Player Matchup

Thanatos
Thanatos
Basil oz
Thanatos
Level 102
God Stats
6W - 9L
1,421 SR
Queue Stats
342W - 417L
1,306 Elo+
Party 1
Cthulhu
Cthulhu
GeekyRelic44
Cthulhu
Level 69
God Stats
2W - 1L
1,823 SR
Queue Stats
257W - 318L
1,354 Elo+
Party 2
Bellona
Bellona
RoguePark794578
Bellona
Level 8
God Stats
0W - 3L
1,303 SR
Queue Stats
0W - 3L
1,120 Elo+
Party 1
Kukulkan
Kukulkan
StonyRook67
Kukulkan
Level 7
God Stats
3W - 9L
1,311 SR
Queue Stats
13W - 31L
1,156 Elo+
Party 2
Ishtar
Ishtar
SuperSaiScorpio
Ishtar
Level 44
God Stats
0W - 1L
1,598 SR
Queue Stats
77W - 92L
1,346 Elo+
Party 1
Team Averages
Level 46
1,491 SR
1,256 Elo+

VS

Team Averages
Level 72
1,516 SR
1,371 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alpha Rakel
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Terra
Terra
Diamondcoyote5
Terra
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 40L
1,246 Elo+
Party 3
Hun Batz
Hun Batz
PJ-Ducky
Hun Batz
Level 102
God Stats
53W - 61L
1,444 SR
Queue Stats
211W - 231L
1,349 Elo+
Solo
Bellona
Bellona
Undead Sumo2012
Bellona
Level 39
God Stats
4W - 2L
1,634 SR
Queue Stats
31W - 52L
1,262 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Basil oz
Thanatos
9
1 / 1 / 0
5,033
503
2,698
6,482
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cthulhu
GeekyRelic44
Cthulhu
8
1 / 0 / 0
5,080
508
4,761
6,154
3,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,323
432
1,159
6,356
3,772
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
StonyRook67
Kukulkan
8
0 / 1 / 0
4,819
482
1,737
3,597
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 1
4,517
452
5,536
8,136
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,402
540
3,044
2,272
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Alpha Rakel
Izanami
7
0 / 0 / 1
4,577
458
3,450
6,063
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 1 / 1
5,173
517
2,655
9,973
4,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
PJ-Ducky
Hun Batz
9
3 / 0 / 2
5,487
549
3,865
6,382
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 0
5,894
589
3,398
5,447
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
6
6
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
0
0
W
Izanami
Alpha Rakel
Izanami
0
0
1
0.5
L
Thanatos
Basil oz
Thanatos
1
1
0
1
W
1
1
1
1.5
L
Cthulhu
GeekyRelic44
Cthulhu
1
0
0
1
W
Hun Batz
PJ-Ducky
Hun Batz
3
0
2
4
L
0
2
0
0
L
Kukulkan
StonyRook67
Kukulkan
0
1
0
0
L
0
2
1
0.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,891
Damage
16,412
30,725
Taken
30,137
13,375
Mitigated
13,511
13,076
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,044
340
99
169
2,272
858
0
1,208
1,064
33,285
0
W
Izanami
Alpha Rakel
Izanami
3,450
2,756
0
1,293
6,063
1,799
769
1,936
4,127
0
24,278
L
Thanatos
Basil oz
Thanatos
2,698
374
0
4,994
6,482
2,672
0
982
5,335
0
33,131
W
2,655
580
2,011
4,009
9,973
4,258
270
2,561
7,412
10,121
3,259
L
Cthulhu
GeekyRelic44
Cthulhu
4,761
546
105
2,756
6,154
3,359
0
1,059
5,095
21,699
0
W
Hun Batz
PJ-Ducky
Hun Batz
3,865
1,461
274
791
6,382
2,265
719
793
5,589
0
30,924
L
1,159
219
0
670
6,356
3,772
0
0
6,356
0
14,098
L
Kukulkan
StonyRook67
Kukulkan
1,737
520
0
250
3,597
1,461
27
2,148
1,449
27,011
0
L
5,536
2,603
406
3,895
8,136
2,111
0
1,078
7,058
0
30,595
W
3,398
977
0
2,815
5,447
4,331
0
0
5,447
0
30,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
26,533
217
Minions Killed
233
0
Camps Cleared
0
904,323
Distance Traveled
925,199
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,402
540
73
7
0
170,986
2
W
Izanami
4,577
458
47
5
0
168,607
0
L
Thanatos
5,033
503
55
6
0
193,611
0
W
Terra
5,173
517
18
2
0
183,308
1
L
Cthulhu
5,080
508
31
3
0
198,560
3
W
Hun Batz
5,487
549
47
5
0
210,614
2
L
Bellona
4,323
432
29
3
0
184,218
1
L
Kukulkan
4,819
482
51
5
0
166,052
0
L
Ishtar
4,517
452
51
5
0
161,882
1
W
Bellona
5,894
589
48
5
0
191,684
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role