Player Matchup

Hercules
Hercules
Himoon7
Hercules
Level 141
God Stats
1W - 0L
1,021 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
XX86
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Ne Zha
Ne Zha
红桃KK
Ne Zha
Level 41
God Stats
1W - 1L
1,471 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 1
Team Averages
Level 68
1,331 SR
1,397 Elo+

VS

Team Averages
Level 47
1,322 SR
1,221 Elo+
Kuzenbo
Kuzenbo
BSGvClaudus17
Kuzenbo
Level 90
God Stats
1W - 2L
1,271 SR
Queue Stats
14W - 36L
1,247 Elo+
Party 2
Skadi
Skadi
JafferTRv
Skadi
Level 44
God Stats
0W - 1L
1,194 SR
Queue Stats
4W - 16L
1,275 Elo+
Party 2
Baron Samedi
Baron Samedi
OsmanBerat2009
Baron Samedi
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Himoon7
Hercules
20
7 / 1 / 13
15,129
796
21,895
32,185
55,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
XX86
Poseidon
20
12 / 3 / 6
15,254
803
29,806
14,440
7,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
红桃KK
Ne Zha
17
3 / 0 / 10
12,492
657
11,559
8,974
11,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
1 / 3 / 3
13,550
713
13,748
30,814
56,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
JafferTRv
Skadi
18
3 / 10 / 1
13,232
696
12,130
20,920
10,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
OsmanBerat2009
Baron Samedi
16
0 / 9 / 3
11,484
604
9,599
19,459
10,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
4
4
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
3
3
0.83
W
Hercules
Himoon7
Hercules
7
1
13
13.5
L
Skadi
JafferTRv
Skadi
3
10
1
0.35
L
Baron Samedi
OsmanBerat2009
Baron Samedi
0
9
3
0.17
W
Poseidon
XX86
Poseidon
12
3
6
5
W
Ne Zha
红桃KK
Ne Zha
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,260
Damage
35,477
55,599
Taken
71,193
74,033
Mitigated
77,677
18,440
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
13,748
4,630
172
3,495
30,814
56,362
164
14,795
16,019
42,506
0
W
Hercules
Himoon7
Hercules
21,895
8,028
1,096
13,718
32,185
55,116
892
12,213
19,972
30
58,604
L
Skadi
JafferTRv
Skadi
12,130
5,604
0
1,060
20,920
10,691
629
6,693
14,227
0
58,715
L
Baron Samedi
OsmanBerat2009
Baron Samedi
9,599
1,391
2,267
1,433
19,459
10,624
300
8,709
10,750
38,857
0
W
Poseidon
XX86
Poseidon
29,806
3,823
0
670
14,440
7,641
1,360
6,645
7,795
92,589
0
W
Ne Zha
红桃KK
Ne Zha
11,559
1,532
0
2,956
8,974
11,276
732
4,540
4,434
787
37,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,875
Gold Earned
38,266
242
Minions Killed
182
0
Camps Cleared
0
947,978
Distance Traveled
934,816
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,550
713
35
2
0
370,410
3
W
Hercules
15,129
796
54
3
0
359,241
2
L
Skadi
13,232
696
78
4
0
264,692
1
L
Baron Samedi
11,484
604
69
4
0
299,714
1
W
Poseidon
15,254
803
153
8
0
324,228
4
W
Ne Zha
12,492
657
35
2
0
264,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role