Player Matchup

Nox
Nox
ADANGARCIA
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 111L
1,471 Elo+
Party 1
Vulcan
Vulcan
BKM-Do-wah-Ditty
Vulcan
Level 158
God Stats
1W - 1L
1,523 SR
Queue Stats
55W - 47L
1,515 Elo+
Party 2
Kuzenbo
Kuzenbo
BlackNovember-
Kuzenbo
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
43W - 38L
1,503 Elo+
Party 2
Hera
Hera
ElitistWalk
Hera
Level 69
God Stats
0W - 1L
1,257 SR
Queue Stats
2W - 2L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Papitellez69
Danzaburou
Level 67
God Stats
1W - 1L
1,651 SR
Queue Stats
11W - 8L
1,703 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,553 Elo+

VS

Team Averages
Level 103
1,462 SR
1,488 Elo+
Pele
Pele
IamPiddlePaddle
Pele
Level 116
God Stats
7W - 8L
1,444 SR
Queue Stats
466W - 477L
1,495 Elo+
Solo
Ymir
Ymir
Shadow0513
Ymir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 74L
1,439 Elo+
Party 3
Xbalanque
Xbalanque
SpeedyGonzahles
Xbalanque
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,478 Elo+
Solo
Tiamat
Tiamat
orca508
Tiamat
Level 152
God Stats
2W - 1L
1,445 SR
Queue Stats
37W - 21L
1,529 Elo+
Party 3
Athena
Athena
vGhxstv
Athena
Level 93
God Stats
4W - 5L
1,423 SR
Queue Stats
608W - 618L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,854
714
2,929
9,308
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 2
8,848
804
11,294
6,521
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 6
7,517
683
6,772
13,164
14,017
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 4
7,368
670
9,418
10,163
4,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Papitellez69
Danzaburou
15
1 / 5 / 4
7,669
697
13,995
12,080
5,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
9,249
841
11,430
10,570
7,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 2 / 11
8,727
793
4,547
13,231
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SpeedyGonzahles
Xbalanque
15
4 / 3 / 10
8,549
777
13,335
9,143
5,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
orca508
Tiamat
16
5 / 1 / 10
8,877
807
9,462
8,493
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
vGhxstv
Athena
15
2 / 1 / 13
8,988
817
8,106
13,063
16,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
75
7
Kills
20
21
Deaths
7
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
4
2
2
2.5
L
0
3
6
1
L
1
6
4
0.5
W
7
0
11
12.5
L
Danzaburou
Papitellez69
Danzaburou
1
5
4
0.6
W
2
2
11
3.75
W
Xbalanque
SpeedyGonzahles
Xbalanque
4
3
10
3
W
Tiamat
orca508
Tiamat
5
1
10
10
W
Athena
vGhxstv
Athena
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,408
Damage
46,880
51,236
Taken
54,500
31,254
Mitigated
51,402
13,060
Healing
27,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,929
735
515
956
9,308
4,391
0
3,912
5,288
12,865
0
L
11,294
2,260
355
1,461
6,521
2,826
0
3,504
2,809
27,049
0
L
6,772
1,808
1,435
2,889
13,164
14,017
0
3,854
9,082
13,154
0
L
9,418
1,690
342
578
10,163
4,285
0
4,620
5,303
15,637
0
W
11,430
2,166
4,659
5,659
10,570
7,361
0
5,504
4,890
0
21,515
L
Danzaburou
Papitellez69
Danzaburou
13,995
6,232
891
3,638
12,080
5,735
0
5,291
6,639
0
24,371
W
4,547
318
1,337
2,153
13,231
16,502
0
6,875
5,974
10,550
0
W
Xbalanque
SpeedyGonzahles
Xbalanque
13,335
4,240
2,178
965
9,143
5,444
0
4,623
4,410
0
26,828
W
Tiamat
orca508
Tiamat
9,462
410
1,674
3,770
8,493
5,782
160
5,051
3,377
32,213
0
W
Athena
vGhxstv
Athena
8,106
1,214
1,913
3,092
13,063
16,313
13
7,489
5,436
15,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,256
Gold Earned
44,390
117
Minions Killed
156
0
Camps Cleared
0
1,050,903
Distance Traveled
1,145,195
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,854
714
27
2
0
205,096
0
L
Vulcan
8,848
804
42
4
0
230,856
0
L
Kuzenbo
7,517
683
13
1
0
212,301
0
L
Hera
7,368
670
11
1
0
205,039
0
W
Pele
9,249
841
18
2
0
273,471
2
L
Danzaburou
7,669
697
24
2
0
197,611
0
W
Ymir
8,727
793
14
1
0
212,199
0
W
Xbalanque
8,549
777
41
4
0
206,241
1
W
Tiamat
8,877
807
71
6
0
216,093
0
W
Athena
8,988
817
12
1
0
237,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role