Player Matchup

Janus
Janus
IMTRASH--ZZ
Janus
Level 65
God Stats
2W - 4L
1,366 SR
Queue Stats
113W - 131L
1,400 Elo+
Party 2
Bacchus
Bacchus
SweatySauceLit
Bacchus
Level 26
God Stats
0W - 4L
1,265 SR
Queue Stats
63W - 65L
1,436 Elo+
Party 2
Scylla
Scylla
yanom-_
Scylla
Level 105
God Stats
0W - 6L
1,100 SR
Queue Stats
111W - 150L
1,412 Elo+
Party 2
Team Averages
Level 65
1,244 SR
1,416 Elo+

VS

Team Averages
Level 127
1,738 SR
1,734 Elo+
Anubis
Anubis
Pøps
Anubis
Level 160
God Stats
13W - 2L
1,830 SR
Queue Stats
654W - 91L
2,010 Elo+
Party 1
Medusa
Medusa
R3d-_MagNum
Medusa
Level 160
God Stats
3W - 2L
1,424 SR
Queue Stats
194W - 233L
1,352 Elo+
Solo
Achilles
Achilles
šwíng
Achilles
Level 60
God Stats
1W - 0L
1,959 SR
Queue Stats
60W - 13L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,943
639
7,715
13,856
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 2
10,580
756
8,845
24,673
24,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
yanom-_
Scylla
12
1 / 11 / 2
8,611
615
5,980
17,542
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pøps
Anubis
16
12 / 4 / 9
11,912
851
16,444
17,223
10,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
1 / 1 / 13
10,063
719
14,050
11,503
6,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
šwíng
Achilles
17
11 / 0 / 8
11,394
814
20,205
15,922
16,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
24
24
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Anubis
Pøps
Anubis
12
4
9
4.13
W
Medusa
1
1
13
7.5
L
3
5
2
0.8
L
Scylla
yanom-_
Scylla
1
11
2
0.18
W
Achilles
šwíng
Achilles
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,540
Damage
50,699
56,071
Taken
44,648
34,088
Mitigated
33,151
8,009
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,715
108
0
650
13,856
4,457
0
6,103
7,526
33,775
0
W
Anubis
Pøps
Anubis
16,444
925
0
8,404
17,223
10,063
30
10,455
6,768
46,700
0
W
Medusa
14,050
5,453
0
2,372
11,503
6,681
1,327
7,003
4,500
0
54,965
L
8,845
1,666
0
6,385
24,673
24,676
0
4,324
19,552
17,105
0
L
Scylla
yanom-_
Scylla
5,980
592
0
974
17,542
4,955
0
6,079
11,055
18,642
0
W
Achilles
šwíng
Achilles
20,205
5,482
0
2,943
15,922
16,407
440
5,154
10,768
0
39,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
33,369
87
Minions Killed
169
0
Camps Cleared
0
653,820
Distance Traveled
755,253
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,943
639
52
4
0
211,725
2
W
Anubis
11,912
851
58
4
0
220,493
3
W
Medusa
10,063
719
81
6
0
251,042
2
L
Bacchus
10,580
756
9
1
0
253,889
0
L
Scylla
8,611
615
26
2
0
188,206
0
W
Achilles
11,394
814
30
2
0
283,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role