo
Artemis
Artemis
bleazy-b
Artemis
Level 122
God Stats
9W - 5L
1,731 SR
Queue Stats
190W - 182L
1,530 Elo+
Party 2
Team Averages
Level 124
1,613 SR
1,513 Elo+

VS

Team Averages
Level 90
1,538 SR
1,464 Elo+
Mercury
Mercury
BRIANATOR_001
Mercury
Level 99
God Stats
11W - 5L
1,603 SR
Queue Stats
431W - 444L
1,415 Elo+
Solo
Atlas
Atlas
LORDxGRIFTERx
Atlas
Level 106
God Stats
2W - 3L
1,615 SR
Queue Stats
282W - 308L
1,497 Elo+
Party 1
Tyr
Tyr
LORDxLUCIFERx
Tyr
Level 87
God Stats
1W - 0L
1,261 SR
Queue Stats
158W - 206L
1,459 Elo+
Party 1
Janus
Janus
PHNXPlays
Janus
Level 8
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
xLeapingLizardx
Charybdis
Level 152
God Stats
13W - 13L
1,543 SR
Queue Stats
101W - 122L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 1
8,923
406
8,383
16,563
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Ayvryy
Cabrakan
13
2 / 4 / 5
8,812
401
10,972
13,700
9,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
CHILLAXEN4RL
Arachne
17
5 / 4 / 2
10,569
480
7,830
18,119
9,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 6 / 0
9,867
449
10,551
14,757
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
bleazy-b
Artemis
18
6 / 3 / 2
11,118
505
14,779
14,268
7,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
9 / 4 / 4
12,904
587
14,864
23,578
10,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 3 / 6
9,728
442
7,693
20,546
19,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 2 / 5
11,903
541
13,097
18,042
20,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
PHNXPlays
Janus
14
0 / 4 / 5
9,324
424
5,222
8,641
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
xLeapingLizardx
Charybdis
16
5 / 3 / 4
11,143
507
10,306
13,870
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
16
Kills
20
20
Deaths
16
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
1
0.83
L
Cabrakan
Ayvryy
Cabrakan
2
4
5
1.13
W
Mercury
9
4
4
2.75
L
Arachne
CHILLAXEN4RL
Arachne
5
4
2
1.5
W
2
3
6
1.67
W
4
2
5
3.25
L
1
6
0
0.17
W
Janus
PHNXPlays
Janus
0
4
5
0.63
L
Artemis
bleazy-b
Artemis
6
3
2
2.33
W
Charybdis
xLeapingLizardx
Charybdis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
51,182
77,407
Taken
84,677
44,611
Mitigated
60,123
20,023
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,383
4,168
145
5,230
16,563
12,090
783
2,671
13,892
0
43,685
L
Cabrakan
Ayvryy
Cabrakan
10,972
1,418
0
1,543
13,700
9,688
0
3,221
10,479
37,235
1,764
W
Mercury
14,864
9,913
0
907
23,578
10,501
0
4,201
19,291
0
150,192
L
Arachne
CHILLAXEN4RL
Arachne
7,830
5,389
0
4,016
18,119
9,348
45
1,478
16,641
0
84,482
W
7,693
2,098
0
1,352
20,546
19,661
0
5,368
14,711
37,959
2,603
W
13,097
1,192
404
6,069
18,042
20,659
1,545
2,425
14,620
0
58,396
L
10,551
3,135
0
4,618
14,757
6,152
1,501
2,906
11,851
89,715
0
W
Janus
PHNXPlays
Janus
5,222
424
90
661
8,641
3,150
1,324
2,571
5,984
45,381
0
L
Artemis
bleazy-b
Artemis
14,779
7,716
0
4,471
14,268
7,333
0
2,376
11,892
0
92,888
W
Charybdis
xLeapingLizardx
Charybdis
10,306
6,034
0
6,635
13,870
6,152
1,810
6,749
6,903
0
76,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,289
Gold Earned
55,002
517
Minions Killed
514
0
Camps Cleared
0
1,800,533
Distance Traveled
2,099,140
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,923
406
63
3
0
321,642
3
L
Cabrakan
8,812
401
67
3
0
288,757
1
W
Mercury
12,904
587
186
8
0
490,699
4
L
Arachne
10,569
480
123
6
0
448,674
4
W
Atlas
9,728
442
48
2
0
420,903
8
W
Tyr
11,903
541
79
4
0
410,505
2
L
Sol
9,867
449
135
6
0
374,776
2
W
Janus
9,324
424
71
3
0
393,889
3
L
Artemis
11,118
505
129
6
0
366,684
4
W
Charybdis
11,143
507
130
6
0
383,144
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role