Player Matchup

Ra
Ra
 
Ra
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
CrizzyC
Maui
Level 68
God Stats
1W - 3L
1,239 SR
Queue Stats
71W - 58L
1,519 Elo+
Party 1
Nike
Nike
ISaySleep
Nike
Level 96
God Stats
3W - 2L
1,527 SR
Queue Stats
132W - 105L
1,565 Elo+
Solo
Cernunnos
Cernunnos
MezzoMetric
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,438 Elo+
Party 3
Nemesis
Nemesis
thekeyq
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,436 Elo+
Party 3
Team Averages
Level 82
1,453 SR
1,492 Elo+

VS

Team Averages
Level 124
1,466 SR
1,467 Elo+
Sylvanus
Sylvanus
DangerDewm
Sylvanus
Level 158
God Stats
3W - 3L
1,583 SR
Queue Stats
225W - 265L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
OfficialWhiteEgg
Amaterasu
Level 111
God Stats
0W - 4L
1,125 SR
Queue Stats
360W - 387L
1,379 Elo+
Party 2
The Morrigan
The Morrigan
TheE4
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,556 Elo+
Party 4
Thor
Thor
Unknown-Zpider
Thor
Level 124
God Stats
2W - 1L
1,620 SR
Queue Stats
178W - 238L
1,362 Elo+
Party 2
Merlin
Merlin
zzxxcczzxxcc
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 1 / 14
10,925
780
24,656
18,532
12,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Maui
CrizzyC
Maui
16
1 / 2 / 21
10,787
771
8,240
20,096
32,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
18
4 / 2 / 16
10,796
771
13,668
19,601
23,516
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
MezzoMetric
Cernunnos
20
10 / 2 / 14
11,734
838
26,613
18,006
12,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
thekeyq
Nemesis
17
7 / 3 / 16
10,878
777
13,281
20,514
18,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DangerDewm
Sylvanus
17
4 / 2 / 4
9,201
657
15,315
17,007
21,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
15
2 / 5 / 2
9,490
678
10,782
24,794
27,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
TheE4
The Morrigan
15
2 / 6 / 4
9,242
660
7,440
13,948
6,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 9 / 3
7,891
564
11,059
23,003
18,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
18
1 / 5 / 3
9,578
684
24,539
16,657
10,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
27
Kills
9
10
Deaths
27
81
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
14
12
W
Maui
CrizzyC
Maui
1
2
21
5.75
L
Sylvanus
DangerDewm
Sylvanus
4
2
4
3
W
Nike
4
2
16
6
W
Cernunnos
MezzoMetric
Cernunnos
10
2
14
8.5
L
Amaterasu
2
5
2
0.6
L
The Morrigan
TheE4
The Morrigan
2
6
4
0.67
L
0
9
3
0.17
W
Nemesis
thekeyq
Nemesis
7
3
16
5
L
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,458
Damage
69,135
96,749
Taken
95,409
99,643
Mitigated
84,597
47,412
Healing
29,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
24,656
4,704
14,130
10,021
18,532
12,797
2,541
9,604
8,828
55,893
0
W
Maui
CrizzyC
Maui
8,240
1,670
1,402
2,249
20,096
32,045
184
6,939
12,466
12,226
0
L
Sylvanus
DangerDewm
Sylvanus
15,315
2,612
9,698
5,962
17,007
21,214
0
4,959
12,048
16,592
0
W
Nike
13,668
2,052
5,662
4,487
19,601
23,516
610
9,039
10,100
0
26,699
W
Cernunnos
MezzoMetric
Cernunnos
26,613
13,213
1,289
3,460
18,006
12,572
2,024
8,683
8,922
0
53,715
L
Amaterasu
10,782
3,762
2,714
5,065
24,794
27,942
0
8,759
16,035
136
14,388
L
The Morrigan
TheE4
The Morrigan
7,440
641
126
618
13,948
6,812
0
5,643
8,305
11,179
1,637
L
11,059
1,231
657
1,492
23,003
18,598
0
9,037
13,966
0
22,021
W
Nemesis
thekeyq
Nemesis
13,281
6,034
1,347
3,365
20,514
18,713
2,174
9,536
10,563
200
17,849
L
Merlin
24,539
1,262
334
2,713
16,657
10,031
0
4,498
12,159
54,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
45,402
157
Minions Killed
109
0
Camps Cleared
0
1,392,361
Distance Traveled
1,146,989
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,925
780
60
4
0
265,545
0
W
Maui
10,787
771
7
1
0
297,041
0
L
Sylvanus
9,201
657
3
0
0
263,324
0
W
Nike
10,796
771
21
2
0
294,885
1
W
Cernunnos
11,734
838
52
4
0
250,626
0
L
Amaterasu
9,490
678
11
1
0
242,765
0
L
The Morrigan
9,242
660
9
1
0
201,375
0
L
Thor
7,891
564
14
1
0
200,211
0
W
Nemesis
10,878
777
17
1
0
284,264
0
L
Merlin
9,578
684
72
5
0
239,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role