Player Matchup

Ra
Ra
ITz_Dark_32
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 49L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
ITz_Ricky_13
Amaterasu
Level 93
God Stats
18W - 11L
1,532 SR
Queue Stats
52W - 38L
1,540 Elo+
Party 2
Bacchus
Bacchus
Joselilloo023
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Joulin_gamer
Danzaburou
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 10L
1,438 Elo+
Party 3
Nemesis
Nemesis
hull1520
Nemesis
Level 108
God Stats
2W - 2L
1,454 SR
Queue Stats
60W - 59L
1,476 Elo+
Party 3
Team Averages
Level 57
1,497 SR
1,489 Elo+

VS

Team Averages
Level 110
1,432 SR
1,378 Elo+
Fafnir
Fafnir
BuckNasty5151
Fafnir
Level 141
God Stats
4W - 2L
1,375 SR
Queue Stats
37W - 56L
1,391 Elo+
Solo
Erlang Shen
Erlang Shen
HyperLevelz
Erlang Shen
Level 160
God Stats
18W - 18L
1,498 SR
Queue Stats
153W - 166L
1,432 Elo+
Party 1
Ra
Ra
I 808 Jedi I
Ra
Level 128
God Stats
3W - 1L
1,593 SR
Queue Stats
267W - 294L
1,423 Elo+
Solo
Danzaburou
Danzaburou
JokinVirus89
Danzaburou
Level 102
God Stats
11W - 10L
1,608 SR
Queue Stats
97W - 87L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
Locustplys
Cu Chulainn
Level 18
God Stats
1W - 0L
1,083 SR
Queue Stats
1W - 2L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
8,810
518
4,372
11,248
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ITz_Ricky_13
Amaterasu
16
3 / 2 / 1
9,243
544
9,169
15,344
12,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
9
0 / 7 / 1
6,466
380
744
10,409
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Joulin_gamer
Danzaburou
10
0 / 5 / 1
6,417
377
2,337
9,991
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
hull1520
Nemesis
13
3 / 5 / 1
8,202
482
8,695
16,504
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,782
575
4,169
11,189
12,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
HyperLevelz
Erlang Shen
16
6 / 3 / 5
10,040
591
10,787
19,293
11,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 1 / 7
10,371
610
6,508
6,274
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JokinVirus89
Danzaburou
15
10 / 1 / 4
10,220
601
14,996
12,362
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Locustplys
Cu Chulainn
13
1 / 4 / 1
8,343
491
6,422
12,886
10,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
9
Kills
24
24
Deaths
9
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
W
Erlang Shen
HyperLevelz
Erlang Shen
6
3
5
2.83
W
3
1
7
6.5
L
3
5
1
0.7
L
Amaterasu
ITz_Ricky_13
Amaterasu
3
2
1
1.75
W
Danzaburou
JokinVirus89
Danzaburou
10
1
4
12
L
Bacchus
0
7
1
0.07
L
Danzaburou
Joulin_gamer
Danzaburou
0
5
1
0.1
W
Cu Chulainn
Locustplys
Cu Chulainn
1
4
1
0.38
L
Nemesis
hull1520
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,317
Damage
42,882
63,496
Taken
62,004
33,889
Mitigated
43,307
12,802
Healing
21,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,169
1,080
0
2,882
11,189
12,916
689
1,395
9,794
30,521
0
W
Erlang Shen
HyperLevelz
Erlang Shen
10,787
6,421
0
7,427
19,293
11,690
0
1,390
17,903
0
75,920
W
6,508
857
850
2,425
6,274
2,927
0
1,352
4,922
79,972
0
L
4,372
414
705
2,548
11,248
5,060
0
3,708
7,540
68,952
0
L
Amaterasu
ITz_Ricky_13
Amaterasu
9,169
4,748
0
5,165
15,344
12,786
0
624
14,720
0
72,447
W
Danzaburou
JokinVirus89
Danzaburou
14,996
7,604
0
7,834
12,362
5,562
2,352
771
11,591
0
80,880
L
Bacchus
744
305
0
557
10,409
6,554
0
1,958
8,451
6,048
0
L
Danzaburou
Joulin_gamer
Danzaburou
2,337
1,095
0
1,847
9,991
3,112
0
1,280
8,711
0
27,740
W
Cu Chulainn
Locustplys
Cu Chulainn
6,422
1,535
0
374
12,886
10,212
468
1,285
11,601
3,799
43,083
L
Nemesis
hull1520
Nemesis
8,695
4,342
0
1,980
16,504
6,377
0
3,637
12,867
0
65,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,138
Gold Earned
48,756
412
Minions Killed
511
0
Camps Cleared
0
1,511,891
Distance Traveled
1,689,930
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,782
575
43
3
0
319,784
3
W
Erlang Shen
10,040
591
126
7
0
384,722
5
W
Ra
10,371
610
142
8
0
346,894
5
L
Ra
8,810
518
126
7
0
316,790
3
L
Amaterasu
9,243
544
133
8
0
329,105
2
W
Danzaburou
10,220
601
129
8
0
328,572
1
L
Bacchus
6,466
380
15
1
0
277,821
0
L
Danzaburou
6,417
377
50
3
0
230,868
0
W
Cu Chulainn
8,343
491
71
4
0
309,958
2
L
Nemesis
8,202
482
88
5
0
357,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role