Player Matchup

Bacchus
Bacchus
Silver III
PrimeGuns
Bacchus
Silver III
Level 117
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 8L
1,397 MMR
Party 1
Zeus
Zeus
Silver IV
THE MEX 44
Zeus
Silver IV
Level 65
God Stats
3W - 0L
1,450 SR
Queue Stats
10W - 8L
1,397 MMR
Party 1
Arachne
Arachne
Silver IV
lmW3AK
Arachne
Silver IV
Level 77
God Stats
1W - 0L
1,765 SR
Queue Stats
10W - 8L
1,397 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,617 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,538 SR
1,327 MMR
Gilgamesh
Gilgamesh
Platinum V
Babi3sGoneWild
Gilgamesh
Platinum V
Level 93
God Stats
15W - 14L
1,520 SR
Queue Stats
82W - 87L
1,645 MMR
Solo
Nu Wa
Nu Wa
Silver V
DiDDy0311
Nu Wa
Silver V
Level 127
God Stats
6W - 4L
1,560 SR
Queue Stats
61W - 98L
783 MMR
Solo
Chiron
Chiron
Gold III
Kinglc_150
Chiron
Gold III
Level 62
God Stats
2W - 3L
1,535 SR
Queue Stats
139W - 164L
1,553 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PrimeGuns
Bacchus
17
0 / 1 / 5
12,012
707
7,610
15,245
24,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
2 / 0 / 2
11,990
705
10,655
10,649
5,254
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
lmW3AK
Arachne
18
3 / 0 / 2
11,336
667
19,050
18,346
12,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
MauiBaron SamediAphroditeAtlasLancelot

VS

Bans
HorusNoxVulcanAnubisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Babi3sGoneWild
Gilgamesh
17
0 / 1 / 1
11,451
674
10,452
20,676
24,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
DiDDy0311
Nu Wa
14
0 / 2 / 0
9,778
575
11,144
10,366
4,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
Kinglc_150
Chiron
16
1 / 2 / 0
10,631
625
14,828
11,121
5,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
5
Kills
1
1
Deaths
5
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Babi3sGoneWild
Gilgamesh
0
1
1
0.5
L
Nu Wa
DiDDy0311
Nu Wa
0
2
0
0
L
Chiron
Kinglc_150
Chiron
1
2
0
0.5
W
Bacchus
PrimeGuns
Bacchus
0
1
5
2.5
W
2
0
2
3
W
Arachne
lmW3AK
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,315
Damage
36,424
44,240
Taken
42,163
42,353
Mitigated
34,941
15,395
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Babi3sGoneWild
Gilgamesh
10,452
1,612
2,830
5,470
20,676
24,703
0
8,316
12,360
0
43,219
L
Nu Wa
DiDDy0311
Nu Wa
11,144
3,428
0
1,605
10,366
4,588
24
4,514
5,852
49,529
0
L
Chiron
Kinglc_150
Chiron
14,828
3,966
1,621
2,532
11,121
5,650
0
5,553
5,568
0
58,015
W
Bacchus
PrimeGuns
Bacchus
7,610
1,323
0
2,652
15,245
24,225
395
4,866
10,379
25,614
0
W
10,655
1,373
420
6,156
10,649
5,254
988
1,523
9,126
93,732
0
W
Arachne
lmW3AK
Arachne
19,050
13,741
0
6,167
18,346
12,874
1,676
4,814
12,920
0
64,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,338
Gold Earned
31,860
251
Minions Killed
252
0
Camps Cleared
0
1,033,049
Distance Traveled
933,796
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,451
674
61
4
0
336,133
2
L
Nu Wa
9,778
575
72
4
0
298,887
0
L
Chiron
10,631
625
119
7
0
298,776
2
W
Bacchus
12,012
707
35
2
0
343,061
1
W
Zeus
11,990
705
142
8
0
311,467
2
W
Arachne
11,336
667
74
4
0
378,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role