Player Matchup

He Bo
He Bo
Mehitok
He Bo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,589 Elo+
Party 1
Izanami
Izanami
RabidRug
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,511 Elo+
Party 1
Thor
Thor
Vulnerate
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,449 Elo+
Solo
Zeus
Zeus
itsternt
Zeus
Level 101
God Stats
1W - 2L
1,592 SR
Queue Stats
31W - 34L
1,573 Elo+
Solo
Khepri
Khepri
非行小熬
Khepri
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 80L
1,461 Elo+
Solo
Team Averages
Level 70
1,518 SR
1,517 Elo+

VS

Team Averages
Level 120
1,486 SR
1,528 Elo+
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Grendelarch
Loki
Level 86
God Stats
3W - 0L
1,600 SR
Queue Stats
279W - 292L
1,525 Elo+
Solo
Discordia
Discordia
Regicide00
Discordia
Level 129
God Stats
8W - 1L
1,285 SR
Queue Stats
101W - 90L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
instingalex
Tsukuyomi
Level 160
God Stats
26W - 27L
1,544 SR
Queue Stats
756W - 808L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mehitok
He Bo
12
1 / 2 / 1
7,097
1,014
5,242
6,609
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RabidRug
Izanami
12
1 / 2 / 1
7,172
1,025
3,187
8,951
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
12
0 / 5 / 1
7,066
1,009
3,120
10,057
3,969
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
13
1 / 3 / 2
7,660
1,094
6,951
6,451
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
9
0 / 2 / 0
6,639
948
363
6,000
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

287

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 7
8,271
1,182
5,424
1,433
656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
13
0 / 0 / 11
8,161
1,166
2,815
5,690
5,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
6 / 1 / 6
8,448
1,207
6,364
7,156
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Regicide00
Discordia
13
3 / 0 / 5
7,653
1,093
9,228
3,066
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
instingalex
Tsukuyomi
13
2 / 2 / 10
7,836
1,119
11,917
5,774
2,633
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
3
Kills
14
14
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
7
6.5
W
Ganesha
 
Ganesha
0
0
11
5.5
W
6
1
6
9
L
He Bo
Mehitok
He Bo
1
2
1
0.75
L
Izanami
RabidRug
Izanami
1
2
1
0.75
W
Discordia
Regicide00
Discordia
3
0
5
5.5
L
Thor
0
5
1
0.1
W
Tsukuyomi
instingalex
Tsukuyomi
2
2
10
3.5
L
Zeus
1
3
2
0.67
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
35,748
38,068
Taken
23,119
14,721
Mitigated
15,740
2,323
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,424
2,023
0
256
1,433
656
0
292
1,141
0
23,851
W
Ganesha
 
Ganesha
2,815
147
0
1,108
5,690
5,072
0
3,298
2,392
12,603
0
W
6,364
453
0
718
7,156
6,198
0
4,691
2,465
0
10,676
L
He Bo
Mehitok
He Bo
5,242
213
43
267
6,609
2,366
0
2,147
4,279
14,492
0
L
Izanami
RabidRug
Izanami
3,187
2,294
0
1,478
8,951
3,370
0
2,684
6,037
0
24,203
W
Discordia
Regicide00
Discordia
9,228
243
0
0
3,066
1,181
0
1,095
1,971
17,819
0
L
Thor
3,120
456
0
250
10,057
3,969
0
3,064
6,604
0
16,246
W
Tsukuyomi
instingalex
Tsukuyomi
11,917
3,483
0
81
5,774
2,633
0
3,180
2,594
0
24,399
L
Zeus
6,951
1,126
0
0
6,451
2,280
0
1,573
4,878
21,081
0
L
Khepri
363
28
0
285
6,000
2,736
0
2,575
3,425
3,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,634
Gold Earned
40,369
137
Minions Killed
125
6
Camps Cleared
6
589,999
Distance Traveled
698,802
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,271
1,182
52
7
1
120,289
0
W
Ganesha
8,161
1,166
0
0
0
145,999
2
W
Loki
8,448
1,207
20
3
0
149,027
0
L
He Bo
7,097
1,014
21
3
2
142,833
0
L
Izanami
7,172
1,025
45
6
1
127,525
0
W
Discordia
7,653
1,093
20
3
1
125,932
0
L
Thor
7,066
1,009
36
5
1
132,699
0
W
Tsukuyomi
7,836
1,119
33
5
4
157,555
0
L
Zeus
7,660
1,094
31
4
2
123,196
0
L
Khepri
6,639
948
4
1
0
63,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role