Player Matchup

Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HomieJason
Hun Batz
Level 127
God Stats
0W - 1L
1,652 SR
Queue Stats
50W - 29L
1,646 Elo+
Party 1
Ao Kuang
Ao Kuang
ICEN 2 OP
Ao Kuang
Level 160
God Stats
5W - 3L
1,624 SR
Queue Stats
228W - 229L
1,544 Elo+
Solo
Neith
Neith
MajorNeiln
Neith
Level 60
God Stats
37W - 25L
1,602 SR
Queue Stats
47W - 56L
1,470 Elo+
Solo
He Bo
He Bo
TheEpicTom
He Bo
Level 125
God Stats
12W - 7L
1,645 SR
Queue Stats
53W - 32L
1,593 Elo+
Party 1
Team Averages
Level 116
1,605 SR
1,551 Elo+

VS

Team Averages
Level 117
1,537 SR
1,527 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Flapjack278
Ganesha
Level 61
God Stats
32W - 24L
1,601 SR
Queue Stats
48W - 45L
1,522 Elo+
Party 2
Janus
Janus
MacMillersUp
Janus
Level 131
God Stats
5W - 9L
1,373 SR
Queue Stats
293W - 258L
1,539 Elo+
Solo
Vamana
Vamana
lts Gar Gar
Vamana
Level 121
God Stats
11W - 6L
1,634 SR
Queue Stats
74W - 71L
1,527 Elo+
Party 2
Lancelot
Lancelot
melvinexposed
Lancelot
Level 113
God Stats
5W - 5L
1,579 SR
Queue Stats
132W - 117L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 0 / 0
5,553
617
0
0
0
Hun Batz
HomieJason
Hun Batz
14
3 / 2 / 4
7,300
811
9,676
8,022
3,395
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ao Kuang
ICEN 2 OP
Ao Kuang
13
2 / 2 / 2
7,030
781
6,478
10,158
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
3 / 5 / 2
6,679
742
6,132
9,192
3,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
13
1 / 4 / 1
6,866
763
5,044
7,593
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 1 / 4
8,497
944
8,154
5,910
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
Flapjack278
Ganesha
13
0 / 1 / 11
7,469
830
1,727
6,543
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 3 / 8
7,377
820
5,682
5,152
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
15
5 / 1 / 2
8,154
906
6,729
11,769
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
melvinexposed
Lancelot
12
0 / 3 / 7
6,651
739
4,433
8,118
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
13
13
Deaths
9
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
Scylla
 
Scylla
6
1
4
8
W
Ganesha
Flapjack278
Ganesha
0
1
11
5.5
L
Hun Batz
HomieJason
Hun Batz
3
2
4
2.5
L
Ao Kuang
ICEN 2 OP
Ao Kuang
2
2
2
1.5
W
2
3
8
2
L
Neith
3
5
2
0.8
L
He Bo
1
4
1
0.38
W
Vamana
5
1
2
6
W
Lancelot
melvinexposed
Lancelot
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
26,725
34,965
Taken
37,492
15,450
Mitigated
23,870
4,698
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
 
Scylla
8,154
999
0
791
5,910
2,513
141
1,988
3,922
35,085
0
W
Ganesha
Flapjack278
Ganesha
1,727
269
575
1,360
6,543
5,309
547
1,409
5,134
7,405
0
L
Hun Batz
HomieJason
Hun Batz
9,676
2,944
0
250
8,022
3,395
0
1,799
5,731
0
23,380
L
Ao Kuang
ICEN 2 OP
Ao Kuang
6,478
777
0
3,362
10,158
5,357
0
3,351
6,531
24,814
0
W
5,682
431
0
250
5,152
2,265
1,114
1,808
3,344
30,928
0
L
Neith
6,132
1,827
0
836
9,192
3,852
0
5,782
3,166
0
15,914
L
He Bo
5,044
116
0
250
7,593
2,846
0
4,191
3,282
24,477
0
W
Vamana
6,729
3,632
0
4,215
11,769
9,833
418
4,643
7,126
0
23,971
W
Lancelot
melvinexposed
Lancelot
4,433
740
0
1,150
8,118
3,950
0
1,674
6,444
0
11,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
38,148
145
Minions Killed
198
0
Camps Cleared
0
776,449
Distance Traveled
1,041,052
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,553
617
0
0
0
0
0
W
Scylla
8,497
944
73
8
0
209,289
2
W
Ganesha
7,469
830
1
0
0
198,257
2
L
Hun Batz
7,300
811
37
4
0
218,165
4
L
Ao Kuang
7,030
781
39
4
0
187,532
5
W
Janus
7,377
820
66
7
0
200,899
3
L
Neith
6,679
742
12
1
0
176,702
4
L
He Bo
6,866
763
57
6
0
194,050
0
W
Vamana
8,154
906
38
4
0
220,157
0
W
Lancelot
6,651
739
20
2
0
212,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role