Player Matchup

Sol
Sol
ArcKyle
Sol
Level 126
God Stats
1W - 0L
1,845 SR
Queue Stats
35W - 46L
1,506 Elo+
Party 2
Thor
Thor
IX Tylisseus XI
Thor
Level 159
God Stats
3W - 2L
1,754 SR
Queue Stats
279W - 148L
1,772 Elo+
Party 2
Mulan
Mulan
SugarDaddyWeezy
Mulan
Level 119
God Stats
14W - 6L
1,681 SR
Queue Stats
98W - 73L
1,630 Elo+
Party 2
Team Averages
Level 135
1,760 SR
1,636 Elo+

VS

Team Averages
Level 61
1,562 SR
1,546 Elo+
Da Ji
Da Ji
CKDOZO
Da Ji
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 46L
1,472 Elo+
Solo
Bellona
Bellona
Tkd Master Odom
Bellona
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,802 Elo+
Party 1
Baron Samedi
Baron Samedi
damager107
Baron Samedi
Level 48
God Stats
0W - 2L
1,687 SR
Queue Stats
3W - 4L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 3 / 7
9,881
823
10,739
12,378
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 0 / 4
10,759
897
17,364
10,735
6,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 10
8,551
713
5,256
11,815
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CKDOZO
Da Ji
12
3 / 7 / 2
8,227
686
11,772
15,386
6,275
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 2 / 2
8,168
681
5,255
13,290
14,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
damager107
Baron Samedi
14
1 / 6 / 4
8,219
685
5,804
12,033
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
15
Kills
5
5
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
5
3
7
2.83
L
Da Ji
CKDOZO
Da Ji
3
7
2
0.57
W
9
0
4
11
W
1
2
10
3
L
1
2
2
1
L
Baron Samedi
damager107
Baron Samedi
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
22,831
34,928
Taken
40,709
22,183
Mitigated
25,819
10,534
Healing
4,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,739
4,332
0
7,054
12,378
4,309
2,604
1,752
10,492
47,157
0
L
Da Ji
CKDOZO
Da Ji
11,772
3,468
0
489
15,386
6,275
0
3,157
11,227
0
23,342
W
17,364
2,657
0
2,184
10,735
6,003
217
1,143
9,249
0
51,517
W
5,256
653
0
1,296
11,815
11,871
547
3,308
8,190
152
11,002
L
5,255
903
0
1,441
13,290
14,141
0
4,151
8,334
0
23,852
L
Baron Samedi
damager107
Baron Samedi
5,804
405
1,468
1,022
12,033
5,403
0
3,607
8,296
33,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
24,614
129
Minions Killed
114
0
Camps Cleared
0
665,612
Distance Traveled
647,184
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,881
823
59
5
0
200,065
1
L
Da Ji
8,227
686
20
2
0
208,762
2
W
Thor
10,759
897
59
5
0
239,783
2
W
Mulan
8,551
713
11
1
0
225,764
4
L
Bellona
8,168
681
37
3
0
236,053
3
L
Baron Samedi
8,219
685
57
5
0
202,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role